Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

lukeiamyourdad

Latest Posts

Page: 50 of 68
Posted in: New Fully Working Body Model
 lukeiamyourdad
12-11-2004, 9:12 AM
#4
LOL! That was great man :D I hope you release it so we can play as pregnant Revan :D...  [Read More]
Originally posted by Hannibal Then I think they wouldn't allow you to mod if you were working for them and that would suck for us. :) They don't have to know :D...  [Read More]
:worship: You guys are gods. nuff said....  [Read More]
Posted in: 45 Million....
 lukeiamyourdad
12-10-2004, 9:32 AM
#31
Why did the Dinosaurs Disappear? This question has been hotly debated in recent years, and, despite very confident claims, particularly on behalf of the meteorite-catastrophe theory, is still not decisively resolved. There are in fact many theories...  [Read More]
Posted in: 45 Million....
 lukeiamyourdad
12-09-2004, 9:16 AM
#27
Originally posted by Spider AL 1)All successful species have the ability to adapt, that's why they're successful. Didn't stop them from going extinct, largely. ;) 2)And yes, let's look at the dinosaurs. They were magnificently well engineered for t...  [Read More]
Posted in: 45 Million....
 lukeiamyourdad
12-07-2004, 10:55 AM
#9
The reason Homo sapiens survive while homo neerdantalis(spl?) went extinct was our ability to adapt. Look at the dinosaurs. Though a hypothesis only, they could not adapt. They were stuck in a certain environment, a certain way of life. However, mam...  [Read More]
Posted in: 45 Million....
 lukeiamyourdad
12-07-2004, 7:14 AM
#6
Bah I don't believe in those kinds of apocalyptic predictions. Humans will always find a way even if it means wasting what's left of the world's ressources. The question here is should we let them die? Remember one great fact here. Kids in those co...  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-13-2004, 12:58 AM
#51
An alternate without borders could be a zone around the starting CC(or any CC as a matter of facts) where you can build but not outside of it. Power Cores would extend that zone. We could find a good excuse for that and it sounds more star wars-y the...  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-11-2004, 7:06 AM
#42
Originally posted by Darth Windu Well there is a solution to this without going overboard. 1. Use the RoN 'border' system - this means you can only build in the area you currently control 2. Make it so that, once you have no units left, you are de...  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-10-2004, 3:05 AM
#36
AoM did lower the town center spamming problem by introducing settlements, BFME has those ruins and RoN has the nation's border. You certainly can have outposts....  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-09-2004, 8:37 AM
#28
:¬: What he wants is a City/Base. Who ever said anything about not having a base at all? What I'm against is a Base/City а la RoN....  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-09-2004, 7:57 AM
#26
Cities, bases, ketchup, catsup. It makes no difference, giving it a different name changes nothing. Windu is right. Even some kind of "base" building wouldn't make much sense. In RoN it made a whole lot of sense. If the new RTS was about...  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-08-2004, 8:31 AM
#19
Not really. You can have a commando of several different units and have them individually selectable. For large scale battles with huge armies, squads are the way to go. It can get quite chaotic and squads help partly reduce the microing in those s...  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-08-2004, 7:56 AM
#17
Yes and having it in pseudo 3D like RoN. Yay... Infantry units are now built in squads. We could have squads that move as one. Pop cap could still be 500, each infantry unit in the squd representing 1 pop....  [Read More]
Posted in: SW: Next RTS: Military
 lukeiamyourdad
12-06-2004, 1:54 PM
#6
You can field thousands of units in Rome:Total War. I don't see how we couldn't do the same....  [Read More]
Posted in: A tiny panzerfaust filled with racism
 lukeiamyourdad
12-07-2004, 6:23 AM
#23
I have an urge to gas these guys. Seriously. Sometimes, I just can't believe people like that still exist. They are a shame to humanity. I've been reading a bit and I'm very worried by people like this. Some of them have children. Those kids will j...  [Read More]
Posted in: Weighing the soul
 lukeiamyourdad
11-28-2004, 7:45 PM
#2
What to make of all this? MacDougall's results were flawed because the methodology used to harvest them was suspect, the sample size far too small, and the ability to measure changes in weight imprecise. For this reason, credence should not be given...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
12-03-2004, 12:26 PM
#64
Please forgive my double posting but I had something to report: http://www.penny-arcade.com/view.php3?date=2004-12-01&res=l...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
12-03-2004, 11:05 AM
#63
Originally posted by kipperthefrog My Dad says we are defending the video games only becuase we are the ones addicted to it, like the ciguretta addicts defend the cigarettes. Not really. I know a lot of smokers who don't defend the cigarette and...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
12-02-2004, 5:03 PM
#60
A system like that wouldn't perfect either. How will we judge which swear word is worse then another? What if the message it contains is "dangerous" without the use of foul language? What can we consider has a nude body part(I know some cra...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
12-02-2004, 3:44 AM
#56
Originally posted by Rogue15 ah nothing to worry about....i'm 21 in about 2 months. gonna go play 'america's army' in february if i'm up to it. :D Hmm I didn't think about it...America's Army. Why isn't it on any of those list? It's a realitic dep...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
12-01-2004, 4:21 PM
#53
Wouldn't be America without lawsuits eh? I can find at least 10 things that are worse then Postal or Marylin Manson. Oh wait, I listen to a lot of Manson's songs...oh man I must be a homicidal maniac!...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
11-30-2004, 1:09 PM
#46
Originally posted by Spider AL 1.Urgh. :( And thus about a million dirty movies were born. 2.Anyone who's had any experience with REAL violence knows that make-believe and reality are worlds apart. What encourages violence among children is things...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
11-30-2004, 12:45 PM
#43
Hey we shouldn't tell them the story of Snow White and the Seven dwarfs because it contains lots of sexual undertones. I mean, seven lonely men in the woods with a hot young woman...you get the idea. I know it is stupid and that's what it is, tryin...  [Read More]
Posted in: I love violent video games...
 lukeiamyourdad
11-30-2004, 6:14 AM
#39
The problem is Kyle is now too powerful. An excuse for him to restart at "Lvl 1" is hard to find. This has gotten very off topic. I sense Skinwalker coming in....  [Read More]
Page: 50 of 68