I've used this 'see-thru' grate shader for the middle of a catwalk. But when I spawn ontop of it.... I fall through it. How can I fix this?
I was looking at this one tutorial, and towards the end he talks about using a 'simple mesh' instead of a brush to apply the texture to, I have no idea what he means by that. Here is URL to the tutorial
http://quake3.qeradiant.com/q3afiles/shader02.htm)
Can someone help me with this?
-GMAN