Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

RenegadeOfPhunk

Latest Posts

Page: 4 of 21
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-21-2004, 6:46 PM
#28
Well, it's now official. www.wireplay.co.uk are now sponsoring two Movie Battles servers - one public and one private, reserved for closed beta testing. Public server details: Name: Wireplay MovieBattles IP: 195.224.41.7:29050 See a full list of...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-20-2004, 10:02 PM
#26
AVIAS, I'd be interested in knowing the last time you played MBII. Cos to be honest, a lot has changed since I last saw you on any of our servers or the old forums (which no longer exist btw - new forums are on our new site). I've got a feeling you...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-20-2004, 7:17 AM
#23
Also, let me just take this chance to clear up a few misconceptions I've heard about this mod: * This is NOT an RPG mod. Sure, the aim is to get in-game action closer to the movies. But I'm not talking about where the characters sat around and had a...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-20-2004, 6:33 AM
#22
Thx for the big ups Micheal and Hoodian ;) To be entirely honest, I'm not that thrilled about the mod in its beta state. Now I know it's just beta... but it's just too buggy for my taste. Fair play to ya. If a few bugs upset you too much, then I...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-16-2004, 9:16 AM
#17
Lightning, To choose a different class, you just click on the class name showing above the model list. THis moves you onto the next class and a new list of models will appear. Oh - and we now have a linux file for Build 15 ready. Just go to www.mov...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-15-2004, 9:58 AM
#13
Some good news: Movie Battles is planned to be used during a full season at the Electronic Gaming League in Germany: http://forums.moviebattles.com/showthread.php?t=35 Also,we are in the process of having two sponsered servers set up by www.wirep...  [Read More]
Posted in: Moviebattles II Mod
 RenegadeOfPhunk
05-13-2004, 7:35 PM
#12
OK - we've gotten a lot of the bugs out of the mod now, to the point where our test servers are now running consistely and well. ...so if you wanted to try out the mod, now would be the right time :) There is still more to do (we remain at the open...  [Read More]
Posted in: Brainstorming: Combat animations
 RenegadeOfPhunk
05-22-2004, 10:08 AM
#26
The more I look at it, the more I feel that the locks are probably just going to be a sinkhole of effort. While a lot of this stuff would be cool, is it really worth all that effort for the 5 secs that the locks occur in? Well, if you want to make...  [Read More]
Posted in: AOTC:TC - Demo Released
 RenegadeOfPhunk
05-06-2004, 9:49 PM
#134
Reluctantly, I must side with Razor on this. I say reluctantly since I never enjoy seeing a large project with a lot of work put into it in a dying state. But with that said - unfortunately - I can't abide what has been done. Let me say first of al...  [Read More]
Posted in: Various Things...
 RenegadeOfPhunk
04-11-2004, 1:07 PM
#3
There is only one real practical tip I can give you for the stage your at: Find in files Just do LOTS of searches for the word which your interested in - on all source files in the project. ...so for example, your interested in camera stuff. Just...  [Read More]
Posted in: The Official ICC Makefile for JKA's SDK
 RenegadeOfPhunk
04-10-2004, 10:56 AM
#5
Well, I'd like more clarification about this - because the fact is you can alter the code and set up ANY linux compiler so that you dont' have to change the code between Win and Linux. It's a matter of wrapping changes between Win and Linux within a...  [Read More]
Posted in: Block Coverage Discussion
 RenegadeOfPhunk
04-07-2004, 9:57 AM
#4
..yeah - true...  [Read More]
Posted in: Block Coverage Discussion
 RenegadeOfPhunk
04-07-2004, 8:31 AM
#2
I think back blocks - if done right - would look bloody awesome actually Keshire :) There are a couple of good examples of it. One in TPM (OB1) and another in AOTC (where Mace Windu blocks behind while running). I reakon you'd need a couple of tran...  [Read More]
Posted in: Important Issue with OJP/AotC Partnership
 RenegadeOfPhunk
04-09-2004, 2:11 PM
#27
Phunk's probably still messing with the Movie Battles 2 demo Well, technically I'm still tied up with that, but it's only really to do with getting linux builds running my end now - everything else is done. (I can't keep bugging Chosen One every ti...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-10-2004, 7:15 AM
#40
But "Coruscant Streets" and "Delivery at Bespin" are horrible ... I don't mean to insult the creators of these maps but I simply don't like them. Well, you certainly have the right to that opinion. I myself would not describe th...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-08-2004, 1:09 PM
#35
The plan is that a seperate mod is going to be created under the supervision of [JEDI]Adam at www.jkmods.com. He is going to use MB code - take the cool bits from MBII and move them into a more base jka-like game. So if you have any specific request...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-07-2004, 5:07 AM
#30
Lei Hng Wei, One of the guys with a Mac who has been trying to run Movei Battles - Cortosise - has written directly to the guys who made the Mac port for JA to see if they could help... ...their reply: 'We dont' support mods' :/ I think they'd ne...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 9:06 PM
#26
Hmm - ok - well, my only remaining thought is that it's because we are running a pure server (nessesary since it's a beta and we need to do all we can to ensure maximum stability) and it's having problems with those remaining non-install .pk3's you h...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 8:04 PM
#24
Hmmm, C:\Program Files\ Doh! just gave away my severe n00bish-ness with macs! heh :) Should I empty out my base folder (except for all the files that came with the game)? Yeah - I think it's got to be a conflicting file you have in there somewh...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 7:47 PM
#20
Hmm - just double-checked your console output again. Those .pk3's are for the asteroids mod? Whaetver they are, it's possible there may be some conflict between that mod and MB :/...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 7:37 PM
#19
SithOfDoom!, I'm sorry if you think this a silly question, but are you playing on a PC? It's just that I know Mac users can connect, but can't join the games. Other than that, I'm not sure. I don't believe I've seen or heard of this particular erro...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 7:04 PM
#16
So, which version of the OJP system did you use and how did you modify it? I used a fairly early version - before all your dodge / evasion of hits stuff. The main features I make use of are directional blocking and the knockback from non-fatal hits...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 6:57 PM
#15
Sorry SithOfDoom! - I missed your post. If you've installed correctly, your GameData folder should have a folder in it called MBII. In this folder should be MBII.pk3, MBAssets.pk3 and MBAssets2.pk3. If your files are there, then you should be able...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-06-2004, 5:29 AM
#11
Pnut_Master, Thx man :) Although you must remember that the MBII Saber system uses Razor's code as a base (from OJP) - so really it's Razor's system too :) Still working on cleaning up some bugs. Just to note for anybody who's planning to try it ou...  [Read More]
Posted in: Movie Battles II demo
 RenegadeOfPhunk
05-05-2004, 6:37 AM
#8
OK - the open beta of Movie Battles II is now in progress. Please visit our new site for more details: www.moviebattles.com Also, check out an interview concerning the mod on www.thejediacademy.net Direct link to the article: http://www.thejediaca...  [Read More]
Page: 4 of 21