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Istorian

Latest Posts

Page: 5 of 7
Posted in: Inyri's WIP's
 Istorian
09-04-2008, 4:03 AM
#6
You surely are a modeling genius, Inyri. This looks amazing!:D Can't wait to see it uv mapped and textured!! |I|...  [Read More]
Posted in: Walkup to pc and start conversation
 Istorian
08-29-2008, 10:08 AM
#2
Well, if you want a script on how to make an NPC WALK to the PC and start a conversation, use this: void main() { object oPC = GetFirstPC(); object oNPC = GetObjectByTag("Your_NPCs_Tag_Here", 1); AssignCommand(oPC, ClearAllActions()); Ass...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Istorian
08-25-2008, 2:59 AM
#56
Trex, congratulations, it's a great mod. The trailer is great, too, and with your ideas you're putting the storyline mods into another level. Many people are making storyline mods right now, but yours is one of the best!:xp: Keep it up! |I|...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Istorian
08-10-2008, 1:11 PM
#7
Great work, Trex!! It seems you've put much work to it!!:) Hope to see it complete!! P.S. I think I can do the male Toydarian pretty well. PM me for details if you'd like!!;) |I|...  [Read More]
Posted in: my merchant script wont work
 Istorian
08-04-2008, 4:31 PM
#15
.mod file.... |I|...  [Read More]
Posted in: my merchant script wont work
 Istorian
08-04-2008, 4:17 PM
#11
I saw the name from your script in the first post!:xp: |I|...  [Read More]
Posted in: my merchant script wont work
 Istorian
08-04-2008, 4:13 PM
#9
Well, your script is named "st_startstore", and in the dialogue you have "st_startstore001". That's why the store doesn't open;) |I|...  [Read More]
Posted in: my merchant script wont work
 Istorian
08-04-2008, 3:01 PM
#7
Canderis, you probably haven't attached the script to a dialogue node. Oh, and I have to say one thing to you: Now that EW is dealing with your problem, it will be solved, no matter what...Way to go, EW;) |I|...  [Read More]
Posted in: Items in Crates
 Istorian
08-04-2008, 1:31 PM
#2
Hello, and welcome to the forums!:) Now to the subject. What you want is called a placeable. You can create a placeable in an area, and place inside all your items, so when you open the placeable in game, you'l get your items. Check these threads: C...  [Read More]
Posted in: Movie Editing with Bink
 Istorian
08-04-2008, 12:10 PM
#1
Hello, LF! I was looking at the lsit of movies of TSL, and I wondered, how can you edit a movie with Bink? I know many people know these stuff, and I'm still a noob, but I'd like to know... Any help is appreciated! Thanks!;) EDIT: Thanks, pal!:)...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-29-2008, 5:36 PM
#39
I do not see many people posting here about voice-acting, and that's dissapointing :(...Anyway, I am currently near finishing Lehah's dialogue, and I will send the first module to the beta-testers soon enough!:D |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-23-2008, 3:00 AM
#36
I think you mean tutelage. ;) I'm still not convinced that the Rakata are in K2. Have you checked to see if the model is there? _EW_ EW, first congratulations on 2,000 posts. Now, yes you're right, I wanted to write tutelage....I'll fix that.......  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-21-2008, 5:03 AM
#30
Two more party member descriptions. We have 1 male left, and 5 females, and we're done with the descriptions!:D Archay Name: RK (Archay) Species: Droid Class: Assassin droid How did he end up in the Recruitment chamber: being sold by his owner Arc...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-13-2008, 1:18 PM
#28
Hello, again! I'm here to announce the final beta-test team of the mod: Massive Recruitment Mod Beta-Test Team RakataDark EnderWiggin Darth Betrayal patient_zero Beefyh Jedi_Man DarthMelissa Well, now I need some voice-actors...Preferrably with...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-11-2008, 12:48 PM
#25
Thanks, EW!! once again, you made my day!:D Now, I found out that there are animations for the Yoda Species, because I made a small module with Kavar and Vandar fighting, and Vandar had all combat animations!;) (And, he defeated and killed Kavar!!!:...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-11-2008, 12:18 PM
#23
I would appreciate if somebody gave me a link of this mod for dowload...I can't find it in KotorFiles. |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-10-2008, 2:26 PM
#17
Ok, I'm now making the first two party members, Savho and Lehah. Here is a small description of them: Savho Name: Savho Species: Selkath Class: Scout How did he end up in the Recruitment chamber: Political refugee from Manaan. The Selkath is rathe...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-04-2008, 6:26 AM
#15
@zero Glad to hear that!:D @canderis No, because if for example Kreia is replaced by, let's say, Weasel, then Weasel will have all the plot dialogues spoken by Kreia!;) @DX Thanks, pal!:) @Atris I'll wait for your PM. |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-03-2008, 6:54 AM
#8
When I finish making a party member, I'll PM every beta-tester...But, I haven't done any yet!;) Edit: This is for TSL. |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-03-2008, 5:11 AM
#6
Heh, Betrayal, you're in....e-varmint, it's great that you like our project, and if you have time, send me a PM, and I will tell you how the project's going, and will send you the mod for beta-testing!! Thanks guys!!:D |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-03-2008, 4:31 AM
#3
Ok, then, RakataDark, welcome to the team!!:D Happy to have you around!! |I|...  [Read More]
Posted in: Massive Recruitment Mod
 Istorian
08-03-2008, 4:22 AM
#1
Well, it's been a while since my last mod, and this is going to be a somehow big project. Here it is: There will be this chamber, with two pathways, in the left we will have men, and in the right, women. There will be 5 men and 5 women. What are you...  [Read More]
Posted in: KotOR III: The End of the Saga
 Istorian
08-12-2008, 6:00 AM
#23
How wouldn't Carth know they entered the Unknown Regions? Wouldn't it be first priority to let him know straight away and instead of two hours later. Well, Carth knew they entered the Unknown Regions immediately, he is just recoeding a log in which...  [Read More]
Posted in: KotOR III: The End of the Saga
 Istorian
08-11-2008, 10:11 AM
#21
"Atton, where can we stop for supplies?", Visas said in her calm tone, while sitting in the co-pilot's seat. She was anxious after the ship entered the Unknown Regions, but she didn't wanted to make a stop for supplies. The reason she wan...  [Read More]
Posted in: KotOR III: The End of the Saga
 Istorian
08-03-2008, 12:21 PM
#17
Okay, it's late and I'm tired, but where did the Ebon Hawk pop out from? @_@ I don't recall it being mentioned in the earlier chapters! Well, Bastila had the Ebon Hawk on Hoth, almost ready for departure!;) First of all, don't rush to post chapters...  [Read More]
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