Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Chewy289

Latest Threads

Page: 1 of 1
Posted in: WIP: Cinematic for JA
 Chewy289
10-19-2003, 1:17 PM
#1
I'm getting good with BehavEd and making cutscenes, so I'm working on a map that's entirely a cutscene, but for JA. Thanks to lukeskywalker1 for inspiration and a lot of help. :) I'll post a sample here soon....  [Read More]
Posted in: Adding Sounds to Cutscenes?
 Chewy289
10-18-2003, 7:15 PM
#1
I'm making a cutscene for my map and I can't figure out how to make a character say something by adding the ent in BehavEd. Kengo's tutorials doesn't explain this. Can anyone help? Thanks....  [Read More]
Posted in: WIP: Return to Cairn (SP Map for JA)
 Chewy289
10-05-2003, 12:19 PM
#1
I'm working on a new single player map for Jedi Academy. Storyline: The project will consist of two maps. The introduction map where you meet up with Kyle, Luke, and Rosh in the Academy. Luke advises you (Jaden) and Rosh that the Imperials have set...  [Read More]
Posted in: Source Code?
 Chewy289
10-02-2003, 12:29 AM
#1
When will the JA source code be released?...  [Read More]
Posted in: 300fps and beyond!
 Chewy289
10-01-2003, 8:41 PM
#1
Haha, I can get 333fps in JA with a GeForce4 Ti4200 in SP and MP. Check the screenie: http://216.118.116.39/fps.jpg Is this...uh...normal?...  [Read More]
Posted in: *Bug* Half Invisible Multiplayer Models
 Chewy289
10-01-2003, 8:28 PM
#1
Not sure if anyone is aware of this but in multiplayer, if you type this model command you end up being a half visible Kyle or Luke model. From the torso down the model is completely transparent. model kyle/menu model luke/menu I believe it only go...  [Read More]
Page: 1 of 1