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Brushguy

Latest Posts

Page: 1 of 6
Posted in: The fangame: A cry for help
 Brushguy
01-09-2005, 9:36 AM
#11
Well, as SMNMX said earlier, our story writing is finished, but there are some places that we could still cut out, but we usually decide this as we go along through programming. We have music tracks for almost every location except for a few, so we'r...  [Read More]
Posted in: The fangame: A cry for help
 Brushguy
01-09-2005, 4:32 AM
#9
We've come along great on the progress of the game up to this point where the only thing we need to continue are animated sprites, which is why we're asking for help. Everything else is great. It really shows what you guys know about the game. Besid...  [Read More]
Posted in: The fangame: A cry for help
 Brushguy
01-06-2005, 6:01 PM
#4
If you guys aren't going to help, just shut your mouths....  [Read More]
Posted in: The fangame: A cry for help
 Brushguy
01-03-2005, 5:15 PM
#1
Okay, there hasn't been any news about the fangame here for over half a year, but that doesn't make it dead - far from it actually. Normally, I wouldn't talk about it here (because all our team members are over there), but we need help. We only have...  [Read More]
Go comrade! But seriously, Lucasarts has the message, there's not much more that we as fans can do to reinforce it, we just have to wait on the game to re-surface....  [Read More]
Fresh hope! It's nice to know how Sam and Max 2 made it to E3 after all. :D Besides, I still believe the game is "on hold for a prolonged period of time" not "cancelled for good."...  [Read More]
There were audio tracks on the original HTR CD-ROM. Put it in your CD player and you can listen to the theme song, Doug's theme, King of the Creatures, and the Bigfoot party. Just skip Track 1, which represents the game data....  [Read More]
Posted in: Scummvm Config File
 Brushguy
04-29-2004, 6:35 PM
#1
How do I edit the Scummvm configuration file? No DOS command seems to work....  [Read More]
Gee, I'm sorry guys. I only hit the "Post" button once. Musta been some weird forum glitch, or my computer, or my modem. Oh well. Anyway, I deleted the extra accidental posts. Hey woxel1, glad to see you're still around. If you're not too...  [Read More]
Posted in: Developers roundup: let's make our own unofficial game
 Brushguy
05-06-2004, 11:52 AM
#246
@ Krazy: I get it now. Sorry, didn't understand before. :) I didn't know that at the time of making my fangame. :rolleyes: @SDnM: Here are some titles I thought up for the game. Sam and Max: Beyond Good and Ugly (my personal favorite) Sam and Max:...  [Read More]
@ Krazy: What I meant is, that the white parts, when scanned, come out to be several shades of white on the computer, since we don't live in a 256-color world. Anyway, I'd like to end this pointless argument and get back on topic. @ StonerDaveN'Max:...  [Read More]
I just tried chapter 1 of GMI Brushguy. I think it was very clever and shows talent . The drawings were good but those white dots everywhere iritated me to no extent. Thanks Krazy. I know, when I scan the hand-drawn papers into the computer, a lot o...  [Read More]
Since we're focusing on the story right now, let's map out every location we've proposed so far: -Sam and Max's office -Flint Paper's neighboring office -Outside area -Really Bad Food, near their office (proposed by me in the AGS demo) -Ma & Pa'...  [Read More]
Alright, here's the team (so far. I can add somebody else but only if they're willing to work on it): Brushguy James Isaac Look_down Pork_Soda StonerDaveN'Max toenail1 tygerbug @thedaemon: If you could get a site host and a private forum for us me...  [Read More]
Posted in: Developers roundup: let's make our own unofficial game
 Brushguy
05-03-2004, 11:07 PM
#217
@ StonerDaveN'Max: Wouldn't mind if you took the controls of this project for a while, to find a chat room for us and so on. But I could still do a website for information on the game and so on, for instance http://www.freewebs.com/samandmax2 . Doe...  [Read More]
@ James Isaac: Right now, we're just discussing story. However, there have been some questions about a Mac version of the game, so if you could tell us if SLUDGE can convert to Mac, that'd help. @ StonerDaveN'Max: You couldn't be more right. We do n...  [Read More]
Posted in: Developers roundup: let's make our own unofficial game
 Brushguy
05-02-2004, 12:10 PM
#202
@Krazy: If you don't like this, STOP POSTING! @Elio7t: Don't know about SLUDGE for MAC. You'll have to ask James Isaac. @threepwood3: I remember Zak McKracken 2 (the fangame) and it was awesome. Shows what happens when fans get together. @Pork_Sod...  [Read More]
Nice plot StonerDave&Max. :) Very Sam and Max-y. I was about to ask why couldn't they just go back up to their office to call the girl's phone number, but then I recalled that Sam accidentally shut it down with the magnet. :D I also liked the puz...  [Read More]
Chron-O-John, that's a nice game, but we decided to use SLUDGE (after switching off of AGS) instead of Flash because: a) No talented Flash programmers have stepped up yet b) SLUDGE is much easier to work with than Flash, and built specifically for...  [Read More]
In my writing class, the part of the story that holds the whole plot together is called "the clencher." What I meant was some central thing for the plot that would hold all of our ideas together. "Clencher" is a real word, isn'...  [Read More]
@ tygerbug: I'll google for a screen-capturing program other than AT ScreenThief and I'll get back to you guys. Also, the animation program for the opening that I'm using is Games Factory, with .gam files. SLUDGE and Games Factory files don't mix,...  [Read More]
I'm learning C-Script right now, so if SLUDGE is any easier, it'll be a piece of cake for me to learn. If I get acquainted with SLUDGE, I'm gonna dump all of my AGS projects together and start over fresh with SLUDGE. tygerbug, what's your e-mail add...  [Read More]
OK, but I don't want to waste your time with this project, since you're busy with Day of the Alien. The only thing I didn't like about the demo was the briefness, but there isn't that much to work with when you're using Sam and Max 2 media. :D I t...  [Read More]
@ Krazy: You're just trying to drag us down. Leave if you aren't going to help us out. Even if Lucasarts does shut us down, we can do what I said: move our discussions to our private e-mail inboxes, and then when it's finished, distribute the game se...  [Read More]
@ James Isaac: I get the same problem that tygerbug gets. I know next to nothing about SLUDGE language, but I suspect by the error message that some line of code was expecting the music track that you deleted. Anyway, it was good until the crash. Hop...  [Read More]
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