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epikon

Latest Posts

Page: 2 of 3
Posted in: Retexturing
 epikon
11-28-2004, 12:19 AM
#11
i didnt want to start a new post but i need a bit of help. I have my texture partly completed but i want to get it into game first so i can continue working on it later. So far i have .tga of my sith armor texture and the ptar_sitharmor.uti Now i...  [Read More]
Posted in: Retexturing
 epikon
11-27-2004, 8:35 AM
#9
ok cool. Ill get started on my Night Op Sith Trooper project now :D....  [Read More]
Posted in: Retexturing
 epikon
11-27-2004, 8:28 AM
#7
again thanks alot. I take it that N_SithSoldier01.tpc - the shinny troopers N_SithSoldier02.tpc - the red troopers however whats 3 is it like a diffuse map or something?...  [Read More]
Posted in: Retexturing
 epikon
11-27-2004, 8:19 AM
#5
ok nice one mate looks like i know the way to go just gotta to find the sith armor texture then at least i can start working on it :D. Thanks...  [Read More]
Posted in: Retexturing
 epikon
11-27-2004, 8:14 AM
#3
ah just saw a think there i didnt see before, thanks. I guess im dealing with erf's. Anyone know what quality to retexture?...  [Read More]
Posted in: Retexturing
 epikon
11-27-2004, 8:10 AM
#1
Ok i want to know how to retexutre some sith armor in the game. I have seen the tutorial but thats just changing the color by changing the value of something. I want to know how to extract the tga (or what ever the format is) so i can completly retex...  [Read More]
Posted in: curving pipes
 epikon
07-14-2004, 12:20 PM
#2
yea any help on this matter would be very helpfull for me aswell :p, thanks....  [Read More]
Posted in: A corridor lol
 epikon
07-14-2004, 12:25 PM
#7
wow, people like it. Im having problems with glow shaders at the moment as im not fluent in how shaders work fully. Ive already posted a post about glow but im not sure where to put the glow command etc, any help? Thanks alot anyway! I was thinking a...  [Read More]
Posted in: A corridor lol
 epikon
07-13-2004, 4:12 PM
#1
Ok im working on a new map called "courscant spaceport" Its going to consit of a entrance room (with desks etc) the hanger room with the ships in, and a lift. It will have a very small corridor, and what ive almost completed here a large co...  [Read More]
Posted in: lighting
 epikon
07-12-2004, 4:38 PM
#1
I was wondering, after texturing a light with a light texture how do i get it to have that glowing effect? I have the light source by the light but it dosnt seem to have that glowing effect. Thanks for helo...  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 8:30 AM
#14
erm well i had the newest one as im a pro call of duty player in the UK (in leagues and cups etc). The ones i rolled back to were the ones in december. ATI Radeon family....  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 7:52 AM
#12
ive rolled them back and it works. Thanks so much all especially Codja X, i thought i was forced to start modelling :(, expect some maps from me soon :)...  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 7:14 AM
#10
i had got 1.4 working, but havent used it for a long time. Ive just recently started using it again a few days ago and had this prob. This is starting to annoy me now. 1.3 has the same problem ::mad:...  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 6:24 AM
#8
done that, looks like i cant make any maps for JA anymore :(...  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 5:57 AM
#6
nope isnt that as my textures load, thanks anyway....  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 5:54 AM
#4
for the first one i have none of them ticked. My graphic card is radeon 9200. And how do i get that toolbar up so i can choose wireframe or texture mode....  [Read More]
Posted in: Radiant Prob
 epikon
06-20-2004, 5:19 AM
#1
http://www.boomspeed.com/0sid0/radiant.jpg Look at the 3d view i cant see the texture on it, any help would be nice, and ive tried reinstalling radiant, thanks in advance...  [Read More]
Posted in: More Hilt problems.
 epikon
02-23-2004, 8:25 PM
#2
yea i would like to know how to do that aswell ty pls...  [Read More]
Posted in: Sith Garden
 epikon
11-17-2003, 7:15 PM
#1
My first Map for JA its a duel/power duel http://www.boomspeed.com/0sid0/sithgarden.JPG Download Link http://www.edgefiles.com/files/10790.html Go easy as its my first map :D...  [Read More]
Posted in: Bot Routing Tutorials
 epikon
11-09-2003, 5:46 PM
#5
thanks!...  [Read More]
Posted in: Bot Routing Tutorials
 epikon
11-09-2003, 9:06 AM
#1
Now i have finished my duel map i want to add bot support, can anyone give me a tutorial into how to do bot routing, thanks...  [Read More]
Posted in: error
 epikon
10-31-2003, 12:34 PM
#2
you've installed it wrong, try reinstalling but get the paths correct....  [Read More]
Posted in: Need Help With FPS
 epikon
10-27-2003, 6:49 AM
#2
it does help a tiny bit, dont texture the outside textures which you dont see, cover them in caulk...  [Read More]
Posted in: NPC problems and sound
 epikon
10-28-2003, 8:31 AM
#2
ffs comon someone...  [Read More]
Posted in: NPC problems and sound
 epikon
10-26-2003, 10:16 AM
#1
WHen i try and make NPCS move through waypoints and point_combat they wont move and when i start the level i get this error in console Error: Combat Point at (80.00 1056.00 24.13) has no waypoint! But it does. And another thing. When you hear sto...  [Read More]
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