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zakske

Latest Posts

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Posted in: Brotherhood of Shadow: Solomon's Revenge
 zakske
06-20-2009, 12:04 PM
#309
Finishing this "mod" really gave me the same feeling I had when I finished the game itself... I felt empty, kind of emotional... The story is magnificent and in my opinion the best thing about this mod. Again, congratulations! Btw, I laugh...  [Read More]
Posted in: Playable Yavin IV
 zakske
01-24-2009, 10:59 AM
#8
I agree with Exile007, you should proceed with this mod, I'm sure the two mods will be totally different, and I don't see why it would be useless to create your own version. You have my support!...  [Read More]
Posted in: Jedi Fight Training
 zakske
12-26-2008, 3:38 PM
#2
Looks interesting and fun, I can't wait to download it :)...  [Read More]
Well, the movies you are talking about are BIK movies, I'm sure, and I don't know of a way to edit those... Maybe you can create a new movie yourself... which would be pretty hard I think... I'm sorry I couldn't be of any help......  [Read More]
Posted in: K1 Enhancement Pack
 zakske
03-15-2009, 10:41 AM
#350
The idea is basically to replace all of those awful looking low poly models with high poly ones(...). I'm sorry if this has been answered already, and I'm sorry for the bump, but do you mean with this "replacement" that some models just wo...  [Read More]
Posted in: K1 Enhancement Pack
 zakske
01-01-2009, 1:44 PM
#225
Wow, this comes as a shock, are you seriously going to quit working on this? No disrespect, I respect you and your decisions but after all this work, it just seems weird... I hope my previous post isn't one of the reasons... Well, after this decisio...  [Read More]
Posted in: K1 Enhancement Pack
 zakske
01-01-2009, 9:36 AM
#219
Hmm, it depends on how you would define smart, are you saying that you're not smart if you can't use KSE? That would be pretty ignorant, IMO, but I think you didn't really mean it that way :p Anyway, getting all npc's playable would take a lot of ti...  [Read More]
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