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shukrallah

Latest Posts

Page: 20 of 45
Posted in: BehavEd
 shukrallah
07-09-2004, 11:17 PM
#3
Well.. they left in ALL of Desann's cutscene animations, and even Tavion faking Jan's death animation, the Kyle and Jan huging/kissing animations... and tons more... but they leave out the 2-3 animations I need now :( A mod like that would be cool.....  [Read More]
Posted in: BehavEd
 shukrallah
07-09-2004, 9:07 PM
#1
Where can I download it? nah, just kidding. Anyone annoyed by the order of options under the set menu, and the animation menu? Its annoying searching through that endless list of saber animations and other stuff. It cant even be arranged alphabetica...  [Read More]
You could try using that cool utility for WinXP (TweakXP?). I don't remember the name, but you're supposed to be able to get rid of a lot of unnecessary processor usage with it... Have you used it? This is interesting, because if I hit alt+ctrl+del...  [Read More]
Defrag your HD also......  [Read More]
Posted in: NPCs
 shukrallah
07-09-2004, 8:34 PM
#5
or.. you could click 'cutscene' in GTK radiant for that specific NPC ;) then later on tell it to fight... or whatever you want....  [Read More]
Posted in: JA SP- Worth Playing?
 shukrallah
07-06-2004, 1:58 PM
#24
I loved the 1st levels of JK2! It was like the 'han solo' levels, kinda.. then the rest were the 'luke skywalker' like levels. That game rocked. JA was good, better graphics (play around with them, compare JO's lowest settings, to JA's lowest setting...  [Read More]
Posted in: Shaders for Idiots
 shukrallah
07-01-2004, 9:16 PM
#36
Im just learning to understand shaders, like skys, a little blending, and q3map2_material :) I think i get surfaceparm too... How do you set up ShaderEd? I try to add a new texture.. but, it wont let me....  [Read More]
Posted in: Bump Mapping
 shukrallah
06-29-2004, 11:50 AM
#4
Well.. it was something like, 50% grey was sea level, black was below sea level, and white was the highest point. You could make the bump map, and import it with gensurf.. no shader needed.. but like gothix said... doesnt look too good. Plus, with ge...  [Read More]
Posted in: More questions...oy
 shukrallah
07-04-2004, 9:01 PM
#19
As for the trigger-around-start-entity, well, I gathered it was necessary after having a look at Luke's little map he sent me demonstrating how to get an NPC to use an emplaced gun. I see now in this case it isn't necessary to go this route Well, I...  [Read More]
Posted in: More questions...oy
 shukrallah
07-02-2004, 10:51 AM
#14
How do you set up a .cfg file to run? good point lassev... :D...  [Read More]
Posted in: More questions...oy
 shukrallah
07-01-2004, 9:24 PM
#11
might be because you targeted two things. Make sure your script is in base/scripts/your_level/script.IBI (make sure its compiled to!) The target_scriptrunner should be something like this: usescript your_level/script And that should do it. If it st...  [Read More]
Posted in: More questions...oy
 shukrallah
07-01-2004, 8:51 PM
#9
Hmm... interesting. I always assumed that it was player. Just asking, considering I assume your new to scripting.. (right?) you triggered the script right? ill play around with this stuff for a few mins and ill see if I can get it. Got it working......  [Read More]
Posted in: More questions...oy
 shukrallah
06-27-2004, 7:15 PM
#7
To get your mod in the mod screen, just go to the gamedata directory, and make a new directory, like this: gamedata/your mod (you can have spaces if you want) then inside of your mod directory put the .pk3, it has to have a .pk3 to show up in the mo...  [Read More]
Posted in: More questions...oy
 shukrallah
06-26-2004, 9:54 PM
#2
1) I see there are a lot of posts about adding custom music to a JA level, but I want to know how to add music from JA to a JA level. Sounds pretty stupid, I know, but I simply can't get any dynamic music to play in my level, even after trying severa...  [Read More]
Posted in: Lots of SP mapping questions
 shukrallah
06-27-2004, 7:25 PM
#8
Make sure your in Single Player mapping mode, and not Multiplayer Mapping mode. Theres a big difference in the options. Go to File -> Project Settings -> Mapping Mode. If its multiplayer, change it to single player, then restart radiant for the...  [Read More]
Posted in: Lots of SP mapping questions
 shukrallah
06-26-2004, 10:21 PM
#5
Wow, some of your questions are too complicated to answere right now (i dont have much time) I plan on making a scripting tutorial, that covers.. well.. everything. 4.5uring my cinematic, im having trouble pointing my camera. I was told to point a...  [Read More]
Posted in: NPC using cannon
 shukrallah
06-26-2004, 10:12 PM
#4
Hmmm, thats basically what you said to me, back in my early scripting days. I never got around to trying it, even though I planned to. *5 mins later Tried it, works fine. Ill upload my .map and .txt script for you. quick_test.map and gun.txt zip...  [Read More]
Posted in: Terrain
 shukrallah
06-29-2004, 11:33 AM
#31
Im not using photo shop 7, im using photo shop elements 2, its like a cheaper photoshop i guess. Maybe ill use png? In the shader, instead of .tga at the end, i would put .png right.. sort of common sense i guess....  [Read More]
Posted in: Terrain
 shukrallah
06-28-2004, 4:30 PM
#26
well, im using photo shop elements... ill try paint shop pro...  [Read More]
Posted in: Terrain
 shukrallah
06-28-2004, 4:05 PM
#24
should the layer window look like this: http://home.ripway.com/2003-11/40395/layer.jpg The background is a ground.jpg and i clicked to add a new layer. But the thing is, I cant get the new layer on the screen to color it white....  [Read More]
Posted in: Terrain
 shukrallah
06-27-2004, 7:28 PM
#22
hmmm... ill install the demo I have of it (i got it on a cd, that came with a book)...  [Read More]
Posted in: Trying Not to be Discouraged...
 shukrallah
06-27-2004, 7:38 PM
#61
Yeah, a tips and tricks thread would be nice. We need a moderator to check this place out once in a while and sticky important things, like that MD3 list. Maybe we should find the most important threads and ask a mod to sticky them?...  [Read More]
Posted in: JA Dying?
 shukrallah
06-27-2004, 10:59 PM
#107
Well, Im ultimatly sure that raven would have done 10 times better on the game, but that lucasarts said 'get this game on store shelves by september (26th?)' I cant remember the date now, but anyways... Just looking at screenshots and reading revie...  [Read More]
Posted in: Star Wars Redemption: A JKA Scripted Movie
 shukrallah
07-06-2004, 11:12 PM
#25
Around this time last year I started scripting (at least a working script) I loaded Kengo's tutorials, and made a box. I threw an info_player_start in the room, and put a camera in, I soon learned that the player doesnt show up, so i put NPC_kyle i...  [Read More]
Posted in: New Multiplayer Conversion (SSBM)
 shukrallah
07-01-2004, 10:37 AM
#55
sounds good....  [Read More]
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