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Chewy289

Latest Posts

Page: 1 of 2
Posted in: Here's how to find out your Jedi name...
 Chewy289
10-07-2003, 6:48 PM
#399
Joh'ck Ba'cor :D lol, my friend has the same name as his jedi first name! his name is tyler and his jedi first name is tyler!...  [Read More]
Posted in: Very confused noob
 Chewy289
10-20-2003, 7:09 PM
#11
Originally posted by AndiH Oh yeah very helpfull. What exactly did you do when you had first seen the program for the first time? We were all noobs at something one time or another. Anyway.. thanks to everyone else who has actually attempted to hel...  [Read More]
Posted in: Very confused noob
 Chewy289
10-19-2003, 8:19 PM
#2
Very easy mapping tutorial, click here (http://www.theconcretedonkeys.com/images/stfu.jpg)...  [Read More]
Posted in: WIP: Cinematic for JA
 Chewy289
10-19-2003, 1:17 PM
#1
I'm getting good with BehavEd and making cutscenes, so I'm working on a map that's entirely a cutscene, but for JA. Thanks to lukeskywalker1 for inspiration and a lot of help. :) I'll post a sample here soon....  [Read More]
Posted in: Adding Sounds to Cutscenes?
 Chewy289
10-18-2003, 10:25 PM
#3
Thanks a lot! BTW, is there a reason every NPC appears in cutscenes except yourself? Thanks....  [Read More]
Posted in: Adding Sounds to Cutscenes?
 Chewy289
10-18-2003, 7:15 PM
#1
I'm making a cutscene for my map and I can't figure out how to make a character say something by adding the ent in BehavEd. Kengo's tutorials doesn't explain this. Can anyone help? Thanks....  [Read More]
Posted in: ARIOCHE terrain system
 Chewy289
10-14-2003, 7:56 PM
#10
It is possible to use EasyGen for JA terrain generating, correct? Since EasyGen is based for Quake 3 engine games....  [Read More]
Posted in: Could Someone tell me how to create skins
 Chewy289
10-13-2003, 8:25 PM
#2
Skins are located in your assets1.pk3 file. Under the path, "models/players/" To modify existing skins, just open up the image file for the character, edit, and place in a new .pk3 file....  [Read More]
Posted in: Kurgan's Server
 Chewy289
10-13-2003, 8:26 PM
#4
Nice server, Kurgan. But, I think my ping was around 170ms. :(...  [Read More]
Posted in: How to join as Rcon from my shortcut?
 Chewy289
10-13-2003, 7:22 PM
#4
Originally posted by |GG|Carl But it's some way to just write it in the shortcut target, isn't it? Yep, add this: +set rconpassword YOUR_RCON_PASSWORD So, it's like this: "C:\Program\Jedi Academy\GameData\jamp.exe" +set net_port 29071...  [Read More]
Posted in: surface inspector problem
 Chewy289
10-13-2003, 5:36 PM
#4
Sometimes it crashed for me when I clicked "Fit" in the surface inspector. I don't really like the new build of GTK, I like the older interface better....  [Read More]
Posted in: i run a server bit no one joins
 Chewy289
10-13-2003, 3:41 PM
#6
Originally posted by |GG|Carl Kurgan, how can you run a server 24h/day? It just doesn't work for me! What I mean is, I have to turn the computer off when I'm in school, sleep, away etc.! Well, I have 2 computers in my home, and I run the other com...  [Read More]
Posted in: I Cant Join My Clans Server!!!
 Chewy289
10-06-2003, 6:34 PM
#3
Originally posted by |GG|Carl What error message do you get? What does it say? I'm assuming he gets an error in Windows asking to send an error report to Microsoft. Not an in-game error....  [Read More]
Posted in: A groovy NPC problem
 Chewy289
10-06-2003, 6:24 PM
#6
omg, wigga thinks hes black......  [Read More]
Posted in: WIP: Return to Cairn (SP Map for JA)
 Chewy289
10-08-2003, 9:36 AM
#7
Originally posted by idontlikegeorge Is that a sky in screenshot 6? Just wondering, 'cuz the Cairn installation was in the asteroid field, Kejim was a planetary installation. Other than that, doesn't look to bad. Maybe some more details - wall tri...  [Read More]
Posted in: WIP: Return to Cairn (SP Map for JA)
 Chewy289
10-05-2003, 1:44 PM
#5
Originally posted by gothicX Don't use ambient lighting, make that you have actual lightsources. I use both, ambient and actual ligh sources. If I used only ambient the models would be very dark, I know. I raised my ambient up, and I'm going to a...  [Read More]
Posted in: WIP: Return to Cairn (SP Map for JA)
 Chewy289
10-05-2003, 1:37 PM
#3
Originally posted by gothicX 1) Mapping forum, 2) MORE LIGHT!! Mmm... K... I'll just raise my "ambient" value up a little....  [Read More]
Posted in: WIP: Return to Cairn (SP Map for JA)
 Chewy289
10-05-2003, 12:19 PM
#1
I'm working on a new single player map for Jedi Academy. Storyline: The project will consist of two maps. The introduction map where you meet up with Kyle, Luke, and Rosh in the Academy. Luke advises you (Jaden) and Rosh that the Imperials have set...  [Read More]
Posted in: Using jk2 maps??
 Chewy289
10-04-2003, 11:00 PM
#3
You need to convert the map to use the BSP format that JA uses or else it won't load. Re-compile the map using the "-game ja" switch in Q3Map. You may also need to re-do some entities, scripting, shaders, and textures in order for it do wo...  [Read More]
Posted in: 300fps and beyond!
 Chewy289
10-02-2003, 7:34 PM
#33
Originally posted by Ardent That's close to my specs, I run a gig of PC3200 DDR RAM and a 2200+ tho. The .2 more mhz don't make a significant difference in gameplay for the $70 more it costs and the $130 for another stick of 512 ram is worth every p...  [Read More]
Posted in: 300fps and beyond!
 Chewy289
10-02-2003, 6:59 PM
#31
Here's my complete system specs: AMD Athlon XP 2400+ (266FSB 256K Cache) 512MB PC2700 DDR RAM 120GB 7200RPM 8MB Cache HDD 52x/32x/52x CD-RW GeForce4 Ti4200 64MB DDR AGP 8x...  [Read More]
Posted in: 300fps and beyond!
 Chewy289
10-02-2003, 6:46 PM
#29
lol, it's not BS, i can get 500fps with this card: GeForce4 Ti4200 64MB AGP 8x But, i was staring at a wall and crouching, I can get in the high 100s when normally fighting....  [Read More]
Posted in: Setting up GTK for JA.
 Chewy289
10-05-2003, 1:06 PM
#23
Originally posted by gothicX First off- This is way off-topic. Take it by e-mail. Second, if you used more than 30 brushes, I'd be surprised. Heh, wow, I used exactly 30 brushes! Ok, getting back on topic now......  [Read More]
Posted in: Setting up GTK for JA.
 Chewy289
10-05-2003, 10:46 AM
#21
Hey gothicX. I wish you wouldn't criticize my map, Yavin Ancient Arena. :( I think it's got enough detail, for a duel map......  [Read More]
Posted in: help with lava.
 Chewy289
10-07-2003, 10:08 AM
#7
Originally posted by gothicX For a JA lava shader, use rbettenbergtest/tc_lavatest. Yep, this works, for anyone who couldn't find it....  [Read More]
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