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tFighterPilot

Latest Posts

Page: 23 of 27
Posted in: WIP: Droid Fighter
 tFighterPilot
11-10-2003, 4:21 PM
#22
Thank god for starwars.com When in starfighter mode, the droid carries four blaster cannons in its wings, and two energy torpedo launchers along its forward edge. When transformed into walking mode, the launchers are angled for antipersonnel use....  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-10-2003, 1:35 PM
#20
I'll just do as I see fit. Just finish skinning it, and send it to me....  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 5:45 PM
#16
My email is asaf_sch@walla.co.il You'll also have to tell me what weapons do you want it to have....  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 5:32 PM
#13
lol, I guess LightNinja didn't thought it all out. Next time, when PMed, PM back. :cool:...  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 5:02 PM
#11
Now comes the question Who did LightNinja referred to, and why....  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 4:01 PM
#9
Originally posted by KHaRMa 3DS Max 5, if u want i send you the model now, want it with textures? Of course. Send it as max with the textures....  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 11:37 AM
#6
What software are you using?...  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 11:30 AM
#4
It seems all textured :confused:...  [Read More]
Posted in: WIP: Droid Fighter
 tFighterPilot
11-09-2003, 11:22 AM
#2
Very nice! Do you have 3D Studio Max 4 or above? If you do, you can look at Duncan's tutorial at the JA modeling forum, if you don't, or just don't wanna mess with it, I'll be more than happy to do it....  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-15-2003, 10:54 AM
#55
Originally posted by LightNinja well, im doing a new skin based on the SWG dewback, here is a little video Dewback Video (http://starwarsgalaxies.station.sony.com/media/SWG_creature_mount_final.mov) Did you get it in the mail also? Anyway, Dewback:...  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-14-2003, 7:32 PM
#46
Originally posted by kmd jus what it says ;) he thought most of us were just out to get the beta and have fun, now we have showed him that we are trustworthy, and can give him a piece of our mind about what ever beta file, so he can trust us Oh... o...  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-14-2003, 7:07 PM
#44
Originally posted by kmd well now you know wee are good for it, and will post back with our thoughts next time you have a beta, you know who you can trust :cool: What does that suppose to mean? :mad:...  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-13-2003, 4:39 PM
#32
Big error I noticed: When you crash; you spawn some X-Wing parts!That's because of the exploasion's FX. In my Snow Speeder, I made a new .efx file, based on the z-95 exploasion .efx, and without all of the flying parts. The skin is spot-on, except fo...  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-13-2003, 3:54 PM
#30
4. a little bug with the saber, if I have my e-11 when I get on it, then switch to my staff, or dual bladed sabers, I can only get one side of my saber, or one saber to work. But when I have my staff out both ends drawn, it works fine. That's how it...  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-11-2003, 1:07 PM
#21
I'll take a postion....  [Read More]
Posted in: Dewback W.I.P. Updates
 tFighterPilot
11-10-2003, 3:05 PM
#13
If you'll need a beta tester, know that I'm here. :)...  [Read More]
Posted in: WIP: Neo Model
 tFighterPilot
11-12-2003, 11:12 AM
#43
He looks great, don't get me wrong, but he looks somehow too young, not as rough as he should look....  [Read More]
Posted in: WIP: Neo Model
 tFighterPilot
11-09-2003, 5:51 PM
#32
Better one http://www.poster.net/reeves-keanu/reeves-keanu-keanu-reeves-celebrity-calendar-2002-5600012.jpg...  [Read More]
Posted in: WIP: Neo Model
 tFighterPilot
11-09-2003, 5:28 PM
#30
Use that http://neomatrix88.virtualave.net/N5.jpg...  [Read More]
Posted in: WIP: Neo Model
 tFighterPilot
11-09-2003, 11:59 AM
#26
Looks great, but not like Kiano Rivves...  [Read More]
Originally posted by monsoontide [B]Well... it's in the game. The .veh file needs a sh!tload of tweaking 'cos handling it is just awful - it's based on the default x-wing .veh file.Too bad, Tie Fighter would've been better to base it on, it has the...  [Read More]
Originally posted by Nym Request beta:) (EDIT) I think you need to make the ship more bigger it looks a little to small For an american, you sure have some grammar mistakes :p Anyway, there soon will be a droid starfighter. They both together coul...  [Read More]
Originally posted by monsoontide [B]Well... it's in the game. The .veh file needs a sh!tload of tweaking 'cos handling it is just awful - it's based on the default x-wing .veh file.Too bad, Tie Fighter would've been better to base it on, it has the...  [Read More]
Originally posted by Nym Request beta:) (EDIT) I think you need to make the ship more bigger it looks a little to small For an american, you sure have some grammar mistakes :p Anyway, there soon will be a droid starfighter. They both together coul...  [Read More]
Posted in: [WIP] Agent Smith-The Matrix
 tFighterPilot
11-09-2003, 5:57 PM
#34
Originally posted by Enjoi9187 Hope you don't mind but I have edited a bit to make it more JKA like. In JKA, you know that all the textures get dulled a bit so you REALLY need to accent the models for them to show up in game. All I did really (mine...  [Read More]
Page: 23 of 27