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Matariel

Latest Posts

Page: 4 of 4
regards to the storyline in the new game, i hope its not going to be based upon the EU books, etc etc...stick to the movies I know that Katarn and the Yavin jedi school were invented in the EU, but further than that is just silly, like this new terri...  [Read More]
just to clarify on my last post: i'm all for having guns in JK:JA, i just game some instances where guns would be warrented, to prove the point to ppl against guns being in the game. I love the guns in JK2 now, thanks to Artifex's PROmod :) bounty h...  [Read More]
Saber fights sucked in JK2 when ppl just went crazy, the SP fights were much cooler and focused on combos and attack moves, MP was a hack fest.So here are my suggestions (everyone else is posting theirs so why not me :)) Saber Combat: Blocking moves...  [Read More]
hey tyler, the q3 engine supports widescreen monitors naitively (cos Carmack has a wide screen monitor :) so jk3 in widescreen is entirely possible...maybey jk2 can even do it...  [Read More]
cool bananas! i havent posted in this forum for a while, but jk3 is pretty big news a couple of questions, 1. Will the saber combat be consistant between SP and MP? jk2 SP duels were wiked fun, but MP duels were just hackfests where u just went nu...  [Read More]
Posted in: Battle Droid in-game!!!
 Matariel
07-22-2002, 3:35 AM
#10
it looks like a great model, but screw multiplayer for now, make a mod that swaps all the stormtroopers in th SP game for battledroids!! ive wanted to hack the crap out of those dudes ever since ep1!!...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-24-2002, 6:53 AM
#25
thx for the input :) yes the final skin will be shiny, since the suit is metal, but obviously it'll be textured correctly. on a similar note, i dont know why ppl want a faceted render, since in the game, the mesh is smoothed anyway. I wanna make it...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-24-2002, 12:49 AM
#23
in an attempt to get this back to the first page, i'm giving another quick update the whole front of priss's suit is finished *almost* theres just a little bit on the front under the bust that ive not added yet (a kind of 'push-up bra' thats like a...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-22-2002, 4:18 AM
#22
okay, some more work has been done, and as requested i'm posting a faceted render alongside the smoothed one please note that even though this mesh looks a lot better than the previous one, it's still not finished by a long shot....but any feedback...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-20-2002, 10:34 PM
#20
you're dead right monkey man, these renders are from a mesh that i last worked on a week ago :) but now ive made some major changes to it and it looks heaps better i'll do some more tweaking and then post a render...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-20-2002, 3:36 PM
#18
whew! my OS really gave me some **** a few days ago (i stuck on winXP to use Mental Ray for 3ds, it renders really nicely, but winXP is sooo ****ty with anthing older than 2 years) so, one re-Ghosting later, ive got winME back on and back to work on...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-15-2002, 2:59 PM
#14
okay, the intrest seems to have dropped off slightly :) nonetheless, i am still working on the model *The helmet is FINISHED! im not gunna make any changes to it unless theres problems later down the road with skin/bones etc.. *the torso is about 50...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-10-2002, 1:55 PM
#13
just a quick progress report, ive pretty much finished the helmet. This includes part of the neck, that i'll cap and use for when the head gets 'chopped off' :) I've now started the torso, which looks pretty dodgey at the moment, so im not going to p...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-08-2002, 5:05 PM
#11
sorry :) ive only seen pics from crash/original crisis, and i'm making my model based upon the BGC:tokyo2040 suit, which doesnt have the clawlike right hand and left hand simply a glove (well, this is what it looks like from the pics)...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-06-2002, 6:07 PM
#9
hey that looks pretty good, but cos of q2, the polys will be pretty low, and it looks like this model is the 'crash' priss (eighties anime hair, *shudder*) I'm gunna make this one from scratch, according to the 'Tokyo:2040' specs, i think it looks b...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-05-2002, 6:49 PM
#7
While i'd love to make a model or two with no helmet, i dont think i will.....its mainly an animation issue. I'd love to do a Sylia's new suit, without her helmet (with her hair tied back and waving in the wind, i'll post a pic :) ) but, i wouldnt d...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
07-01-2002, 1:50 AM
#2
Okay, heres the new thread where i will make posts about the Priss model i've started Some renders are already on my site http://www.geocities.com/nerv_matariel/ So go have a look and tell me what u think Even tho ive started this priss model, the...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Matariel
03-15-2002, 4:02 AM
#1
fair enough i suppose.... anyway, ive posted TWO new renders, thats right, TWO! they're pretty much the same, except the last one i posted pretty much shows the finished front torso. I'm now posting renders with both the faceted and smoothed render...  [Read More]
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