Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Edward Peretti

Latest Posts

Page: 2 of 3
Posted in: Han Solo model in progress
 Edward Peretti
08-29-2002, 9:15 AM
#43
The likeness has been captured well. The eyes still look a little strange. This is the most delicate area of any model. Have you added some shadow at the bottom of the eyeball? If so, best thing to do is to move it to the top for a more natural effec...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-28-2002, 5:27 AM
#394
cool, I'll drop him a mail :)...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-27-2002, 7:36 PM
#389
I've spent countless hours trying to get her ingame, but Assimilate is being a real pain! I basically get a "process returned error : 1" build failed message when I try to compile. Any idea what this means?...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-23-2002, 5:40 AM
#366
hey all! I ripped all the sounds from the MOTS cd and am in the process of picking them out (mabey even edit some) thanks for uploading them DarkLord_44, mabey people can pick out a good taunt. I plan to LOD her before getting her ingame. I'll see wh...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-20-2002, 1:14 PM
#332
sorry, forgot to mention she's removed the contreversial ring. It's now safe in her pocket :D...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-20-2002, 11:36 AM
#317
Awww! I like that belly button ring :\ I guess I can keep it out of the public version ;) Her saber hilt is actually based on the pre-rendered saber model in the MOTS game. It will be released with Mara. I'll propably start testing her in-game next w...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-19-2002, 9:55 PM
#304
I've finished the skin. Just gotta find the time to rig her up and test her in-game. As for the saber colour, I'm going with a purple blade as it's the colour on the MOTS cover. Here she is at around 3074 polys (last time I checked) http://eperetti....  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
10-07-2002, 7:10 AM
#258
I've been up to my eyeballs at work lately. I've almost finished the texture page. Next I'll build her lightsaber. I'll post a nice render when it's all done :)...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
09-08-2002, 6:14 PM
#223
afraid not. I'm planning to use it for other things. I'm modeling a pulled back hair female character at work which drove me to change her hair back to this... http://eperetti.tripod.com/workinprogress.html I haven't made much of a fuss with the...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
08-27-2002, 5:42 PM
#217
Added an image of the final model and partialy textured clothing http://eperetti.tripod.com/workinprogress.html thought I'd post somthing new :\...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
08-20-2002, 11:37 AM
#214
I see what you mean. Other than the hands and inner mouth, the mesh is entirely made from scratch. The hair out I modeled before looked boring. There wasn't much definition or shape to it, so I ditched it. The hair would seperate it more from the ot...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
08-19-2002, 11:34 AM
#207
I started more work on the texture. The texture is now one big map and the mesh is a whole, so no underbody I'm afraid. Also the long hair is gone :\ (and that's all final) I've made my job work priority, which means taking it home, so I want to fin...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
08-13-2002, 5:39 PM
#199
I'm gonna try to work on her this week. I do check up here from time to time so I haven't abandoned anything. t3rr0r: I considered what you said, but I don't think I'll be adding anymore to the model. I want to keep it as simple as possible. later...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
08-02-2002, 9:59 AM
#183
Hi, sorry for the lack of updates. I'm taking a big break from my computer at home at the moment ( I'm starting to burn out at work :| ) but be sure to hear more soon...(ish) in the meantime feel free to comment and stuff. Edd...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
07-22-2002, 2:01 PM
#164
I made a brief explination on page 3 of the thread. I had another chat to my boss at the end of the day and he seemed pretty easy going about it. So I guess the plan is to release her naked ass in an SDK when she's finished. But be patient all. It co...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
07-22-2002, 4:50 AM
#162
Ahh, hey all!...um...not much updates. Been out drinking the whole weekend. Will try to work on her soon. I'm trying to convince my employers to let me release the underbody of the mesh, otherwise it may not see the light of day and I'll have to fuse...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
07-14-2002, 12:50 AM
#125
cheers, I'll look into the neck ;)...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
07-13-2002, 10:33 PM
#123
I've been slowely working on her. The thing is I work for a games company and work on characters everyday, so it's hard to go home and do the same thing when you're exhausted from doing it at work. So I'm gonna spend a few hours on her at weekends....  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
07-05-2002, 5:25 AM
#94
Thanks EmperorJello, that's a cool pic and a useful piece of reference. I've started to paint the body skin to which I'll add the clothes over *Nudity!* http://eperetti.tripod.com/workinprogress.html I haven't had much free time to work on her. B...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
06-28-2002, 9:21 PM
#89
...windows 2000 :) I've put mara on hold for a bit, but I plan to go back to her this weekend. I'll see what I can do about the kneepads. later, Edd...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
06-24-2002, 10:45 PM
#85
Yeah, stress levels were rising! The problem was a corrupt or missing file in the system config. preventing my OS from starting. The only way I could think of fixing it was to re-install windows again. So whilst I could have been working on mara, I s...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
06-24-2002, 8:39 PM
#82
she's still got the long hair, gonna work on it tonight. She has knee pads, though they're not that visible, but the shape's still intact. computer crashed last night. Nearly lost everything :eek:...  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
06-23-2002, 1:12 AM
#76
striderx2048: cheers. I can view them now. I think the lekku is boned to certain areas of the body, so I'll try that. morphius_doh: The model is what's underneath the suit. There will be variations of the player....  [Read More]
Posted in: The Return of Mara Jade
 Edward Peretti
06-22-2002, 8:51 PM
#73
I've also added a new image in the WIP page at http://eperetti.tripod.com/workinprogress.html I use the Jan model as a proportion reference. Edd...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Edward Peretti
06-29-2002, 4:31 AM
#235
looking good. The only thing that looks a little wierd are the eyes. Mabey shrink the iris a little in the texture and bring up the lower eyelids, like this http://eperetti.tripod.com/misc.html...  [Read More]
Page: 2 of 3