Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

mapmaker

Latest Activity

Posted in: my pipes went all funny
 mapmaker
04-28-2002, 5:15 AM
#2
Are they brushes, or models?...  [Read More]
Posted in: New Duel Map!!
 mapmaker
04-28-2002, 3:30 AM
#2
That is incredibly good for a first map, great work....  [Read More]
Posted in: Waterfalls... Doable?
 mapmaker
04-28-2002, 3:49 AM
#2
Trees are very possible, there's a good amount of models for them. As for waterfalls, in the map I'm working on right now, I plan to have at least one, so after I get it to work (I don't know how to make them, but I have an idea) I'll post the result...  [Read More]
Posted in: Screenshots
 mapmaker
04-28-2002, 12:06 AM
#1
I know you have to upload screenshots to the web in order to post them on a message board, but how *can* I upload them? Can I upload them onto my own webpage then post them or do I have to sign up for something like angelfire or yahoo? Any help would...  [Read More]
Posted in: GenSurf
 mapmaker
04-27-2002, 11:45 PM
#1
For all those wondering, Gensurf *does* work with JK2 (so far anyway)....  [Read More]
Posted in: bend = crash?
 mapmaker
04-27-2002, 11:46 PM
#3
Hmm, I've bent some, with no crashes. It must be random....  [Read More]
Posted in: Having a lighting problem. =/
 mapmaker
04-28-2002, 12:40 AM
#6
When your map is all ready for release (if you plan on releasing it of course) or you just think it's finished, FullVis is the way to go. I use FullVis all the time though, for testing, as long as the map isn't too big. The other options are there ma...  [Read More]
Posted in: Having a lighting problem. =/
 mapmaker
04-27-2002, 11:42 PM
#4
No problem :)...  [Read More]
Posted in: Having a lighting problem. =/
 mapmaker
04-27-2002, 10:59 PM
#2
Are you compiling it in FullVis mode? other then that, I don't know what could be wrong, sorry....  [Read More]
Posted in: Level Idea
 mapmaker
04-27-2002, 10:53 PM
#2
Also, with more of a city like feel then the ones in JK2. Houses, people walking around, stores (just for atmosphere), etc. That would be great....  [Read More]
Posted in: Fall through texture....
 mapmaker
04-27-2002, 10:58 PM
#3
And just so you know, you can put a clip brush on anything that isn't solid, including models....  [Read More]
Posted in: Rocky Architecture
 mapmaker
04-28-2002, 12:47 AM
#6
Couldn't you technically use GenSurf as well?...  [Read More]
Posted in: Worldspawn
 mapmaker
04-27-2002, 5:00 PM
#1
I'm kind of a newb to JK2Radiant, and keep hearing about this worldspawn thing, and it's uses, but what the heck is it, and how do I acess it, or use it?...  [Read More]
Posted in: GenSurf terrain
 mapmaker
04-27-2002, 4:48 PM
#1
Does anyone know if GenSurf works with JK2, and if so, how I could I import the terrain to JK2Radiant? Thanks....  [Read More]
Posted in: 1st time mapper...Spawn points?
 mapmaker
04-27-2002, 4:52 PM
#4
You have JK2Radiant installed in your 'GameData' folder, right? In not, that could be the problem. You have to access JK2Radiant from the GameData folder, or from a shortcut (I think) for it to work properly....  [Read More]
Posted in: My questions....
 mapmaker
04-27-2002, 4:57 PM
#4
You can change grid size by pressing any number key from 1 to 7. And depending on how far you are zoomed out on the main grid, you may or may not see the grid points, so zoom in and see....  [Read More]
Posted in: First map ever... help!
 mapmaker
04-27-2002, 1:42 AM
#6
I would answer you if I knew the answers to your questions :(...  [Read More]
Posted in: Water transparency
 mapmaker
04-26-2002, 9:30 PM
#3
Do you by any chance know the name of one of the transparent water textures?...  [Read More]
Posted in: Regarding skies
 mapmaker
04-27-2002, 12:10 AM
#4
How would I add light to the floor brush?...  [Read More]
Posted in: Regarding skies
 mapmaker
04-26-2002, 10:31 PM
#2
*bump* Please, I need to know this so I can finish up my map....  [Read More]
Posted in: Regarding skies
 mapmaker
04-26-2002, 8:07 PM
#1
Does anyone know if certain sky shaders have a preset range? In other words, can you put any sky shader on a huge map, or are some of them meant for small maps? The map I'm making is pretty big, and for some reason the 'bespin' and 'yavin' shaders wo...  [Read More]
Posted in: newbie with questions
 mapmaker
04-26-2002, 7:56 PM
#2
Hello, go to this website: http://planetquake.com/bubba/tutorial.html The text font is a little weird, but you get used to it :)...  [Read More]
Posted in: This forum seems useless... :-(
 mapmaker
04-26-2002, 10:36 PM
#3
I also noticed in your other post that it looks like you are using the 'fastvis' bsp compiling command, try using 'fullvis' instead....  [Read More]
Posted in: This forum seems useless... :-(
 mapmaker
04-26-2002, 10:34 PM
#2
I'm not sure, but I think that error hasto do with your sky shaders and ground brush not lining up properly. I could be wrong though, I'm just a newbie :)...  [Read More]
Posted in: Ambient lighting......
 mapmaker
04-26-2002, 7:59 PM
#5
Howdy. How do you change the ambient lighting, and color? What menu is it on? :D...  [Read More]