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tFighterPilot

Latest Posts

Page: 19 of 27
Posted in: That doesn't look too good
 tFighterPilot
01-03-2004, 6:24 PM
#1
The pieces of the AT PT are all messed up :( http://server5.uploadit.org/files2/030104-wegotaproblem.JPG...  [Read More]
Posted in: I used an IK Solver for a vehicle
 tFighterPilot
01-03-2004, 6:01 PM
#1
What am I supposed to do with it in the hierarchy?...  [Read More]
Posted in: Help On Vehicles! Help Asap
 tFighterPilot
01-03-2004, 11:51 AM
#4
http://io.meskinaw.net/vehicle_importing_tutorial_for_ja.html...  [Read More]
Posted in: Where can i get all needed for modeling
 tFighterPilot
01-01-2004, 9:44 AM
#2
If you want to get 3D Studio Max legally, it's gonna cost ya...  [Read More]
Posted in: Ok look...
 tFighterPilot
01-02-2004, 6:48 PM
#6
oops, double post...  [Read More]
Posted in: Ok look...
 tFighterPilot
01-01-2004, 9:47 AM
#3
You need the right xsi importer...  [Read More]
Posted in: Ok look...
 tFighterPilot
01-01-2004, 9:47 AM
#2
You need the new xsi importer...  [Read More]
Posted in: In walker class vehicles
 tFighterPilot
12-31-2003, 5:53 PM
#3
Thanks Duncan! I'm making LightNinja's great AT-PT...  [Read More]
Posted in: In walker class vehicles
 tFighterPilot
12-31-2003, 1:22 PM
#1
How do I make the bone that looks up and down?...  [Read More]
Posted in: "Hybrid" models
 tFighterPilot
12-29-2003, 12:02 PM
#2
I guess so, I see no problem with it....  [Read More]
Posted in: New vehicle implementation
 tFighterPilot
12-31-2003, 6:30 PM
#10
Originally posted by RenegadeOfPhunk From code, this appears to be a vehicle class which has been planned, but not really implemented. WHat should this vehicle type do? Would it be essentially a mix between an animal and a fighter..? ...please give...  [Read More]
Posted in: New vehicle implementation
 tFighterPilot
12-31-2003, 10:25 AM
#7
1) There should be a VH_FLIER. Check what that is 2) That one would be very hard to impossible, and will only be used for my snow speeder, but do you think that a tow cable that can take down VH_WALKERs is possible?...  [Read More]
Posted in: New vehicle implementation
 tFighterPilot
12-30-2003, 3:54 PM
#3
That's great man! :D It gives so much more possibilities for vehicle makers. Are you in the game industry?...  [Read More]
Posted in: Destroyer Droid and Hail Fire Droid.
 tFighterPilot
12-26-2003, 8:47 PM
#2
Made by Duncan...  [Read More]
Posted in: Experienced saber modlers....
 tFighterPilot
12-23-2003, 11:57 AM
#3
woah, two in a row ;)...  [Read More]
Posted in: Saber Modeling...
 tFighterPilot
12-23-2003, 10:28 PM
#15
errr yeah whatever...  [Read More]
Posted in: Saber Modeling...
 tFighterPilot
12-23-2003, 9:59 PM
#13
It has the important features....  [Read More]
Posted in: Saber Modeling...
 tFighterPilot
12-23-2003, 8:52 PM
#11
Gmax is like 3D Studio Max, only without exporters and importers, amd I'm sure that there are some exporters\importers that works....  [Read More]
Posted in: SP modifications (HOW?!)
 tFighterPilot
12-31-2003, 7:50 PM
#7
Actually you have double posted. :D...  [Read More]
Posted in: Can anyone make master chief
 tFighterPilot
12-23-2003, 12:55 PM
#5
Survey says "quit your bitching and post it in the editing forum, where nobody would do it for you, but nobody would tell you it's the wrong forum either"...  [Read More]
Posted in: droideka model
 tFighterPilot
01-02-2004, 6:44 PM
#54
And so amazingly fast :eek:...  [Read More]
Posted in: droideka model
 tFighterPilot
12-30-2003, 7:26 PM
#42
Are you using shaders?...  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 tFighterPilot
01-03-2004, 3:43 PM
#53
Well that suck......  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 tFighterPilot
12-23-2003, 7:51 PM
#50
Yes, yes indeed. I even did a search for your name, and it showed that the last time you posted was a few days ago....  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 tFighterPilot
12-23-2003, 3:26 PM
#47
Is Emon still around?...  [Read More]
Page: 19 of 27