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t3rr0r

Latest Posts

Page: 24 of 25
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-12-2002, 10:45 PM
#27
ok, then... it must be the height of the "nose" or something... something is off (don't take this the wrong way, though ;)). could you take an angled shot?...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-12-2002, 10:16 PM
#25
it may be just me, but the head looks too long (front to back). http://home.attbi.com/~oddjob1138/img/4lom_front_side.jpg...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-08-2002, 6:08 AM
#14
someone could try to get the galak_mech into the game. :o...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-08-2002, 5:00 AM
#12
here's a closer shot of 4-lom's head. http://hjem.get2net.dk/babyfett/4lom/4mask.gif...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-08-2002, 4:38 AM
#10
could make aotc threepio, or kay threepio. :D among others of course. :cool:...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-08-2002, 2:22 AM
#7
oddjob, do you suppose you could convert the normal protocol droid (no 4-lom head) to mp, too? cause there are lots of skinning opportunities for this model. :)...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 t3rr0r
07-08-2002, 12:52 AM
#3
will the model work with humanoid animations? cause i know the default threepio and deathstar droid don't. looking good, btw. might wanna make the details less red/pink and more yellow/orange. also, he's a dark olive colour (i think). http://www.star...  [Read More]
Posted in: JK2 Coding chatroom!
 t3rr0r
07-10-2002, 10:54 AM
#11
i would come, but i hang out at othersideirc, now, and sometimes enterthegame....  [Read More]
Posted in: JK2 Coding chatroom!
 t3rr0r
07-07-2002, 3:26 AM
#5
and there aren't jk2 related rooms on etg?...  [Read More]
Posted in: The Geonosian Arena WIP
 t3rr0r
07-09-2002, 11:29 PM
#37
just a little bit of info, terrain generators don't slow fps down that much unless you let it....  [Read More]
Posted in: The Geonosian Arena WIP
 t3rr0r
07-08-2002, 2:30 AM
#31
um, how are you planning on making this map if all there is is a model?...  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-30-2002, 9:39 AM
#147
... kinda need a url to the actual file....  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-27-2002, 8:22 PM
#95
Originally posted by JiPInSane I personally have not seen Plo w/o his robes... So I think it would be quite difficult to make if you dont have a pic to go by... Correct me if Im wrong... I would have to see Plo w/o His robes before I can vote tee h...  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-27-2002, 7:23 PM
#93
i'd like to see the robed version. for reasons, see above. :)...  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-27-2002, 7:29 AM
#62
Originally posted by Nanodagiardino I am speechless... take a look yourselves! PLO KOON (http://minestudents.pc.unicatt.it/2001/aolcelli/plokoon.jpg) /me is extremely amazed...  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-27-2002, 6:28 AM
#58
/me awaits said images :)...  [Read More]
Posted in: Plo Koon Model!
 t3rr0r
06-23-2002, 12:01 PM
#39
it's obviously a doctored image....  [Read More]
Posted in: The Return of Mara Jade
 t3rr0r
07-11-2002, 3:16 AM
#111
i think it's just you... but that's just my opinion....  [Read More]
Posted in: The Return of Mara Jade
 t3rr0r
07-05-2002, 5:55 AM
#95
looking good. :D /me hopes one of the skins is the negtc version...  [Read More]
Posted in: The Return of Mara Jade
 t3rr0r
07-03-2002, 7:32 PM
#91
Originally posted by EmperorJello Try this... it's the latest picture of Mara Jade, from the essential guide to characters. http://www.geocities.com/grandadmiraljello/mara.bmp It's a geocities image, so copy paste the link. Also... my image edito...  [Read More]
Posted in: Qui-gon Jinn model
 t3rr0r
06-24-2002, 7:36 AM
#69
Originally posted by Pedro The Hutt You've been on the AA too much ^.^ it was a typo... yeah... that's it. :D the H and B are close together. :rolleyes:...  [Read More]
Posted in: Qui-gon Jinn model
 t3rr0r
06-19-2002, 8:33 AM
#64
hump, errr, bump. :atat:...  [Read More]
Posted in: WIP: Sidious\Palpatine very early model
 t3rr0r
07-03-2002, 7:35 AM
#203
Originally posted by Toonces The arms are going to undergo major tweaks once I get the model weighted, so it looks good ingame, so the sleeves wont look silly when his arms are at his sides? :D...  [Read More]
Posted in: Klorel's Mace Windu in progress
 t3rr0r
06-25-2002, 9:37 PM
#161
wow, klorel... for an early skin, that looks really great....  [Read More]
what am i supposed to be doing in the caves full of bugs?...  [Read More]
Page: 24 of 25