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tFighterPilot

Latest Posts

Page: 18 of 27
Posted in: My first map
 tFighterPilot
01-13-2004, 4:49 PM
#8
The main problem with my map, is that it's no fun to play it unless you have someone to play it with (I don't) especially since there is no bot support....  [Read More]
Posted in: My first map
 tFighterPilot
01-13-2004, 4:46 PM
#7
Originally posted by Kengo You're tFighterPilot at PCGM? Man, I really *wish* people would use the same names everywhere, you have no idea how confusing it is :confused: I really would like to change it, but I can't, and I don't want to make a new p...  [Read More]
Posted in: My first map
 tFighterPilot
01-08-2004, 12:42 PM
#4
Thanks for the feedback ZBomber :) Although, if you would've try my map, instead of just looking at the screenshot which I worked so hard to get in to PCGameMods, you would've seen that I did use skybox. About not releasing my first map, well it's...  [Read More]
Posted in: My first map
 tFighterPilot
01-07-2004, 4:57 PM
#1
I'm not a great mapper, but I gave it a shot :) http://www.pcgamemods.com/3741/...  [Read More]
Posted in: anakin pod race
 tFighterPilot
01-07-2004, 4:10 PM
#2
I could take screenshots from the movie, but I don't know exactly in which part, this scene is long....  [Read More]
Posted in: Hey I'm new(anakin EPIII)
 tFighterPilot
01-06-2004, 4:32 PM
#5
wrong forum and stuff :confused:...  [Read More]
Posted in: scripting questions
 tFighterPilot
01-06-2004, 3:52 PM
#2
About the animations you don't see in modview, that's because they are in a different _humanoid.gla You see, about every cutscene has a special _humanoid.gla You can find them in assets1.pk3...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-06-2004, 4:52 PM
#35
It was max 5 Is there any other format that can save bone data?...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-06-2004, 12:52 PM
#32
I'm sending the mesh and the skeleton (without the dummies)...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-06-2004, 11:52 AM
#30
You didn't tell me your email :confused:...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-06-2004, 8:33 AM
#28
Any help from an experienced animated vehicles modeler would be appreciated....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 7:18 PM
#27
Looks good :)...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 4:31 PM
#25
No, it moves when I give it reset XForm. Do it like you did it the first time....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 4:17 PM
#23
No! Not actually look down, just look to the opposite direction! I'm sorry, I should've explain better....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 4:04 PM
#21
Very well done! One thing though, and I'm really sorry about it, but could you possibly turn it around the Z axis (he should look down in the top view)...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 2:35 PM
#18
flip the faces....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 1:19 PM
#15
Convert everything to editable mesh. Select the whole model, go to utilities panel, and choose reset XForm. Click on the button that shows up. Now choose every part seperatly, choose the editable mesh modifier, and move it to the right position....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 12:15 PM
#13
I opened the original, and yeah, it's very messed up. Can you fix it and send it back? Thanks....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 11:52 AM
#11
No need, I never overwrite the original file....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 8:27 AM
#9
Nothing! It changed nothing! All the things I did changed absultaly nothing! All the parts are still scattered :(...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 7:41 AM
#8
The skin was deleted when I turned it into editable mesh. I'll aslo delete the hirarchie....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 7:11 AM
#6
oh god, now it's all messed up. If I turn it around, and click on reset XForm, it bounces right back to his previous location. Help!...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 6:54 AM
#5
Crap, I just noticed it's all editable poly!...  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 6:48 AM
#4
I did reset XForm to the whole model, nothing changed :( When I play the animation, most of the parts move, exept for the head....  [Read More]
Posted in: That doesn't look too good
 tFighterPilot
01-05-2004, 6:33 AM
#3
I didn't mirrored the bones, I done each seperatly. I didn't make the model, so I don't know about that. The bones are in the right places (you can see them in modview) It's only the mesh....  [Read More]
Page: 18 of 27