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HdVaderII

Latest Posts

Page: 6 of 7
Posted in: [W.I.P] K1 Kashyyyk Catina
 HdVaderII
04-05-2008, 6:42 PM
#6
Hey, this looks pretty good! I like the module reskin. What's the Czerka game?...  [Read More]
Posted in: lightsaber
 HdVaderII
03-29-2008, 7:30 PM
#2
I don't know if that's even possible, but what type of lightsaber, doubleblade, or single blade?...  [Read More]
Posted in: Warp to new module and update journal/quest?
 HdVaderII
03-28-2008, 10:20 PM
#5
void main() { StartNewModule("name_of_module", "name_of_waypoint"); } Use this If you want to go to a certain place in the module . The one sekan posted just warps you to the starting point....  [Read More]
TSL still looks pretty good....better than k1 though, ill give you that....  [Read More]
Posted in: move to waypoint script
 HdVaderII
03-10-2008, 7:09 PM
#7
Thanks a lot!...  [Read More]
Posted in: move to waypoint script
 HdVaderII
03-10-2008, 6:36 PM
#5
do I place anything instead of the zeroes in the script?...  [Read More]
Posted in: move to waypoint script
 HdVaderII
03-10-2008, 5:04 PM
#3
and what if I want to make him dissapear after walking to the waypoint?...  [Read More]
Posted in: move to waypoint script
 HdVaderII
03-10-2008, 4:46 PM
#1
I've been trying to find a way to make an npc move to a waypoint, but I haven't really figured out how. Would anybody feel like showing me a script on how to do that?...  [Read More]
Posted in: journal entry help
 HdVaderII
03-08-2008, 5:54 PM
#3
Where would I find the language ID on kgff?...  [Read More]
Posted in: journal entry help
 HdVaderII
03-08-2008, 2:48 PM
#1
I'm having trouble making journal entries in TSL. I'm following the tutorial exactly, but when in game, the journal has no info or title. I have set the String ref for the text and name to -1, and added the needed strings. Anything else I should be d...  [Read More]
Posted in: a question.
 HdVaderII
03-02-2008, 5:35 PM
#1
does anybody else ever get these weird errors in Kotor Tool, things like "object reference not set to an instance of an object?" Just wondering if anybody else shares my problem....  [Read More]
Posted in: could not read beyond the stream...
 HdVaderII
03-02-2008, 3:28 PM
#1
sometimes I get a problem in the Kotor tool when I save in the module editor, that says "ERROR: Could not read beyond the stream." After that I am unable to open my module project. This has happened multiple times, please help me out....  [Read More]
Posted in: 3 questions
 HdVaderII
03-03-2008, 6:18 PM
#9
it works! thanks a lot for the help. My mod can start moving forward again!...  [Read More]
Posted in: 3 questions
 HdVaderII
03-02-2008, 8:06 AM
#4
I checked the boxes for locked, and the key, but the door is still giving me the option for use lightsaber. Is there anything else I'm forgetting, or haven't done?...  [Read More]
Posted in: 3 questions
 HdVaderII
03-01-2008, 6:39 PM
#1
Okay...I'm having trouble on making a k2 telos new area mod, and i need 3 things 1. Using the Kotor Tool module editor, how do I get my custom items on a person, so when the person dies, you can get the custom items from their remains? 2. How do I ma...  [Read More]
Posted in: [W.I.P] K1 USM
 HdVaderII
03-10-2008, 8:41 PM
#148
DDD, the sabers look really awesome, can't wait until it's finished!...  [Read More]
Posted in: [TSL] dialog conditionals
 HdVaderII
02-26-2008, 8:06 PM
#6
Thanks alot!...  [Read More]
Posted in: [TSL] dialog conditionals
 HdVaderII
02-25-2008, 3:47 PM
#3
Is there one that can check if you are at a certain level?...  [Read More]
Posted in: [TSL] dialog conditionals
 HdVaderII
02-25-2008, 10:26 AM
#1
Hi. I 'm a beginner modder, and need 2 things. 1. A conditional that checks if an item is in your inventory, and it allows you to see a certain dialog node if you have it, and if you don't have it the node isn't shown. 2. Conditionals that check...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 HdVaderII
03-16-2008, 2:25 PM
#37
Just looked on the site, hilts look very nice, but the ones with the green and red bands on them could use a little more hilt detail....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 HdVaderII
03-13-2008, 10:05 PM
#29
What would I like to see...Hmmm...well....Revan most of all, and maybe party member apperances: Carth, Basty, Atton, and Mandalore. I see you have the best (hk-47) there already....  [Read More]
Posted in: puppet won't show up
 HdVaderII
01-22-2008, 3:19 PM
#3
im using the right models and items, and it still won't show. Also, the health bar and name only show up periodically in game....  [Read More]
Posted in: puppet won't show up
 HdVaderII
01-21-2008, 7:43 PM
#1
I used the tutorial for making a puppet in the general tutorials section, but my puppet won't show in game. The weird thing is, sometimes i can see the name and the health bar of the puppet in the game, but i cant select it or see the puppet. Can any...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 HdVaderII
03-10-2008, 8:24 PM
#324
I was wondering, is there any way that this could be played with the mac version of KOTOR? Macs can't use .exe files. Could I just dump the TSLpatchdata into the override?...  [Read More]
Originally Posted by Shem So what I did is download this mod. http://ds1.pcgamemods.com/core/15179/maul22.zip Svosh modified the Bao-Dur head model to fit the robes for this mod. Does anybody have the the mod referenced in this quote, if you do, can...  [Read More]
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