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Mercenary

Latest Posts

Page: 1 of 10
Posted in: Dash Rendar Resurgence BETA TESTING
 Mercenary
01-15-2009, 11:35 PM
#7
what do need as far as testing. Is this going to be used for the SOTE mod as well? Surprisingly a lot of things don't work the same as they did in Jedi Outcast. Raven made changes to the AI and other things to get the new elements of Jedi Academy to...  [Read More]
Posted in: Dash Rendar Resurgence BETA TESTING
 Mercenary
01-13-2009, 2:40 AM
#3
Anybody??? lol This isn't very encouraging. Beta testing starts this weekend....  [Read More]
Posted in: Dash Rendar Resurgence BETA TESTING
 Mercenary
01-06-2009, 10:30 PM
#1
I need 2 more beta testers for this project. The second level is non-linear and this makes for more possibilities and consequently more room for errors. So if you don't really have much time or not up to putting in a solid effort please don't bother....  [Read More]
Posted in: Knights of the force unofficial community
 Mercenary
07-21-2007, 12:31 PM
#18
The creator of KOTF would make a disturbingly convincing Cult leader,given the opportunity. Interesting observation....  [Read More]
Posted in: New sp mod needs testers
 Mercenary
05-12-2011, 7:56 PM
#27
Hey i'm new to beta testing so this could be a good start so may I test it? You're just a few years late ;) but you can still play the final version http://jediknight3.filefront.com/file/Eve_of_Redemption;100491...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
03-08-2008, 7:30 PM
#23
I'm available to do some testing. I've played through JK2 numerous times, as well as JA. Thanks! PM me with the email address you want me to use....  [Read More]
Posted in: New sp mod needs testers
 Mercenary
03-07-2008, 10:32 PM
#21
One of the beta testers has an injury and won't be able to test so I need another tester. This project is pretty much done and it'll sit on my hard drive until it gets a reasonable amount of testing. If you're available to do some testing please repl...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
01-15-2008, 1:47 AM
#19
I know I'm a newbie but I am a good gamer, I've been staff of a major GTA SA modding site for some years and I have been testing mods for some of the best modders for GTA. I am intrigued by JKA now, I wanna get in, and I assure you top confidentialit...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
01-08-2008, 9:58 PM
#17
I'm going to start a showcase thread in about a week. The project is close to completion but I need one more beta tester for sure....  [Read More]
Posted in: New sp mod needs testers
 Mercenary
12-05-2007, 7:34 PM
#15
OK, I have 99% of the mapping done for the mod. I just have a few small adjustments to make here and there and then merge all the areas into one map. However, since my mod will be made of all custom mapping textures, I still have lots of work left i...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
08-27-2007, 1:26 PM
#13
Guess this is dead... but 20 hours for a 10 second .roq file is ridiculous. I suggest you find someone with a smoother cpu to compress them on. Not dead at all. All mapping textures in this mod will be custom made and that is what's really taking a...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
07-21-2007, 12:25 PM
#11
It took much longer than expected to finish the opening ROQ videos. The time required for rendering the images was ridiculous. Close to 20 hours for a 10 second section! I'm back to texturing and mapping right now. I don't want to put an estimate on...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
06-13-2007, 1:12 PM
#9
That's why I asked. Was trying to get in on it early. Let me know if you decide to do another one. Unfortunately, I'm too far ahead to adapt the level for it. Cooperative play is intriguing. Thanks Pahricida. Send me a PM with the email address y...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
06-13-2007, 6:59 AM
#6
I'm part of OJP (http://mods.moddb.com/9111/open-jedi-project-enhanced/) and we're in need of single player maps that can be converted in cooperative play. Would you be interested and would your level be convertable (reasonably) to have Cooperative p...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
06-12-2007, 7:15 PM
#4
What kind of sp level is it? It's not a vehicle map and you have jedi powers. It's comparable to the content of the sp levels in JK2 and JA. The level will have custom roq videos, text crawl, cutscenes, lots of custom textures if not all, mission ob...  [Read More]
Posted in: New sp mod needs testers
 Mercenary
06-11-2007, 7:08 PM
#1
I'm looking for a couple of trustworthy mod testers for a JA single player level. Experience is not necessary but I’ll lean towards choosing those who have some. Right now I need some preliminary testing done. The full length beta is still a couple...  [Read More]
Posted in: Outrider vehicle request
 Mercenary
07-08-2006, 11:39 PM
#2
I thought there was one made for the SOTE mod. I don't know if it was released to the public. Try to PM jedispy, he should know....  [Read More]
Posted in: dash rendar resurgance
 Mercenary
05-03-2006, 7:37 PM
#2
Where did you download it from? I never set up the zip file that way. Never heard of this problem before... strange :confused:...  [Read More]
Posted in: Coruscant CTF map
 Mercenary
08-03-2005, 7:23 AM
#4
Don't use a skyportal, especially since this is a MP map, because with the combination of wide open spaces with lots to draw your map is going to run too slow. Try my alternative http://www.lucasforums.com/showthread.php?s=&threadid=140862...  [Read More]
Posted in: Quick Question for the Community
 Mercenary
05-23-2005, 2:57 PM
#15
Has anyone heard any news about this situation? :confused:...  [Read More]
Posted in: Quick Question for the Community
 Mercenary
05-04-2005, 4:00 AM
#8
Rich, if you can't get the web pages and images from Sergio, DARTHG, a moderator on map-center.com, has the whole thing saved. You can contact him there....  [Read More]
Posted in: Quick Question for the Community
 Mercenary
05-03-2005, 12:02 AM
#2
By all means revive the site. A lot of people have been asking about it lately. It’s still considered to be the site to go to for learning to map for JK2 and JA. I think someone on map-center.com has saved all your web pages and images. I’ll ask...  [Read More]
Posted in: password
 Mercenary
04-30-2005, 5:48 PM
#5
You could possibly use a code sequence like in Kejim Post for JK2. The map and scripts were released for it. It would most likely take some time to figure it out if you've never scripted before....  [Read More]
Posted in: New Jedi Knight Petition
 Mercenary
04-14-2008, 8:44 PM
#74
What was the last game released by LucasArts for the PC? I think there was a strategy game in 2006. It's not looking good for PC gamers. Highly rated games like Call of Duty 4 and Crysis couldn't make a profit on the PC. EA isn't making their flagshi...  [Read More]
Posted in: Before Posting, Read This For Most Errors!
 Mercenary
06-19-2007, 6:59 AM
#29
Ok nvm i found the problem ... altho i have another X| when i add a tree and copile the map , the tree dosent have any leafs :| it's wierd becouse you can see it in the radiant ... but in the map you cannot !? Anyone have any suggestions ? The leave...  [Read More]
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