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Laar_Dha

Latest Posts

Page: 2 of 3
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-25-2009, 8:09 PM
#22
It's not the datapad that has the white square, it is the armor. I have another 30-35 mods installed, i can't think of any mods that might interfere with this one. (Also, my memory isn't good enough to remember the name of every mod i've got insta...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-25-2009, 7:43 PM
#20
I just tried it out and everything is working on my end. I'm puzzled, the datapad uses a default icon, so there definitely shouldn't be a white square. What other mods do you have installed? You used the TSLPatcher to install, correct? If you have k...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-25-2009, 7:21 PM
#18
Hmm, i seem to be having some trouble with this mod. I don't have any trouble when i install this mod. When i open the locker all i see is a white square where the armor icon is supposed to be and the datapad. And i can't find the armor in my inve...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-18-2009, 11:01 AM
#14
that one looks nice! could be a cool sith armor aswell if you add a cape or a cloak to it and replace some parts (like upper leg armor) with normal clothes.... are you making this for TSL also? Thanks. Unfortunately, adding a cape and replacing par...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-16-2009, 7:47 PM
#11
Nice reskin, but e'nough w'ith t'he a'po'str'o'ph'e's! :D I didn't invent the language. Just following established convention....  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-16-2009, 4:57 PM
#8
Very nice! I think I'll be wearing this very soon!:D (but don't you think it would be more appropriate if his name was: Te Dini'Burk'yc Mand'alor?) Thank you. Hope you enjoy it. In Mando'a word order indicates meaning as in English (per Karen Travi...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-16-2009, 4:14 PM
#5
Thanks. I'm glad you guys like it. As for the helmet, that's beyond my skills at the moment. I could reskin one, but modeling is a complete mystery. I'm doing well to get the texture map out of 3DMax. And sometimes that takes me a few tries:argh: If...  [Read More]
Posted in: Battle Armor of Mandalor te Dini'Burk'yc
 Laar_Dha
09-16-2009, 3:37 PM
#1
By request of Delta 62, this adds a new armor to KOTOR. It is a heavy armor that requires only a light armor feat and does not restrict force powers. It has a default appearance and three optional looks. It also has its own custom icon. Armor stats a...  [Read More]
Posted in: New Hanharr
 Laar_Dha
09-16-2009, 4:07 PM
#9
Did you take Chuundar's skin? The axe is pretty nice, but the sword looks... horrible. Go on modelling things like the axe! I disagree. The sword could use a little more finished look, but it's certainly not horrible. :tsk: It has good proportions...  [Read More]
Posted in: New Hanharr
 Laar_Dha
09-12-2009, 5:37 PM
#3
Why does that skin look suspiciously a lot like Chuundar, from K1? I can't check, but I don't think that Chuundar's texture files are in TSL. ;) It does look like Chuundar. The texture is N_WookieM06.tpc. It's in TSL. :thmbup1:...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-30-2009, 10:54 AM
#469
That's fine. I guess I must've missed that part in your original post. :P That's ok.:) I wondered if that was what happened. Had me worried :confused: there for a bit....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-29-2009, 1:24 PM
#467
This won't really do much. Most of the alterations for the patch are done to existing files through tslpatcher, rather than copying a "fixed" version of the file into the override folder. That's why I copied these files after I ran TSLPatc...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-28-2009, 10:25 PM
#465
Yes, it can be done: with a bit of tinkering. http://i778.photobucket.com/albums/yy65/Laar_Dha/BoSSR1.jpg http://i778.photobucket.com/albums/yy65/Laar_Dha/BoSSR3.jpg The problem with running BoS is some of the file formats won't work with the Mac ver...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-19-2009, 12:46 AM
#448
Thank you Silver but my problem is that the maintenance room door is blocked. So I cannot enter this terminal which I need to open the mining facility door. That one was a little bit tricky. I'll put this in two steps in case you just want a hint an...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-14-2009, 1:05 PM
#438
Okay, can someone tell me exactly where this access card is? I've been around this level far too many times. I hope this helps: After you answered the first set of questions and headed toward the next computer, you should have seen a Czerka employe...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Laar_Dha
08-05-2009, 2:14 AM
#421
I am just about finished with this mod, and I ran into a problem. When I get done in the wastes, and am returning to Dreshdae, once I am in the ancient cave, I can't get into the temple to return to Dreshdae. Am I seriously off my rocker here? What h...  [Read More]
Posted in: Must-have mods?
 Laar_Dha
07-14-2008, 2:06 AM
#13
There was an Ultimate Mandolorian Mod somewhere on the 'net. I believe it was on PCGM, but I'm not sure. That is definately a must have. Is this the one you mean? Shem's Mandalorian Ultimate Mod (http://knightsoftheoldrepublic.filefront.com/file/Man...  [Read More]
Posted in: Must-have mods?
 Laar_Dha
07-11-2008, 8:06 PM
#7
For KOTOR - There are a ton of great mods out there, but these are my current favorites.: Shem's Featgain (http://knightsoftheoldrepublic.filefront.com/file/Feat_Progression_for_K1;76579) and Force Power Gain (http://knightsoftheoldrepublic.filefront...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Laar_Dha
08-24-2009, 1:01 PM
#245
Player: “Why are there Jawas here?! Racsal: “Someone has to fix and maintain all these swoops. Jawas are good little mechanics.” Player: “So are pit droids.” Racsal: “We had pit droids. But people kept stripping them down for parts! At le...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Laar_Dha
08-24-2009, 12:45 PM
#243
That looks crazy fun. :thmbup1: I like the look of your area reskin also; it looks very consistent with Korriban's environment. Jawa's may not be cannon on Korriban, but I bet they'd love the opportunities of a demolition arena. They could have a lov...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Laar_Dha
08-17-2009, 5:19 PM
#234
The swoop destruction derby is staying! It'll take forever to programme, but there's no way I'm dropping this crash-crazy insanity (PC crash that is). Escpecially after all the modelling work Lovely Sithspec did for me. ~PaperPoof!~ Oh, fabulous! I...  [Read More]
Posted in: [WIP] “Carth Rescue” Story Expansion [K1]
 Laar_Dha
07-20-2008, 10:33 AM
#179
Oh, well done! This is very exciting. I'm jittery with anticipation :D...  [Read More]
Posted in: Tutorial: Skinning a body ! :D
 Laar_Dha
07-15-2008, 1:04 PM
#20
Thank you, always a pleasure to help a fellow modder :) Had no idea the Links still worked... Not all do, but the RapidShare and the MegaUpload links still work. I believe those are clicky2 and clicky4....  [Read More]
Posted in: Tutorial: Skinning a body ! :D
 Laar_Dha
07-15-2008, 11:42 AM
#18
This is one of the best skinning tutorial I have seen - (and I'm working my way through every one I can find :D ) The step-by-step illustrations are fantastic and really helped on a few points I was confused about. Thank you. :thumbsup:...  [Read More]
I have these TSL bug fixes from Team Gizka old download page. I'd be glad to email them, if anyone wants them. Just PM me your email. They are all separate files, so can be sent individually if you don't want all of them. 411dxn_puzzlefix rzf_3cfd_x...  [Read More]
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