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Jedi Howell

Latest Posts

Page: 1 of 3
Posted in: Poll: What lvl editor would you prefer for JK2?
 Jedi Howell
04-28-2002, 11:02 PM
#51
WC is nice, but Radiant has all the features of WC, without the pains. Sorta. I think. :P WC is for HL and Q2 only. It doesn't support things like patches, shaders, or mirrors. You just can't use WC with Q3-based games. And I wouldn't want to. jh...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Jedi Howell
04-28-2002, 4:58 PM
#49
ack. not working. setup a shader for it, and still pitch black except for this one area, which should black, as there are no other lights in the level. i have 640mb pc133, and radiant loads in 20sec, and has never crashed once on me. jh...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Jedi Howell
04-28-2002, 2:35 AM
#35
interesting...i thought HL was q2... danke jh...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Jedi Howell
04-28-2002, 2:17 AM
#33
ok. err...how might i do that. just give me some general directions; im good at figuring things out once at the destination. sorry; im used to the HL engine editing. quite n00b at anything particular to q3. jh...  [Read More]
Posted in: Poll: What lvl editor would you prefer for JK2?
 Jedi Howell
04-28-2002, 1:48 AM
#31
JK1 is an 8 or 16 bit game(take you pic, it does both), with very low-poly preferences. It's not a pretty engine, but you can do a load of stuff with it. Make new entities without source code or compiling, for instance. And the cleaving tool was the...  [Read More]
Posted in: vertex editing with JORadiant
 Jedi Howell
04-25-2002, 2:30 PM
#2
yeah, JK2Radiants has some weird thing with vertex editing. Try using side-dragging. Got me the results I wanted. jh...  [Read More]
Posted in: NPCs...
 Jedi Howell
04-25-2002, 2:28 PM
#3
well, i wouldn't be able to add npcs in JK2Radiant if it were MP. It's SP. I can apparently add Reborn, but not Luke. jh...  [Read More]
Posted in: NPCs...
 Jedi Howell
04-25-2002, 12:43 PM
#1
I put a NPC_Luke in there. Compile. Play. No Luke. Why? Do I need those waypoint thingies? jh...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-25-2002, 12:49 PM
#45
UniKorn: thanks. I've already talked my problem through with ChangKahn, who has pointed out my obvious error. Turns out that when I was playing around w/ Radiant(im new to q3-mapping), I somehow made my entire test level detail. Don't ask. Mason, yo...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-22-2002, 10:30 PM
#18
see this thread (http://www.lucasforums.com/showthread.php?s=&threadid=44179) jh...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-22-2002, 10:08 PM
#15
Program Not Responding means that Windows can't get the proggie to finish whatever its doing and talk to it. Doesn't mean it's crashed. Just leave it on for awhile. Mine took about 5min to load the first time, but after that only takes about 5sec. b...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-22-2002, 10:02 PM
#13
there's a MAP file in the maps directory, but i cant find a BSP. i type devmap test in the console, and i get cant find maps/test.bsp jh...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-22-2002, 10:00 PM
#12
shift + click danke, ill try that...  [Read More]
Posted in: Editing Tools Q&A
 Jedi Howell
04-22-2002, 8:28 PM
#7
I'd email ChangKahn for this, but my emails down. :( I get what is apparently the right output(im not a q3 mapper, so im unfamiliar with the compiling tools): ____________________________________ ================== Running bsp command... C:\JK2\Gam...  [Read More]
Posted in: Editing???? DONT MOVE IT TO THE EDIITING FORUM
 Jedi Howell
02-02-2002, 9:11 AM
#16
definitely editing...why else would they decide to ship a level editor with it? jh...  [Read More]
Posted in: Editing???? DONT MOVE IT TO THE EDIITING FORUM
 Jedi Howell
02-01-2002, 9:53 PM
#10
u dont get it...its a reference to an older Swamp thread. id 'preciate any1 who found the link to it...(think: Jedi Cake; im teh only person who knows how to make 'em, hence the Jedi in my name) jh...  [Read More]
Posted in: Editing???? DONT MOVE IT TO THE EDIITING FORUM
 Jedi Howell
02-01-2002, 8:12 PM
#8
BFP...? Is this like a modification of Q2's Big Freakin' Gun? Big Freakin' Pack? or...i heard this somewhere...oooh! I know! Big Fluffy Pack, right? I vaguely recognize it...a skins pack, right? and for some odd reason, if it comes to a petition, u...  [Read More]
Posted in: $H!T !!!!!!!!!!!!!!
 Jedi Howell
10-29-2001, 1:17 PM
#1
Long story short: I hv 2 comps: 233mmx and 750. My new(er) comp wont turn on now; i think i(or someone else) broke teh switch. Can anyone help? My newer one is an Athlon750 w/ 128mb ram, Win98SE w/ InWin case. never mind, the switch in teh back wa...  [Read More]
Posted in: Q3:A Editing Problem Already
 Jedi Howell
06-13-2001, 3:12 PM
#27
My instinct says to press the US tilda button(to the left of the 1), but my brain says to press the 3 key(to the left of 4) without shift. I suggest doing both. Electrical inputs on the keyboard may be like this: 1. key to the left of 1 outputs * f...  [Read More]
Posted in: Another Mod Idea (long)
 Jedi Howell
09-10-2001, 6:16 PM
#6
Another idea, so as to not stereotype certain species, would be to have a few different skins per class, just as you might have a few different weapons per class, and you could select 1 skin(duh) and 3 or 4 weaps. jh...  [Read More]
Posted in: List your Computer Specs - Now and Then
 Jedi Howell
06-03-2001, 6:56 PM
#13
Comp 1: Now: PMMX 233 mhz 64 mb SDRAM Unknown Video Card(non-3D) 22 gb hd Then: K-7 750 mhz 128 mb SDRAM Better Video Card 30 gb hd Comp 2: Now: K-7 750 mhz 128 mb SDRAM Diamond Viper 2 30 gb hd Then: Athlon4 1.5 ghz-2.0 ghz 256 mb SDRAM(may...  [Read More]
Posted in: So what do you guys think?
 Jedi Howell
06-03-2001, 4:25 PM
#6
New window. jh...  [Read More]
Posted in: WHATS THE FUSS??
 Jedi Howell
06-19-2001, 11:38 AM
#26
Why? Is he a Gonk in disguise? jh...  [Read More]
Posted in: Multiplayer modes?
 Jedi Howell
06-03-2001, 9:32 PM
#13
I was sorta original, wasn't I?[/indignant voice] jh...  [Read More]
Posted in: Multiplayer
 Jedi Howell
11-25-2001, 10:58 PM
#15
no coop, no living devs i dont care if its in an expansion pack i dont care if its underwater i dont care if there arent ladders/ropes/whatever i dont care when(actually, i do) i dont even care if its official or modded jh...  [Read More]
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