Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

razorace

Latest Posts

Page: 131 of 133
Posted in: Is JK2 dead/dying? (merged)
 razorace
09-11-2002, 3:20 PM
#107
Very good points, ArtifeX. There's also the fact that animations/attacks weren't set up to attack targets that far off your torso swing height. If the animations were dynamic it would be much easier but that's behound the scope of the game engine....  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
09-10-2002, 4:03 PM
#98
I suggest you guys go discuss ProMod in another thead. It's off topic here....  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
09-03-2002, 3:09 PM
#56
The amount of programming/legal effort would be expensive for Raven to add jedimod as a official patch. They're much more likely to just make an expansion patch....  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
09-02-2002, 5:49 PM
#53
ASk has discovered a hidden feature in the JK2 code. We believe we've figured out the syntax and will be releasing the information shortly. As such, we could really use a experience mapper for testing purposes. You can't really call a game "de...  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
08-29-2002, 7:24 PM
#42
nah, the first sign is when the main forum for the game is quiet....  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
08-29-2002, 5:31 PM
#40
Originally posted by FatalStrike BS? Are you blind? have you not noticed that there are less servers every week? So? As long as there's a hardcore fanbase the game won't "die" until JK3 comes out. Had raven fixed bugs instead of rewrit...  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
08-29-2002, 5:00 AM
#28
Always ignore talk of a hobby or game "dying". It's always BS.... Anyway, I agree. I think JediMod, at the moment, is that unifing Mod as least until someone comes up with something better. :)...  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
08-28-2002, 11:43 PM
#20
Good point, Kurgan....  [Read More]
Posted in: Is JK2 dead/dying? (merged)
 razorace
08-28-2002, 8:07 PM
#18
All games normally have a lull where all the Modders too busy making their Mods to get involved with the game.......  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-15-2002, 2:29 PM
#90
It was probably the 9/11 thread then. I don't remember posted in it 50 times thou. :P...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-15-2002, 2:05 AM
#87
Thanks. :D Speaking of which, why did my message count drop by about 50 posts? *bump*...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-12-2002, 1:53 AM
#85
bump!...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-09-2002, 4:19 PM
#84
I just sent you an email about it. Please remove your email address from your previous posting. As for Promod, it seems to me that it's popular in the forums, but not very popular on the servers. :) Razor Ace...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-09-2002, 2:15 AM
#82
I've just made a major update to the design doc. It's in .doc format and it's much prettier than the old one. The link is at the beginning of the thread....  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-07-2002, 4:38 PM
#81
Well, someone beat us to the punch....Sort of... Slunker release a partial set of specs for the Saga Gametype (the secret project). It's a objective-based team mode. The link to the thread is here. (http://66.250.145.38/showthread.php?s=&threadid...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-05-2002, 10:26 AM
#79
Maybe. :D...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-05-2002, 1:27 AM
#77
As for beta testing, PM me your email/contact information and we'll get the ball rolling. :)...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-05-2002, 1:23 AM
#76
Sorry, I forgot to mention the release plan. We'll be doing releases of small implimentations thru out the development cycle. In fact, We'll probably make a official release of the hidden feature ASk discovered in a week or so. As for ACTUAL MotF rel...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-02-2002, 11:04 PM
#71
Ok. I'd just post it here but the forum's big enough for spammers to have email scanners on it. :P...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-02-2002, 9:03 PM
#69
Awesome. I'm PM you my contact information. I'm on basically all the messenger services with Trillian. What's Seth or Rajess MoDuron's contact information? I posted to the JotOR thread but I never got a reply. Depending on Mod focus and control issu...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-02-2002, 5:54 PM
#67
Erliko: Read the post above yours..... We'll put in that feature once the problems are figured out. :) AB_Legion: I've got two webmasters already but I'm not sure my current hosting will be able to handle it. What are the details of your offer? How...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-01-2002, 9:55 PM
#64
Nope, not until we can make new animations or someone else does. I believe I've addressed this before...without new animations the saber(s) clip thru the player's body AND don't fight with the correct style. As for your Force Throw idea, it's basical...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-01-2002, 8:00 PM
#60
To total completion or to first release? I'm not going to estimate to completion as my estimate would be wrong. :) However, if we can secure the services of a mapper, we should be able to release our information on the hidden feature in about a week...  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
09-01-2002, 5:39 PM
#58
ASk and I are working on a previously hidden feature of the JK2 Code. We'll release our information on it once we confirm the syntax and such....  [Read More]
Posted in: OLD - WIP: Masters of the Force
 razorace
08-28-2002, 11:56 PM
#57
The Design Doc is nearing completion. I've gotten most of it hammered down except for the gun systems. Expect programming to begin in earnest soon....  [Read More]
Page: 131 of 133