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AzureAngel

Latest Activity

Posted in: Help Getting Started Coding.
 AzureAngel
12-20-2004, 4:49 PM
#4
alright So I got the sdk and found the .C files But instead I have DevC++(I was rumaging thru the forum and someone recomended it), Are there any special tools in Visual Studio that arent in DevC++?...  [Read More]
Posted in: Help Getting Started Coding.
 AzureAngel
12-18-2004, 5:08 PM
#1
Ok 2 things , One, where exactly are the .C files? Two, If they are in the .DLL files how do I edit them?...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 AzureAngel
06-08-2004, 1:09 AM
#154
Originally posted by lukeskywalker1 The sabers themselves are laggy, that might only be because Q3 wasnt *originally* designed for that. Like I said somewhere else, SP is the way to go. JO's sabers were not nearly as bad. It would have to do somet...  [Read More]
Originally posted by [nWo] Filth whine whine whine. let the noobs have their fun 2. you aren't the only people with the right to play. Her server her rules. I to play there and noticed the expliots but I simply thought that the players were using...  [Read More]
Posted in: Creations (explain modding tools to me)
 AzureAngel
06-08-2004, 12:53 AM
#4
you two are mean... he means to ask which programs are needed to model/skin etc....  [Read More]
Posted in: worth buying
 AzureAngel
06-04-2004, 12:39 PM
#10
like amidala said the closest thing to SWBF is probably siege...  [Read More]
Posted in: Voice Mod
 AzureAngel
05-25-2004, 9:43 PM
#4
because MAYBE he doesnt want to look like an idiot?...  [Read More]
Posted in: Why all of the hate? (keep it civil please)
 AzureAngel
05-10-2004, 4:25 PM
#24
Now i may not have been around in the JK community as long as either you kurgan or you amidala, but I must say that I myself have a high regard of honor and a low regard of stupidity. I have been in all sorts of games where power crazy admins and l...  [Read More]
so why dont they use the Doom 3 engine like blackwolf stated? i mean they didnt have sabers and force in Q3 did they? and yes in JA you're lucky if you block a hit since you either dont block at all or one or both of your sabers are whacked....  [Read More]
Posted in: What free UV mappers are there?
 AzureAngel
03-09-2004, 8:28 PM
#9
u might try Lithunwrap...  [Read More]
Posted in: Enhanced WIP: Saber System
 AzureAngel
05-20-2004, 2:46 PM
#126
Originally posted by Gotaiken Sabering system Saber control Method Offense Normal attack How to do? = tap attack What Happens = you attack normally Combo How to do? = hold attack along with the proper directional keys What Happens = you combo...  [Read More]
Posted in: Problems with Mod View
 AzureAngel
10-30-2003, 1:49 AM
#3
JA directory why?...  [Read More]
Posted in: Problems with Mod View
 AzureAngel
10-30-2003, 1:01 AM
#1
wehn i run it it gives me an erro msg File system call made without initiazation any idea how to fix this?...  [Read More]
Posted in: Help With Modeling Sabers
 AzureAngel
10-29-2003, 11:15 PM
#8
yeah i had that prob with my first hilt it was like wtf it wasnt even a saber it was a club...  [Read More]
Posted in: Help With Modeling Sabers
 AzureAngel
10-28-2003, 4:15 PM
#5
thanks i was using the psynex one and it worked exept for the blade and i wasnt sure about just making a mesh or something called "tag_blade1" so thanks...  [Read More]
Posted in: Help With Modeling Sabers
 AzureAngel
10-28-2003, 1:51 AM
#1
I can model them just fine the hilts exept the blades dont display whats up with that? can anyone help me?...  [Read More]
Posted in: Different Saber Colors
 AzureAngel
10-30-2003, 12:28 AM
#10
actually people have the people in Jedi Mod/Omnimod/GenX have done it and have enven changed the shape of the blade. its the RBG editing system dont ask me how.......  [Read More]