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vert1go

Latest Activity

Posted in: key binding
 vert1go
06-01-2004, 6:37 AM
#4
\bind mouse2 "give all" Cheats must be enabled obviously for it to work....  [Read More]
Posted in: A Plea to Lucasarts/Raven
 vert1go
06-03-2004, 2:07 PM
#42
Originally posted by Prime But is he wrong? :D Hmm, yes and no. :P...  [Read More]
Posted in: A Plea to Lucasarts/Raven
 vert1go
06-02-2004, 7:36 PM
#36
Originally posted by razorace God, the Clanners have bigger egos than the modders do. Nice contribution to the the thread there.. Lowforce is just stupid, imho. wasn't there some rule about 2 kicks max or some ****? No better than noforce I agree,...  [Read More]
Posted in: A Plea to Lucasarts/Raven
 vert1go
05-31-2004, 2:53 PM
#25
Hehe, the binds, seems to be a German low-skilled saberist thing mostly. They are quite amusing though, go and lame on their ja mod servers with 49hp kickscripts and you'll see a flurry of multi-colored binds flying across the screen. Gotta agree on...  [Read More]
Posted in: A Plea to Lucasarts/Raven
 vert1go
05-31-2004, 12:37 PM
#20
For Euro CTF, dLY was slightly better than HFD, winning against them in Jedi Liga, which was the only real competition the game had in the first 3-4 months of jka, then the game was dead. American clans came across as average to low-skilled for guns...  [Read More]
Posted in: Force Push and Pull Effects
 vert1go
05-15-2004, 4:17 PM
#2
cg_renderToTextureFX "0"...  [Read More]
Posted in: DCMoD
 vert1go
11-30-2003, 2:04 AM
#6
First of many game-killing mods, not the fault of the maker and I'm sure the mod is well made, but this is going to work it's way into hundreds of 12 year old admins posession and ruin a lot of peoples gameplay. Is there really a demand for those sor...  [Read More]
Posted in: 300fps and beyond!
 vert1go
12-05-2003, 12:06 PM
#80
Originally posted by Andy867 Jedi Academy has a default value of 85 FPS as being the cap. Now there are ways to uncap it, like set com_maxFPS 300 or 999 or whatever, but that just means it will go above that, although I heard that Raven Software sta...  [Read More]
Posted in: 300fps and beyond!
 vert1go
12-05-2003, 6:57 AM
#77
Unless they changed the quake3 engine a lot, then the max you can get is 999fps... 1000fps crashes the game, or at least it crashed quake3....  [Read More]
Posted in: 300fps and beyond!
 vert1go
12-04-2003, 6:41 AM
#75
The game engine defaults to 90fps max. No, it doesn't....  [Read More]
Posted in: 300fps and beyond!
 vert1go
10-02-2003, 8:37 AM
#18
Originally posted by Ardent The average human being's eyesight only refreshes at around 45-50fps. A professional-level gamer may be pushing 100, but anything beyond that is just wasted, both from a hardware standpoint and from a human capability per...  [Read More]
Posted in: Multi-duel mod?
 vert1go
10-02-2003, 9:53 AM
#5
He might be referring to the mod that is run on this jk2 server: bygames.com Jedi Knight II #01 [Multi-Duel] [no force] |29ms|194.117.138.253:28070 It's a totally server-side mod that was never publically released. I'm not really into sabers-only b...  [Read More]
Posted in: No hitbox in MP? (not a saber thread!)
 vert1go
09-25-2003, 6:27 PM
#7
I know exactly what you mean Det, and, I'm not certain, but I'm fairly sure the exact same thing happened to me in mp.. didn't want to waste time with a fullzoom, so scoped and fired as quick as possible on someone who was stationary, I'm 99.9% certa...  [Read More]
Posted in: No hitbox in MP? (not a saber thread!)
 vert1go
09-25-2003, 5:15 PM
#5
I am only exaggerating when I say it's impossible.. :rolleyes: But seriously here's an example... in jk2 the Bryar pistol used to be an *awesome* weapon if you were a good player, it's jka equivalent however is now completely worthless due to the ne...  [Read More]
Posted in: No hitbox in MP? (not a saber thread!)
 vert1go
09-25-2003, 3:23 PM
#2
I'm glad someone else has noticed this. Currently it is near-on impossible to get hits with the non-splash damage weapons. It might be okay if the detection wasn't so inaccurate.. but I've seen the Golan secondary fire more often than not go straight...  [Read More]
Posted in: How many people?
 vert1go
09-17-2003, 2:09 PM
#23
I'm still playing jk2 as well, but, it wasn't long before the number of players started to dramatically dwindle. The first patch (1.03) totally killed the numbers of people playing too. Let's hope something like that won't happen with jka....  [Read More]
Posted in: How many people?
 vert1go
09-17-2003, 10:13 AM
#12
Don't expect to get large numbers of people playing jka, I'd love to see i myself, but it's not likely to happen. Oh and 100,000 people playing jk2? That's ludicrous, 100,000 names might have been recorded on csports.net but these were not 100,000 se...  [Read More]
Posted in: Whats a n00b or Lamer?
 vert1go
09-11-2003, 7:41 PM
#131
Uh, why report the posts? Do they really bother you that much? It's rather amusing tongue-in-cheek humor as far as I see it. It also seems to be eliciting the exact response that was intended, it's riling you up, hehe....  [Read More]
Posted in: Whats a n00b or Lamer?
 vert1go
09-11-2003, 6:08 PM
#128
You really think 'Lamer Hunter' is just some random newbie you are going to own without a problem? As Luc Solar said further up, do you really not see it? lolz. Plus, give him a chance to actually show up, not everyone is on this forum 24/7 to respo...  [Read More]
Posted in: jk2 settings
 vert1go
06-20-2003, 1:18 PM
#9
I stopped using inverted mouse after jk1, not sure why I ever used it, I guess because it was default, but no other game I can think of has inverted mouse as normal. I use spacebar for jump, never really considered a different button for it, and it...  [Read More]