Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Jackel

Latest Posts

Page: 17 of 23
Posted in: ads.gorillanation.com
 Jackel
06-26-2004, 11:46 PM
#4
*huggles Firefox* i lobe not having ads :D...  [Read More]
Posted in: Legal
 Jackel
06-29-2004, 12:49 AM
#16
For TK102 http://www.aestheticdesign.com/images/cookies.jpg slightly off topic what ever happened to that generic readme idea i suggested with the pieces saying this isnt official , isnt supported by LA etc etc ? i was hoping someone would write on...  [Read More]
Posted in: Legal
 Jackel
06-29-2004, 12:29 AM
#14
Also where you are making big mods , meaning things like new levels etc you should have a blurb saying "Star Wars isa registered trademark of LucasFilms" and other stuff about the engine , the setting etc making sure to put something about...  [Read More]
Posted in: Legal
 Jackel
06-27-2004, 1:13 AM
#8
Like Darth said , aslong as we dont bite the hand that feeds us (or raher tolerates us) then we should be fine , if however we start modding *.exe files and the like i can guarantee LA coming down HARD on anyone doing it Certain things will be tole...  [Read More]
Posted in: Problem in utc editing, inventory
 Jackel
06-26-2004, 7:06 AM
#4
Originally posted by PrtyLizardJedi Let's say I give the n_jedicounf two lightsabers. In the game she still has only one. Is this due to renaming the utc file afer saving. Well if the area your in calls for n_jedicounf and you have renamed yours n...  [Read More]
Posted in: multiplayer modders from other games?
 Jackel
06-26-2004, 6:58 AM
#4
You want multiplayer , go ahead and make it , dont just be expecting everyone else to be making mods , give and take and all that...  [Read More]
Posted in: lightsaber making trouble
 Jackel
06-24-2004, 3:31 AM
#8
yeah ill proberly do that tomorrow , if i cant get it working tonight ill restart and proberly try not to do three sabers at once (normal , short and double)...  [Read More]
Posted in: lightsaber making trouble
 Jackel
06-24-2004, 3:14 AM
#6
oops , my bad , yeah meant upcrystals.2da not upgrade.2da...  [Read More]
Posted in: lightsaber making trouble
 Jackel
06-24-2004, 2:37 AM
#4
1) nope used the blue saber crystal and the blue uti's for the new saber 2) again nope , placed the line for the ink below the heart and the mantle , copied the blue line for this aswell also i notice it wont use my customised crsytal for the in g...  [Read More]
Posted in: lightsaber making trouble
 Jackel
06-24-2004, 12:37 AM
#1
ok ive made the pink lightsaber , thats all well and good , ive added the crystal to the upcrystals.2da changed those were need be to point to my sabers and my crystal (crystal = g_w_sbrcrsytal47 , row label is 7) i load the game they load fine the...  [Read More]
Posted in: 1st Custom Armor Finished
 Jackel
06-23-2004, 5:02 AM
#2
looks good , ill proberly get a hold of it when its released...  [Read More]
for the iw_lghtsbr005 etc pics go to erfs / texture packs / swpc_tex_gui for the renaming thing , yep : if your texture variance is say 7 then the icon needs to be 7 and cut your sig down man , its frickin' huge! i dont want to read three pages o...  [Read More]
Posted in:  NEW FORCE POWER: turn ennemies into allies
 Jackel
06-24-2004, 3:29 AM
#39
Originally posted by Darth333 I never tryied to do that but yes, it can be done quite easily. You could try using some of these (just examples): ApplyEffectToObject(nDurationType, eEffect, oTarget, fDuration); EffectAbilityDecrease(ABILITY_CONSTI...  [Read More]
Posted in: My first Recruitment mod
 Jackel
06-21-2004, 7:29 AM
#11
take heart , no one replied to my thread about my stuff up ready for DL aswell , didnt bother me , i just checked the DL's saw i had like 60 so i guess folks like it or hate it...  [Read More]
Posted in: Visual Effects Armband
 Jackel
06-19-2004, 11:11 PM
#2
nicee works TK ~click save~...  [Read More]
Posted in: Game Crashes when i reach Mission Vao
 Jackel
06-19-2004, 9:34 PM
#21
Matt : were you in the under city where you pick mission up when you removed the mods ? if so that would have made your game crash , you were already in the place where she is and that would have been saved to your save game files basically , theov...  [Read More]
Posted in: Need a game save.
 Jackel
06-18-2004, 5:18 AM
#6
be careful witht he warp cheat though , it can break your game completely so that you wont even be able to finish the game let alone do many other things ie if you warp to the points where the star maps are , gather the star mmap and go o the next...  [Read More]
Posted in: new items at PC gamemod
 Jackel
06-16-2004, 2:49 PM
#1
http://www.pcgamemods.com/5747/ up till now exclusive to T7 and his holowen plug in (because pcgamemod wouldnt work for me) two sets of armour , Quinlan's and Missions's and one sword includes a modifeid baseitems.2da and modified *mission.utc f...  [Read More]
Posted in: Recruitable Suvam Now Availible!!!!!!!!!
 Jackel
06-16-2004, 3:12 PM
#8
easy , poeple dont really care for mods so vote them what ever the hell they feel like , if they know you they will vote oyu 10 , if they dont they will vote you 1 just because they can...  [Read More]
Posted in: pink saber
 Jackel
06-16-2004, 5:52 AM
#5
Matt : thats what id be doing , i would just copy a existing normal saber uti , change it and the mdl mdx to point to my pink saber colour and then make a pink crystal ill also do my orange saber aswell , hell why not , T7 knows what it looks like ,...  [Read More]
Posted in: pink saber
 Jackel
06-16-2004, 1:16 AM
#1
http://img34.photobucket.com/albums/v102/ShadowFox75/kotor/lightpurpleishpinkycolour.jpg was playing around in photshop and made that , havent made an actual saber / double saber yet , thought id see if anyone wants the saber first before making it...  [Read More]
im pretty sure thats the same one im using , version v1.3.4.7...  [Read More]
using the gff editor here to change the item name and descript you need to open the item and find the LocalisedName DescIdentified pieces , youll see a piece with "Language ID" change that to 0 (zero) and hit enter , you can now type i...  [Read More]
Posted in: Pink saber request
 Jackel
06-25-2004, 11:04 PM
#16
Originally posted by pascalneder009 Last time i founded a pink saber but didn't downloaded it :'( can someone send me the saber ? If you meant the one i posted the other day ive been having trouble with its colour over writing the Heart of the for...  [Read More]
Originally posted by tk102 Ha ha ha. Ah, that's too bad. Well I'll put that one in the readme. Thanks for posting it. If you figure out a way around that, let me know. Tk a way around it involves editing files .. rip Juhanis ones out with KT , re...  [Read More]
Page: 17 of 23