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hello everyone, it seems I am having a problem with my texture. I have made a model, unwrapped it, made it a trimesh, and exported it as "item","character",and "other". However, when I export it and then import it back i... [Read More]
a .mod is a module file. Which is a composition of .are, .git, and .ifo files *along with any other files you are going to be using in the level(s)* and they get placed inside of the "Modules" folder, not the override folder. To be safe, ke... [Read More]
That worked! Thanks. But now i am having also a problem with the replacer from taina Error Message : Access violation at address 00401CD5 in module "replacer.exe". Write of address 0130C018 :confused: EDIT:Ok here is another problem http... [Read More]
Well, what program are you using to "compile" the model? GMAX is what comes to mind right away. Try deselecting "Sanity Checks" and when *I think you mean exporting* the file, you do not need to select the button that says "C... [Read More]
umm... im kinda confused about what you are doing... are you taking the models from k2 and putting them into k1 or are you just giving them names with the same stats as k2? and possibly a reskin? due to the .uti files? cause if you are doing the firs... [Read More]
Haha yeah, I didn't have any viruses xD but I did re-install it... and now it works great... wonder why the TXT editor was like that LOL =P thanks for the help -Pete... [Read More]
well, I dnt think I have any viruses on my computer... although you never know. Scripts are correct for sure since I just copied them from my old computer where I tested everything and it worked. and the file's are .nss's... so I guess I'll just run... [Read More]
Okay, here you are =)... this happens when I use a script which I created and when I use a script created by someone else. http://img27.imageshack.us/img27/3319/73198130.jpg Thanks in advance, -Pete... [Read More]
Hmm... I keep getting an odd error whenever I use KotOR Tool's TXT editor. Every time I go to compile a script it doesn't work. I keep getting "Unhandled exception has occurred in your application..." is this because I am running vista? If... [Read More]
I have hosted the gun to KotORFiles so here's the link for anyone to download: http://knightsoftheoldrepublic.filefront.com/file/Taurus_92B17;96729 -Pete... [Read More]
Sorry all, I fixed it (told you it would be a minor mistake)... Instead of keeping it g_w_blstrpstl021 it was w_blstrpstl_021 <--- in the tag/resref -Pete... [Read More]
Still no luck :( the names of everything is: w_blstrpstl_021.uti/mdl/mdx... IDK what could be the problem now Still, any help would be apprecitated, I am going to try and edit the .uti file some more... I tried renaming the .mdl/.mdx's to w_blstrpstl... [Read More]
Here's what's in my override file, I already posted what i get in my inventory above ^^^ http://i542.photobucket.com/albums/gg412/rotnr/w_blstpstl_021.jpg also, my model doesn't show up http://i542.photobucket.com/albums/gg412/rotnr/error.jpg Thanks,... [Read More]
LOL yup, for some reason my pistol won't come up as a taurus 92b-17, besides when I just overwrite old models such as (w_blstpstl_001)... it's probably a little mistake Im making, but not sure... Here's a pic of what happens in KotOR http://i542.phot... [Read More]
Hey guys, so, I have run into a little dilemma, I am trying to create a new weapon and put it into KotOR... So, I have been able to overwrite the blaster, but when I Try to create it as new giving it these requirements: Template ResRef/Tag: w_taurus_... [Read More]
hey, I used to have this problem as well, so I use winrar -- it works for unzipping .zip .rar etc files and is free to try (If you don't click buy now it will let you keep your trial period) http://www.rarlabs.org Hope this helps... [Read More]
LOL yeah thnx, but yeah, what I mean by total conversion is it will basically completely change the storyline of the game :) I think it'll be pretty good ;) -Pete... [Read More]
Sounds great ROTNR, go for it! Got a question, how about JAWAS? Any plans to incorporate them into your mod, just wondering, if not - no biggie. I love those little suckers, they can be funny at times; their like space hobbits on crack. Anyway, goo... [Read More]
Thanks! :thmbup1: I don't know too much about mdelling, but if you think it is too hard to make Mandalore, mandalorians will be enough :D Thanks again! :fett2: EDIT: Oh and a question if I can. This will be a total conversion right? This mod is at t... [Read More]
Wow this will be an awesome mod! Can I ask you to put Mandalorians in this mod?:p You know, I really like them. Please let me know if you will do it or not. :) EDIT: Oh, and one more thing. If you put Mandalorians in this mod, could you put Mandalor... [Read More]
Good to hear you're looking forward to this mod. I am creating new levels, planets, weapons, ships?, and characters (NPC's and PCs.) as well as new dialog, scripts, and storyline. I will update the first post now so check there for more info.... [Read More]