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LimaK

Latest Activity

Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
04-19-2003, 4:31 PM
#619
this may seem like a dumb question but how do you create an origin brush for a func_rotating group of brushes....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
04-11-2003, 6:12 PM
#595
I have two separate questions. 1. What causes the MAX POINTS ON WINDING error and what can I do to fix it? 2. What keys can I put on speakers to increas their volume or the radius from which the max volume can be heard? Thanks....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
04-11-2003, 6:12 PM
#594
I have two separate questions. 1. What causes the MAX POINTS ON WINDING error and what can I do to fix it? 2. What keys can I put on speakers to increas their volume or the radius from which the max volume can be heard? Thanks....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
03-30-2003, 1:19 PM
#574
hi. i have come across a major error when compiling my maps. when i load the map and play on it, brushes will sporadically disappear and reappear. im getting the hall of mirrors effect on the sky texture but only at some angles. lighting works fine t...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
03-23-2003, 12:43 AM
#557
WARNING: Couldn't find image for shader textures/skies/stars WARNING: Couldn't find image for shader noshader ********************** ******* leaked ******* ********************** Writing c:/progra~1/lucasa~1/starwa~1/gamedata//base/maps/idsmansi...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
03-09-2003, 2:16 PM
#537
yes, thank you very much. also, is there a way to convert 3d studio files (.3ds) into .md3 or a file format that can be used in a map?...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
03-09-2003, 1:51 PM
#535
in my map i have a room thats a nightclub, i wanted to creat a strobe effect, is this possible and how would i go about doing this. if not a strobe, then mutliple colored blinking lights would be nice....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
02-19-2003, 2:25 PM
#507
at some point, all the brushes on my map were duplicated, is there a reason for this?...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
02-19-2003, 11:31 AM
#505
Leslie, I did what you said and updated my drivers and it worked! Sorry I doubted you and thank you for your help....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
02-18-2003, 12:40 PM
#498
Originally posted by Leslie Judge I am not sure about this but I had something like your problem when I started to play the game in March, last year. It wasn't orange, most likely a yellowish color. Only the sky. Installing the newest video card dri...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 LimaK
02-17-2003, 1:24 PM
#485
Hello, I've been having problems with my sky and star shaders. After I compile them they appear as an orange color. for the clouds, its just the clouds that appear orange but they move correctly. For the stars, the whole brush is an orange color. The...  [Read More]