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Ockniel

Latest Posts

Page: 8 of 11
Posted in: I searched
 Ockniel
03-24-2004, 2:35 AM
#3
I KNOW, thats why Im so agrivated, I copied them exactly and it still wont work!:(...  [Read More]
Posted in: I searched
 Ockniel
03-23-2004, 3:17 PM
#1
ok, I must be really stupid but I cannot figure out why this wont work! My vehicles wont respawn and I dont know why, I have searched and search and found all the "easy" tutorials but they wont work, can anyone help? like maybe and msn and...  [Read More]
Posted in: botroutes
 Ockniel
03-23-2004, 2:37 PM
#4
ouch--nailed for not searching;) ok, thanks guys, this tut I found searching helps, I had found a tutorial before that I couldnt understand at all, so, yeah, anyways, thanks alot guys:)...  [Read More]
Posted in: botroutes
 Ockniel
03-23-2004, 10:25 AM
#1
ok guys, I need to know how to do botroutes... please, someone tell me really easily how to make this: Make a bot go around in circles in a box im MP. I can modify from there.....  [Read More]
Posted in: Jka Vehicles
 Ockniel
03-22-2004, 12:46 AM
#3
heres some I know off the top of my head: x-wing tie-fighter tauntaun z-95 (I think) tie-bomber...  [Read More]
Posted in: Jedi Academy or Knights of the Old Republic?
 Ockniel
03-21-2004, 6:12 AM
#3
well, KOTOR doesn't have mp, and I would think that without mp there wouldn't be alot of piont in modding (if you were planning too), though some of my friends say Kotor is better, and since I havent ever played it , I can't say. even though I've ne...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-21-2004, 11:19 AM
#10
thanks dude:cool: no more black lots o' sun :D...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-21-2004, 10:52 AM
#9
thanks dude, Ill see if it fixes the light thing...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-21-2004, 9:24 AM
#7
Q3Map2: (test) BSP -meta, -vis -fast, -light -fast -super 2 -filter And I using v. 1.4.0 everything looks black, not like un-lighted black, but like pure black (exept the shaders)...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-21-2004, 5:03 AM
#5
um, I got some lights, put em away from the map, and pionted em' at info_nulls on my map, but when I bspd' It was all dark with no lights, just black shapes WHY!!!:chop1:...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-21-2004, 3:51 AM
#3
yeah, I bet that has something to do with my 400-light and 500-radius :eek: thanks dude, hey, can someone tell me how I can make a light like from a sun or something so that it illuminates alot of ground and cast shadows?...  [Read More]
Posted in: another error.. :-/'
 Ockniel
03-20-2004, 11:34 AM
#1
ok, yes I looked at that thread, got problems? no problem, or whatever it was called and it refered to this, but, It had to to with being in game... so, how do I fix this: ************ ERROR ************ safe_malloc failed on allocation of 33554432...  [Read More]
Posted in: movies
 Ockniel
03-21-2004, 5:12 AM
#6
thanks guys :)...  [Read More]
Posted in: movies
 Ockniel
03-20-2004, 2:32 AM
#1
how do I "film" in game?...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 Ockniel
03-19-2004, 7:44 AM
#3
oh yeah! thanks dude...  [Read More]
Posted in: ****warning****
 Ockniel
03-17-2004, 6:23 AM
#4
oh yeah, I already did that wade, but I think that may be what I did wrong Atolm Thanks:)...  [Read More]
Posted in: ****warning****
 Ockniel
03-16-2004, 7:22 AM
#1
Ive got a map that I just started and I try to bsp it and it gives me this: ************ ERROR ************ Backwards tree volume can somebody tell me what I need to do to fix this? thanks...  [Read More]
Posted in: I give up
 Ockniel
03-10-2004, 7:36 AM
#8
yeah, I really have been at it for almost 4 months, I guess Im just a REALLY REALLY slow learner:eek: , so, anyways, thanks sfahtajorj, I'll send you an e-mail....  [Read More]
Posted in: I give up
 Ockniel
03-09-2004, 9:17 AM
#1
ok guys, I have a map, a fairly large map, that needs tauntauns, and I frankly can't do it. Could any of you find it in your hearts to take this map from me and make the tauntauns respawn and give it back? You would undoubtedly be thanked in the read...  [Read More]
Posted in: curvy pipes
 Ockniel
03-08-2004, 10:13 AM
#5
cool!, thanks guys:cool:...  [Read More]
Posted in: curvy pipes
 Ockniel
03-07-2004, 10:39 AM
#1
hey, how do you make those curvy pipes? There everywhere in raven's maps, ya know, like little water pipes on the ceilings. can anyone help?...  [Read More]
Posted in: lighting help
 Ockniel
03-01-2004, 8:54 AM
#3
or you can change "radius" to about "250", that should cover a good sized area...  [Read More]
Posted in: glowing textures
 Ockniel
03-03-2004, 7:18 AM
#10
So, that answers my second question. thanks any help on the other?...  [Read More]
Posted in: glowing textures
 Ockniel
03-02-2004, 1:27 PM
#8
ok, thanks guys, I understand it exept for a couple things, --the shader file is or isnt the same name as the texture? -- "Now you have to edit your shader list. Put the shader in your shader folder and add to the shaderlist the NAME of your s...  [Read More]
Posted in: glowing textures
 Ockniel
03-01-2004, 8:50 AM
#3
umm, yes? ok, I dont have a shader or anything for my texture (I dont know how to make one either) and what that sounds like is it will make the whole texture glow, I just want a few parts to glow...  [Read More]
Page: 8 of 11