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Knights of the Old Republic : The Jedi Masters

Page: 2 of 5
 ellimar
08-20-2008, 3:23 PM
#51
This looks amazing!
 DarthMelissa
08-24-2008, 11:03 PM
#52
Interesting but, I wonder: What happened to the Exile during all of this?
 Revan_Pwn_Malak
08-25-2008, 12:05 AM
#53
O_O My goth this is even more amazing! I now look forward to this even more.
 Hawwi Joshe
08-25-2008, 1:02 AM
#54
This looks verrry interesting! I will make sure to keep a close eye on this mod and anxiously await it's release.
 Revan 411
08-25-2008, 1:12 AM
#55
This mod looks awesome! I viewed the trailer, and this just looks plain awesome!

Well done Trex! :thumbsup:
 Istorian
08-25-2008, 2:59 AM
#56
Trex, congratulations, it's a great mod. The trailer is great, too, and with your ideas you're putting the storyline mods into another level. Many people are making storyline mods right now, but yours is one of the best!:xp: Keep it up!

|I|
 nine.roses
08-25-2008, 1:37 PM
#57
Are you thinking of Lucien Draay? I can't remember a Damien, but I haven't read all of them yet.

I don't think it gives too much away to say which ones I have tried to make, so (spoiler cover for anyone who wants to be surprised):

Celeste Morne, Quanilia, Haazen, and Vima Sunrider.

Wasn't Celeste Morne locked in Dreypa's Oubliette from the Mandalorian Wars right through to the Clone Wars?
 DarthMelissa
08-25-2008, 2:03 PM
#58
Wasn't Celeste Morne locked in Dreypa's Oubliette from the Mandalorian Wars right through to the Clone Wars?
Im betting Trex will add a quest to free her:)
 Pikmin
08-25-2008, 3:03 PM
#59
But how would she get locked up again?
 Endorenna
08-25-2008, 11:18 PM
#60
Awesome mod, Trex! This looks absolutely amazing, in every sense of the word! I wish I could do some voice acting for you, but I don't have the equipment. :( Too bad, too...The Insulting Computer looks like something I might be able to pull off...However, if you need one more beta tester, I would love to do it. (Hmm, actually, I bet that your PM box is full of people begging to beta test right now...:))
 DarthMelissa
08-26-2008, 12:16 AM
#61
But how would she get locked up again?
she'll probably get kid-napped and reimprisoned
 Trex
08-26-2008, 6:12 AM
#62
she'll probably get kid-napped and reimprisoned

Perhaps she'll go back into it voluntarily, or something similar. Perhaps she needs to for some reason? Just throwing it out there as a possibility... :)
 Sith Holocron
08-31-2008, 10:30 PM
#63
Might you update the first entry to indicate which of the voice-over slots have already been filled?
 The Betrayer
08-31-2008, 11:42 PM
#64
Who's Vima? I know the first three you mentioned, but who's vima?
 deathdisco
09-01-2008, 12:48 AM
#65
Who's Vima? I know the first three you mentioned, but who's vima?

Vima Sunrider (http://starwars.wikia.com/wiki/Vima_Sunrider).
 Pikmin
09-01-2008, 7:16 AM
#66
I have a question about Bastilla, Revan and Carth. Do you meet them under different circumstances depending on if revan was Male, Female, LS, or DS? Because I think it would be weird to meet LS Jedi Bastilla if we said Revan was darkside.

Also will you be taking cut TSL content into account? Like the deaths of the party members and the HK endings.
 Trex
09-01-2008, 1:02 PM
#67
Just made another update to the WIP (http://www.d-ex-d.com/WIP.html). Happy to say the mod is now up to 94%.

To commemorate, here's another collection of screenshots :



http://img217.imagevenue.com/loc13/th_86830_1_122_13lo.jpg) (http://img217.imagevenue.com/img.php?image=86830_1_122_13lo.jpg)http://img105.imagevenue.com/loc427/th_86832_ettdro_122_427lo.jpg) (http://img105.imagevenue.com/img.php?image=86832_ettdro_122_427lo.jpg)http://img231.imagevenue.com/loc144/th_86833_kortest_122_144lo.jpg) (http://img231.imagevenue.com/img.php?image=86833_kortest_122_144lo.jpg)http://img11.imagevenue.com/loc875/th_86889_EAGLE_122_875lo.jpg) (http://img11.imagevenue.com/img.php?image=86889_EAGLE_122_875lo.jpg)






http://img183.imagevenue.com/loc225/th_88618_PREADT_122_225lo.jpg) (http://img183.imagevenue.com/img.php?image=88618_PREADT_122_225lo.jpg)http://img246.imagevenue.com/loc357/th_88627_newett_122_357lo.jpg) (http://img246.imagevenue.com/img.php?image=88627_newett_122_357lo.jpg)http://img207.imagevenue.com/loc32/th_88631_TELOS_POWER_PLANT_122_32lo.jpg) (http://img207.imagevenue.com/img.php?image=88631_TELOS_POWER_PLANT_122_32lo.jpg) )http://img203.imagevenue.com/loc537/th_88634_XXX1_122_537lo.jpg) (http://img203.imagevenue.com/img.php?image=88634_XXX1_122_537lo.jpg)




Might you update the first entry to indicate which of the voice-over slots have already been filled?

Sure. I'm still after :

-1 Male Jedi Master,
-One of 3 Female Jedi masters,
- Merchants,
-Any amount of commoners (the more the better),
-One of 3 barflys,
-1 Male Secretary,
-1 Male guard,
-1 Farmer, either gender.

Still might add a few more as I continue sorting out the main quests.

I have a question about Bastilla, Revan and Carth. Do you meet them under different circumstances depending on if revan was Male, Female, LS, or DS? Because I think it would be weird to meet LS Jedi Bastilla if we said Revan was darkside.

Also will you be taking cut TSL content into account? Like the deaths of the party members and the HK endings.

Good question.

Mainly to avoid a lot of hassle, I decided fairly early on to have everything as per the default canon. This mean KOTOR1, Male Revan, LS ending, and KOTOR2, Female Exile, LS ending.

Looking at Deus Ex : Invisible War in particular, I think any 'sequel' where the makers try to compensate for the alternative outcomes in a predecessor can get a little confusing. Obsidian had a good idea in KOTOR 2 where they essentially avoided it apart from a few key conversations (having Revan run off could be considered useful). I wanted to go a bit more head first with this and give a few answers to the big questions, so trying to cover every outcome of KOTOR1 and KOTOR 2 might have been a bit of a headache.

I have however, tried to incorporate a lot of the cut content, specifically that concerning HK-47 and the droid factory.
 Pikmin
09-01-2008, 1:22 PM
#68
Ahh, so you kinda did what Jedi Outcast did. Anyway, when you say I have however, tried to incorporate a lot of the cut content, specifically that concerning HK-47 and the droid factory.

Does that mean that the outcome has bearing on TJM, or that you are including that in TJM?

EDIT: Only 94%!!!! Woot! That means release will be soon!
 zbyl2
09-01-2008, 1:46 PM
#69
I have a question. You have 94% done. When you'll get 100% done, you'll release it or just start Beta Testing? I guess 100% mean start of beta testing, but I'll be really happy if I'm wrong.
 Trex
09-01-2008, 1:58 PM
#70
Ahh, so you kinda did what Jedi Outcast did.

Yeah, same idea basically.


Does that mean that the outcome has bearing on TJM, or that you are including that in TJM?


Well it's hard to say what's considered canon if it's cut content (soon to be restored by team gizka), but I'm going with the idea that HK-47 took over G0T0's operations at the HK factory and became the leader of the HK-51s. The mod follows the storyline of HK putting the 51s into full production and building his own private army. He's quite powerful in this.



EDIT: Only 94%!!!! Woot! That means release will be soon!

I know! EEK! :)

Hopefully the whole thing wont be more than a couple of weeks.

I have a question. You have 94% done. When you'll get 100% done, you'll release it or just start Beta Testing? I guess 100% mean start of beta testing, but I'll be really happy if I'm wrong.

100% means Beta testing starts. Hopefully however, the testing won't take that long as I've tried to solve as many bugs as possible as I've went along. I think if I ended up with one big list of 1000 or so bugs to solve at the end I might go a bit insane. I don't know how team gizka do it (which I mean in a complimentary way).
 Pikmin
09-01-2008, 2:04 PM
#71
Hopefully the whole thing wont be more than a couple of weeks.

Now be careful, you don't want to get our hopes up yet.
 rictus135
09-01-2008, 7:52 PM
#72
It is a common misconception but the "True Sith" are not actually a race. They are sith who have been trained by the Sith Masters that escaped Korriban and their apprentices, in an unbroken line since the Great Hyperspace war. Revan and Malak were not "True Sith" because they were not trained by Sith. All of the knowledge gained from holocrons etc. doesn't change the fact that they and all their subsequent followers were not trained by "True Sith"

So basicly what I am saying is that you can't be wrong how you portray your "True Sith", since any race could be trained in the Sith arts.
 Pikmin
09-01-2008, 8:00 PM
#73
More recently, it was discovered that, after the Sith King Adas died while driving the Rakata from Korriban in 27,700 BBY, the Sith species possessed the technology to relocate themselves to nearby Ziost. It is therefore possible that some Sith from this era became the "True Sith," taking up residence out in the Unknown Regions, and eventually constructing the Trayus Academy on Malachor V.
^^^^^^
 rictus135
09-01-2008, 8:18 PM
#74
The Sith were a species, when the renegade jedi landed on Korriban, the race became intermingled with these dark jedi and together they created the Sith cult. Anyone could be inducted into this new cult if they showed potential.

It also says that "it is therefore possible" this is not proof, merely another hypothesis on faulty information. If you listen carefully to the dialog in game (and with an open mind, which I admit is not easy once you have formed an opinion) you will see that there is no indication that the true sith are a race. They are simply the product of specific teachings, not the immitation Sith of Revan and Traya etc.

The True Siths origins as a race and not a people, happened on these very forums! Not in the games.
 Pikmin
09-01-2008, 8:27 PM
#75
Ok, but if they are actually a species that would be cool.
 rictus135
09-01-2008, 8:33 PM
#76
I think its cool that the Sith species had such an effect on the Dark Jedi, they become the scourge of the galaxy for mellenia to come.

Sorry Trex If we're turning your thread into a debate.

Oh, and I might not have said it earlier, but this looks incredibly impressive. I have no idea how you have done so much so quickly!
 Endorenna
09-01-2008, 9:07 PM
#77
Release of this mod=Best day of my life since I got TSL :D
 Pikmin
09-01-2008, 10:10 PM
#78
Indeed. Man I wish I didn't have this TSLCR project to work on, then I would beta test.
 RedHawke
09-02-2008, 2:01 AM
#79
The True Siths origins as a race and not a people, happened on these very forums! Not in the games.
Incorrect... the Sith Race discussions pre-date these forums by quite a bit (late 1980's and early 1990's) at many a Sci-fi/Comic/RPG game convention.

But yeah different topic for another thread.
 Pikmin
09-02-2008, 10:21 AM
#80
What he said was the True Sith Kreia speaks of in tSL weren't thought of as a species, until a discusion of the forums.
 Sith Holocron
09-03-2008, 1:35 AM
#81
Will this mod have new landing and take-off videos for your new planets?
 Trex
09-03-2008, 6:56 AM
#82
Will this mod have new landing and take-off videos for your new planets?

It will indeed, in fact it's one of the things I'm working on right now. This is mainly because your ship in this is not the Ebon Hawk, although it plays an important role.
 jediTJrocks
09-03-2008, 5:09 PM
#83
Looks :mult1: trex
 XSASweet
09-03-2008, 6:42 PM
#84
Wow! This mod looks incredible, how long ago did you start it? Even if I had twice the ability/knowledge of this stuff then you had, I would never be able to do all this.
 Trex
09-04-2008, 11:55 AM
#85
Okay, so it looks like I might have a minor problem, but hopefully someone can help out with it.

I've done nearly all my modding on my Vista Pc, but also have a windows XP laptop. As a test, I've installed what there is so far of the mod onto the laptop, but run into a crash. It occurs whenever one of the Bik full motion videos plays. The actual videos play fine, but the game crashes as soon as they end.

I'm hoping it's an incompatibility issue with my actual laptop, specifically the graphics card, but still concerned that it might be WinXP itself for some reason.

I would therefore be very thankful if someone who has a Windows XP PC, could download this small mod and try it out : http://www.d-ex-d.com/biktest.rar)

It should just go through a quick conversation, then play a short video. Extract '001EBO' to your Modules folder, and 'TJM002' to your movies folder, then start a new game. When you're done, just delete both files.

If you give it a go, thanks for your help.
 Ferc Kast
09-04-2008, 12:17 PM
#86
I would therefore be very thankful if someone who has a Windows XP PC, could download this small mod and try it out : http://www.d-ex-d.com/biktest.rar)

It worked fine for me (I have a Windows XP desktop computer) and I saw the video of a republic dreadnaught heading towards Onderon. :^:
 Trex
09-04-2008, 12:27 PM
#87
It worked fine for me (I have a Windows XP desktop computer) and I saw the video of a republic dreadnaught heading towards Onderon. :^:

Phew. I was starting to get worried there.

Thanks for your help. :)
 Darth Novotnus
09-04-2008, 7:48 PM
#88
Works well for me, too. XP Professional, SP2. TSL 1.0b.
And a little question: Isn't the PC cold? C'mon, he\she is just in his\her undies, and it's polar region : )
 The Betrayer
09-06-2008, 6:29 AM
#89
The movie's not playing for me.
 Trex
09-06-2008, 12:40 PM
#90
The movie's not playing for me.

Hmm. I take it you're on XP.

a)Did the movie play, then crash, or not play at all?
b)Could you possibly tell me what graphics card you have?

thanks.
 The Betrayer
09-06-2008, 6:49 PM
#91
a)It didn't play, there was a black screen for about a split second after Revan said "blahblah in 5..4..3..2..1..
b)NVIDIA 7300GT Updated to the latest drivers
 Pikmin
09-06-2008, 10:31 PM
#92
Worked for me.
Using Nvidia 6600GT, just updated today.
 The Betrayer
09-07-2008, 12:04 AM
#93
I'm on the XP btw.
 jediTJrocks
09-07-2008, 4:21 PM
#94
if the movies aren't playing i'm pretty sure you can turn them on and off by going to configure and on clicking something
 The Betrayer
09-08-2008, 5:56 AM
#95
Default In-game Videos are normally displaying, so I don't see the problem.
 Trex
09-08-2008, 6:28 AM
#96
Default In-game Videos are normally displaying, so I don't see the problem.

Yeah, it was the same for my laptop.

Unless anyone has any other suggestions, I think it might have something to do with resolution. When I play my custom movie outside the game with Bink player, I can't help noticing they come up as much larger. Maybe the game switching resolutions is what causes the crash. Will working on getting some slightly smaller ones and thanks again for everybody's help.

if the movies aren't playing i'm pretty sure you can turn them on and off by going to configure and on clicking something

Well, yeah. But it wouldn't be as fun. :D
 Pikmin
09-08-2008, 8:55 AM
#97
I do need to sya, that the first time after I installed the high resoluton movie patch, the first video that played played black and then continued. Then I reloaded my save and played to the movie and it played fine.
 assassing3
09-09-2008, 12:03 AM
#98
cant wait to see this it looks sweet
one question

can we expect lots of incompatibilities with our current mods(mainly ones that add planets. but also what about weapons skins and stuff)
 Trex
09-09-2008, 5:44 PM
#99
can we expect lots of incompatibilities with our current mods(mainly ones that add planets. but also what about weapons skins and stuff)

The planets, definitely. I don't even use the GUI ebon hawk map with this.

Weapons, I think you should still be able to.
Skins, it depends entirely on who's skin it is.

When it's done and released, it'll probably be best if people just PM/email me about individual mods' compatibility.
 Darth Payne
09-09-2008, 7:07 PM
#100
Or, you could include a list of the mods that you 'know' are compatible.

Some modders do that.
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