Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

SuperCharlie

Latest Activity

Posted in: Status of the JK2 Admin Bot
 SuperCharlie
05-09-2002, 2:27 AM
#2
I feel your pain man.. Sorry to hear that.. SC...  [Read More]
Posted in: Do the new binaries fix..
 SuperCharlie
05-08-2002, 12:58 AM
#1
Do they fix the problems with disabling specific force powers and weapons? Also, if running pure, do all the clients require the updates? Dang.. was gonna ask for beta testers on v2.0 of the launcher.. but I think Ill wait till the upgrades kool dow...  [Read More]
Posted in: g_ForcePowerDisable Reference
 SuperCharlie
05-08-2002, 2:06 AM
#2
Nice man ;) SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-28-2002, 1:52 PM
#26
Originally posted by JacenSolo2001 while running a server using this Launcher, is it possible to manually add bots from the console while I'm playing? Yea, I did this the other day while playing.. you can do it from the dosbox console window but t...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 10:15 PM
#24
Originally posted by SLI_Fallen I hate to be a greedy bastard, but... (you knew that was coming no? :) ) Can you include the inactivity timeout parameter at some point. Umm its it in there man.. ;) Its called "Inactivity Kick" and def...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 2:59 PM
#21
DHCP (windows assign) on the ip's. SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 2:30 PM
#19
It should say: masterjk2.ravensoft.com resolved to 204.97.248.90:28060 That says something about DNS I think.. maybe.. dunno... SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 2:24 PM
#18
I have almost the same setup here. A P1 233 with 2 nics on win98 with internet connection sharing cable to 4 computers. I did a complete uninstall and removed the registry keys, reinstalled with ver 1.51 and setup a game. It showed up immediately in...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 1:07 PM
#13
Its 10 am and I dont see ya man.. also theres no options for team based.. dunno how ya set this one.. Load a regular game and get the All Seeing Eye ( http://www.udpsoft.com/eye/ )and see if ya show up there. Also watch your console box when the se...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 2:49 AM
#11
I just noticed a prob with the map rotation and uploaded a new version.. 1.51 SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-27-2002, 1:20 AM
#8
Thanks like yours are the reason and payment I and a lotta other programmers do this kinda stuff for. From as best I can tell Ive had around 100 people download it, but very few comment afterwards. I appreciate the feedback and your very welcome. SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-25-2002, 9:57 PM
#4
Sorry Man.. I forgot to correctly change the download link on the home page.. its fixed now.. Definetly get the 1.5 it has new commands in the bat files that work better.. SC...  [Read More]
Posted in: JK2 Ded Launcher Ver 1.5
 SuperCharlie
04-25-2002, 1:44 AM
#1
I spiffed up the program quite a bit and included my newfound launch bat file options as well as auto IP detection and wrapped it all up in a nice setup.exe. For Win only. Get it here: http://jk2dedlauncher.tripod.com/ Currently the program support...  [Read More]
Posted in: JK2 Logparse 1.0.5 is out
 SuperCharlie
04-22-2002, 6:15 PM
#7
Correct me if Im wrong, but it looks like ya gotta have a PERL enabled machine to run this.. most win boxes wont do this and only some web servers will... SC...  [Read More]
Posted in: JK2 Logparse 1.0.5 is out
 SuperCharlie
04-21-2002, 4:56 AM
#3
Daaang man.. you GO with your killer parser.. keep up the good work man.. that looks killer.. SC...  [Read More]
Posted in: Beta Version Server Launcher Util
 SuperCharlie
04-21-2002, 4:51 AM
#5
Thanks man.. Ive read some threads about how it gets crazy on disablin some of the weapons or powers so Im gonna leave em open for now.. but that and a few other options are still on the plate. Apparently I created a few bugs when I added the last...  [Read More]
Posted in: Beta Version Server Launcher Util
 SuperCharlie
04-20-2002, 9:37 PM
#3
Added Force Level and Saber Only options and posted up the new program. Currently the program supports: Server Name MOTD Game Type Beginning Map Max Players Time Limit Frag Limit Capture LImit Inactivity Kick Force Power Level Lan or Web Game Saber...  [Read More]
Posted in: Beta Version Server Launcher Util
 SuperCharlie
04-20-2002, 5:48 PM
#2
Added Map Rotation Support, Just posted new file. Anyone try this? Any comments besides it needs to do more? SC...  [Read More]
Posted in: Beta Version Server Launcher Util
 SuperCharlie
04-20-2002, 1:24 AM
#1
I wrote this little util to setup some of the options for launching the dedicated server. Its for Win only and pretty basic for now. If I get good feedback and no one else makes a killer launcher I may add more functions and options. You can get it...  [Read More]