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darthtyren

Latest Posts

Page: 2 of 3
Posted in: Setting up CSLU Toolkit
 darthtyren
07-20-2011, 10:10 AM
#1
I am hoping to do some lip syncing, but how should I set up the CSLU Toolkit during installation?...  [Read More]
Posted in: Setting up NWMax
 darthtyren
07-20-2011, 8:10 AM
#5
Yes. Nothing turned up except a folder I found NWMax in....  [Read More]
Posted in: Setting up NWMax
 darthtyren
07-19-2011, 8:58 PM
#3
Is discreet the people who made it? because it doesn't show. In case it helps, I downloaded from this link: http://www.turbosquid.com/gmax I run the .exe that downloads, but it looks like it gets done setting up, but then a window called CurseClien...  [Read More]
Posted in: Setting up NWMax
 darthtyren
07-19-2011, 1:04 PM
#1
I downloaded and installed GMax, but I cant find anything that refers to it on my computer. I searched my hard drive high and low, but I can't find where it installed. In case it matters, I have windows 7 operating system....  [Read More]
Posted in: Recruiting
 darthtyren
07-20-2011, 9:26 PM
#14
Then maybe I can make a new script and have it fire immediately after the NPC becomes a part of my party. Maybe I could use the ExecuteScript command? Or, another thought, maybe it's not working because there is no movie playing?...  [Read More]
Posted in: Recruiting
 darthtyren
07-20-2011, 12:25 PM
#12
I'm glad I'm not the only one having this problem. Hmm, I look in the nwscript at the StartNewModule function, and this is what shows: // 509: Shut down the currently loaded module and start a new one (moving all // currently-connected players to t...  [Read More]
Posted in: Recruiting
 darthtyren
07-19-2011, 10:19 PM
#10
OK so this is the party selection screen before the conversation: http://img12.imageshack.us/img12/6674/swkotor2201107192100069.jpg And after: http://img847.imageshack.us/img847/8440/swkotor2201107192100325.jpg The way it looks, I am doing things...  [Read More]
Posted in: Recruiting
 darthtyren
07-19-2011, 9:28 PM
#7
It's not showing me the party selection screen at all, nor is it warping me to the Ebon Hawk....  [Read More]
Posted in: Recruiting
 darthtyren
07-19-2011, 7:31 AM
#5
OK, so how about after the script fires to recruit the NPC, then I want to automatically leave the planet, with my NPC and me both inside the ship. How would I do that?...  [Read More]
Posted in: Recruiting
 darthtyren
07-18-2011, 1:10 PM
#3
The answer is yes, so I'm guessing it's because I'm using one of the Malachor modules, because I just can't select him into my party. With that said, how do I fix that?...  [Read More]
Posted in: Recruiting
 darthtyren
07-18-2011, 8:33 AM
#1
I've been following this tutorial to recruit an NPC : http://lucasforums.com/showthread.php?t=190717 I do everything specified in this tutorial, but when I come to choose the option to recruit them, they just disappear....  [Read More]
Posted in: A Total Conversion, or my other mods?
 darthtyren
07-12-2011, 8:33 AM
#13
Man, that's just the thing with KotOR modding, there's problems that you are going to encounter. Trust me, I know. 3 years ago, nobody thought that a Revan's cape was possible. It had been pretty much drummed into everybody's head that it could not b...  [Read More]
Posted in: A Total Conversion, or my other mods?
 darthtyren
07-11-2011, 2:33 PM
#7
I agree with many others. I'm new to the modding business, but I have the sense to finish up what I began before moving on to other projects - especially big ones....  [Read More]
Posted in: Module Editing
 darthtyren
07-19-2011, 8:05 AM
#21
Well I didn't find them in there, but it worked, and i followed the tutorial to its finish. It doesn't look that good, but it worked! Whoop!...  [Read More]
Posted in: Module Editing
 darthtyren
07-18-2011, 3:19 PM
#18
Oops, when I said map, I meant module. I'm trying to change the module name....  [Read More]
Posted in: Module Editing
 darthtyren
07-18-2011, 2:44 PM
#16
OK, so now I need to change the name for the map, but I don't understand what I need to do. I am using tk102's K-GFF Editor....  [Read More]
Posted in: Module Editing
 darthtyren
07-18-2011, 1:15 PM
#14
Well, it feels better to finally have someone answer my question, it seemed as if no one knew or no one cared. But now there's this: While you’re at it, open the .lyt file with notepad, and change any references to ‘m23ab’ to ‘m65aa’. Clo...  [Read More]
Posted in: Module Editing
 darthtyren
07-13-2011, 9:48 PM
#12
The lightmaps won't save as TGAs. How do I edit them? OK, so no one else has ever had this problem?...  [Read More]
Posted in: Module Editing
 darthtyren
07-10-2011, 9:39 PM
#10
OK, but what about the .txi files for the lightmaps? There is no Extra Texture Info tab containing .txi files for the lightmaps. Does TSL not need them? Also, I'm using module 904mal, and its lightmap list is as follows: 904malc_lm0 904mal_lm0 904m...  [Read More]
Posted in: Module Editing
 darthtyren
07-10-2011, 7:15 PM
#7
Well, there's the .lyt file as well. for kotor, the .lyt shows the lightmaps and where they apply, but that doesn't seem to be the case in TSL....  [Read More]
Posted in: Module Editing
 darthtyren
07-10-2011, 6:33 PM
#5
OK, I kinda like the first tutorial, but it follows modding KotOR, not TSL. I'm guessing they're a bit different when it comes to re-skinning modules. Would I be correct in saying this? And if so, what would I have to do for TSL?...  [Read More]
Posted in: Module Editing
 darthtyren
07-10-2011, 3:23 PM
#3
Yes, the Trayus Core map....  [Read More]
Posted in: Module Editing
 darthtyren
07-10-2011, 1:59 PM
#1
How would I go about as to change the textures of a module? I don't want my new module to look just like the Trayus Core. Also, what exactly is the purpose of the Module Editor for KotOR Tool? Because I can't see anything when I load the map. Instea...  [Read More]
Dude, somehow I completely missed this thread. I tried to play through 1.0, but since I have TSLRCM, when I get strong enough for Nihilus and Visas to sense me, I can skip the short movie with the ship, but I can't skip the cutscene that follows, and...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 darthtyren
07-10-2011, 9:51 PM
#1331
Oh my goodness. Logan, that's genius - especially the new Bastila look. And it's also nice to know that it will soon be coming out. I don't need a release date....  [Read More]
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