Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Major Clod

Latest Activity

Hmm... looks legit to me... however it does look very similar to JK2... from those shots it looks more like JK2.5... perhaps its an expansion pack? Either way I don't mind, just as long as they aren't my tusken raiders or spacermonkeys twilek in tho...  [Read More]
Posted in: Han Solo and Indiana Jones models released!
 Major Clod
11-16-2002, 7:29 AM
#22
I wonder when they'll be a Kyle Replacement for Indiana, picture this "Hey desann" "Your efforts are in vain" [indiana whoops desanns but with a whip] LOL When I was making indy I actually used that level to test out all o...  [Read More]
Posted in: Han Solo and Indiana Jones models released!
 Major Clod
11-14-2002, 7:07 AM
#1
Well I've finally finished work on my Han Solo model, I've emailed it to both JK2files.com and Jediknightii.net. The DL-44 blaster is also included with the Han Solo model. You can also find an Indiana Jones variant, complete with fedora and bullwhip...  [Read More]
Posted in: WIP: Gandalf
 Major Clod
09-04-2002, 12:35 AM
#30
Why not voice act it... Sit at the computer screaming that into the mic, I'm sure you won't get any strange looks at all ;)...  [Read More]
Posted in: WIP: Gandalf
 Major Clod
09-03-2002, 10:48 AM
#27
It would if it were the correct quote. It's "YOU SHALL NOT PASS!" not "YOU CANNOT PASS!" Actually, it is "YOU CANNOT PASS!" The movie is wrong, the book is right....  [Read More]
Posted in: Han Solo model in progress
 Major Clod
10-24-2002, 10:21 AM
#198
I don't really like to use stock sounds, as when they are heard in game it seems to make the model feel less like a completely new character. I have all the taunt/speaking sounds I need, I just need to get the pain sounds. I will probably go down to...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
10-21-2002, 9:52 PM
#192
I am still here, but progress has been slow as my final university exams for the year are coming up, so my spare time is limited. I was expecting this to happen, and that was the whole point of asking someone for help with the sounds on the model. Ho...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
10-03-2002, 6:57 AM
#165
I've been waiting for bw3rdln to get the sounds to me. I haven't heard from him since the 25th and he hasn't replied to any of my emails, so I don't know whats happening there. I think I may need to get the sounds done myself. Sorry about this guys,...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-24-2002, 11:06 AM
#137
hey,major have u finished the blasttech yet? if so when do u plan to release it? and how far is han to completion? The Blastech is done, I will release it with the Han Solo model. Right now I have just finished the CTF skins, basically all that r...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-23-2002, 9:45 AM
#124
bw3rdln: Cheers, that would be great! I have all the taunt/talking type sounds, so pain sounds are pretty much what I need. Uber Sith: Believe me I tried that sound, but the problem is, as soon as he really starts screaming, the shot changes to outs...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-23-2002, 7:51 AM
#120
Everything is pretty much finished, I just need some good sounds. Unfortunately there is so much background noise in the Star Wars Trilogy, and Han Solo doesn't get hurt too often, so I'm having a hard time getting good sounds from them. What I reall...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-11-2002, 8:40 PM
#94
Heh, no the surprise version isn't a hoth han :)...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-11-2002, 7:36 AM
#88
Han is ingame, talking, and making strange faces. Here are a few screenshots. I do need to adjust the model to avoid the glowing under the eyes that the raven models get when the major light source is directly above them. Han talking (http://homepag...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-11-2002, 12:20 AM
#86
Yeah I will most likely release a skin development kit with the model. There will be a few different surfaces to represent different items of clothing too....  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-10-2002, 10:15 PM
#83
Cheers Arco, your inputs and paint overs do help a great deal. I've now done the ANH, ESB and ROTJ outfits, and he is ingame with facial animation. Now I need to focus on the sounds and a surprise version of the model that you will have to wait until...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-09-2002, 11:35 AM
#72
Call me picky, but one of those lines goin down his face from nose to cheak, one is longer than the other... unless that's just the sideways view and/or his face. and do you plan on puttin any facial hair on him, if I recall he looked a lil more ru...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-04-2002, 11:34 AM
#56
Okay, here are some shots of the pretty much final blastech model. Will most likely release it soon. First Person (http://homepage.powerup.com.au/~veen01/blastech01.jpg) Third Person (http://homepage.powerup.com.au/~veen01/blastech02.jpg)...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-04-2002, 10:26 AM
#54
Yeah, I am considering doing legolas. The model wasn't really for JK2, actually it wasn't for any game in particular, but it wouldn't be too hard to port it to JK2. I'll think about it and see waht happens. Right now I've joined an unannouced project...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
09-04-2002, 9:53 AM
#52
There is a hand holding the gun, well there wasnt in that screen, but I put one in shortly after. I will try and get some new screens up soon, and I am thinking of releasing the blaster beforehand, as it is basically done now, just needs a little bit...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
08-29-2002, 7:42 AM
#41
Just got a screenshot of the Blastech DL-44 ingame. The blaster bolts will be red, and I will most likely change the sounds of the Bryar as well. Note that there will be a hand holding the gun, so it won't look stupid just floating in the air. Blast...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
08-25-2002, 11:30 AM
#16
Arco: I've taken into account your comments and worked on his face some more. Although it is still not complete, and neither are the other skins, I think it does look better. However, with the eyes, I do not know how well I will be able to shade them...  [Read More]
Posted in: Han Solo model in progress
 Major Clod
08-25-2002, 3:00 AM
#1
I felt like making a new model for JK2, and I decided what better than to make a Han Solo model to go along with my Chewbacca model. He will come with both standard vest and shirt, as well with the ESB jacket. I'll also include a DL-44 model to repla...  [Read More]
Posted in: Models
 Major Clod
03-14-2002, 5:18 AM
#12
Heh, I haven't actually made any models for EF, I was just using that as an example of being able to use the same mesh for many different games without having to redo them. It was one of the first games that came to mind since the CD was sitting on m...  [Read More]
Posted in: Models
 Major Clod
03-12-2002, 7:51 AM
#10
The thing is, with the MD3 models, the animations are built directly onto the model, so you can't take the animations from the MD3s and put them into another mesh.... you would have to edit the basic mesh itself. The only way I can think of for impor...  [Read More]
Posted in: Cloth?
 Major Clod
03-15-2002, 8:22 AM
#10
Jedi Knight II does infact use a skeletal animation system. Animating flowing robes would be quite a task indeed....  [Read More]