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lukeiamyourdad

Latest Posts

Page: 16 of 68
Posted in: Firewall Ports?
 lukeiamyourdad
01-20-2006, 1:31 PM
#2
Good question. I don't think this information has been released yet. I haven't heard anything about it personally. Then again, I think that router firewalls are evil :)...  [Read More]
Posted in: Help Empire At War Demo Won't Run
 lukeiamyourdad
01-20-2006, 1:23 PM
#11
Yaay no two day wait!!!Fileplanet owns!!! I suggest you go there from now on becuase its only taken 2hrs and 40 minutes to download there with full 741MB thank you and compared to 20hrs thats a hell of alot better lol Even with the queue on Filesh...  [Read More]
Posted in: Help Empire At War Demo Won't Run
 lukeiamyourdad
01-19-2006, 9:00 PM
#6
An odd error. I've encountered the same weird thing. Try downloading from another location. There's nothing else to do....  [Read More]
Posted in: Demo download Failure
 lukeiamyourdad
01-20-2006, 1:29 PM
#14
Meh, you'll see. Overtime, plenty of things will come through....  [Read More]
Posted in: Demo download Failure
 lukeiamyourdad
01-20-2006, 1:15 PM
#12
http://www.speedbit.com/ You mean download accelerators i guess. My vote on DAP - it's simply the best out there, in many aspects. Download accelerators are full of spywares. Well known fact. As far as I know, there is none that is totally safe....  [Read More]
Posted in: note to moderators
 lukeiamyourdad
01-11-2006, 9:47 PM
#8
And if it's actually a case of redundancy, leave it to us to see if the thread needs closing or not. Spamming about it doesn't make things better. Leave the moderating to the moderators....  [Read More]
Posted in: KOTOR 3 info from IGN
 lukeiamyourdad
01-11-2006, 9:34 PM
#22
Although much smaller, I believe the PC market to be sufficiently big to warrant at least some sort of port from an Xbox 360 version....  [Read More]
Posted in: Vehicle Transportation
 lukeiamyourdad
01-13-2006, 11:42 AM
#37
...says who? The piloting would have to be a simple point and click, none of this flight sim 'toggle flaps, rudder etc' stuff. Even something as simple as Rogue Squadron wouldn't be simple enough. If you put something in, you have to do it right. If...  [Read More]
Posted in: Vehicle Transportation
 lukeiamyourdad
01-12-2006, 10:58 PM
#33
Mini-game Besides, those are far from starfighter piloting....  [Read More]
Posted in: Vehicle Transportation
 lukeiamyourdad
01-12-2006, 2:04 PM
#29
The starfighter was an optional idea- I just thought that perhaps if you didn't get the Ebon Hawk at the beginning of the game, you might start off flying a starfighter once or twice. Besides, you could always have an option to not have a starfighter...  [Read More]
Posted in: Vehicle Transportation
 lukeiamyourdad
01-11-2006, 1:48 PM
#23
A lot of ideas seem to take the shape of KotOR 3: Galaxies. Roaming in vehicles across vast planets, piloting Starfighters, buying upgrade for swoop bikes... Definitaly not the good old KotOR. Anyway, a Starfighter? How useful would that actually b...  [Read More]
Posted in: EAW Gundam Mod
 lukeiamyourdad
01-02-2006, 2:31 AM
#2
I love those nice Gundams! This will surely be a mod I'll look forward too :D...  [Read More]
Posted in: Big In 2006?
 lukeiamyourdad
12-31-2005, 9:18 PM
#25
Hmmm... I don't know what to say... Ah yes, apart from E@W, I'm waiting for someone to announce KotOR 3. I mean, after E@W, what's left for LEC but KotOR? ...someone better not reply SWG......  [Read More]
The conclussion is that Multiplayer is not just a FPS element. When did I say it was an FPS element only? I said that it evolved to the point of being associated with the online FPS, whenever mentionned....  [Read More]
Are those MP modes nearly as popular as any MP FPS? No. My point is that MP has become an integral element of FPS games, so much that whenever anything MP is mentionned, people think about CS, Halo, etc. I'm not saying that MP has never been in oth...  [Read More]
More or less, some RTS still have no MP mode. Off the top of my head, I can't name any, but I'm sure there is. There's however, a big detail that needs to be taken into consideration: FPS are the most popular games these days. Most of the MP univers...  [Read More]
KotOR is based on dialogues and story, even if you spend more time in combat, the base, its foundations are these non-MP elements. MMORPGs relie on exploration and the making of a universe where you can do pretty much what you like. MMORPGs are a lot...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 lukeiamyourdad
01-02-2006, 1:56 AM
#53
Me too, but in the meantime this idea would be useful. Besides, all of the combat feats aside from Critical Strike are way more useful than 'attack' so it would still easily work, especially if you use something like Master Flurry which gives you an...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 lukeiamyourdad
01-01-2006, 1:39 PM
#48
True, but then its a question of whether they can give NPC's a smart enough AI. I'd rather live with the idea that they can improve the AI :) Maybe so, but non-Jedi are useful as well. In KotOR, I often found that Carth with twin blasters and some...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 lukeiamyourdad
01-01-2006, 3:25 AM
#46
I haven't replied to this, but since I have some time to kill, I'll do it :) Attacks - Player should be able to chose default attack for all NPC party members and self. For example, player could choose a party member to use Flurry as their default...  [Read More]
Posted in: Best EAW army
 lukeiamyourdad
01-03-2006, 5:51 PM
#30
empire will crush the rebels. they have so many troops they also have those at ats. That could destroy an entire rebel base according to the movie. According to game balance, they can't ;)...  [Read More]
Posted in: Returning Characters
 lukeiamyourdad
01-10-2006, 1:36 PM
#112
Question to lukeiamyourdad, how does Kreia get to Malachor exactly? Well, Sion and his Sith can go there, it's safe to say they used some kind of ship ;)...  [Read More]
Posted in: Returning Characters
 lukeiamyourdad
01-10-2006, 11:48 AM
#108
One more question. How does Hanharr even get to Malachor in the first place? The same way Kreia got there ;)...  [Read More]
Posted in: Being able to play as an alien
 lukeiamyourdad
01-12-2006, 11:05 PM
#187
Zabrak is like us in almost everyway save the horns....so is that race or nationality? or how about Mon Cal's and Selkath?? Quite easy. If they can reproduce together, they're of the same specie. You're right about the definition of alien, but I...  [Read More]
Posted in: Being able to play as an alien
 lukeiamyourdad
01-11-2006, 6:36 PM
#182
All the "human" chars are alian...Han was corillian and Liea was (more or less) Nadoo-ian they look alike because of how stable our genetic makeup is :) Except that nationality has nothing to do with specie :)...  [Read More]
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