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[W.I.P] K1 USM

Page: 3 of 5
 HK-52
03-09-2008, 12:32 PM
#101
I mean now, plaese
 Marius Fett
03-09-2008, 1:00 PM
#102
No can do sorry... :xp:

All hilts are staying put until the first beta release.

This will stop any "leaks" and confusion.

Sorry. :)
 Alexander the Great
03-09-2008, 1:07 PM
#103
Doesn't matter to much to me. You're free to do with it as you please, just no sick stuff... :xp:

*hides playdough*

Rosey and the other hilt are in the game now !

http://i116.photobucket.com/albums/o34/slazzir/ScreenROs.jpg)

http://i116.photobucket.com/albums/o34/slazzir/ScreenTorm.jpg)

Dang, that Kath Hound is amazing...

Oh, and the saber hilts are alright, too.

No, I'm just... kidding... DingDong... *Drools over Kath Hound*

What module is that, by the way? Is it some trippy mod I've never heard of?
 Marius Fett
03-09-2008, 1:12 PM
#104
That would be the Yavin 4 mod unless i'm very much mistaken!

I mean, it's not like there are other Dantooine skins like that around!

Right Q? :xp:

*Ahem* New renders, of Bastilas saber this time:

http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILLAUNTEXTURED.jpg)
http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILLAUNTEXTURED2.jpg)

Opinions?

-DDD
 Alexander the Great
03-09-2008, 1:15 PM
#105
It needs more curvy, twisty things. Why don't you add a switch or handgrip?
 Darth Payne
03-09-2008, 1:28 PM
#106
Is that the saber Bastila lost on the Revenge?

(I think thats the name of Revans flagship.)

She does use a single saber in a couple of the movies.
 Marius Fett
03-09-2008, 1:38 PM
#107
@Modest Mouse

Bastila never struck me as someone who would have a complicated/fussy saber.

There are loads of complicated ones to come! :D

@Danyael

Nope, it's replacing her double-saber. She doesn't look right with it to me.

There will be doublesabers in the mod though. :)
 Alexander the Great
03-09-2008, 1:40 PM
#108
@Modest Mouse

Bastila never struck me as someone who would have a complicated/fussy saber.

Did you play the game? :P
 Darth Payne
03-09-2008, 1:43 PM
#109
Ooh, nice.

Hey, is Jolees saber going to be like Kreias saber from the TSL USM?
 Marius Fett
03-09-2008, 2:01 PM
#110
Did you play the game? :P

:lol:

Now that it's skinned I think it kinda suits her. Screens up in a few minutes.

@Danyael

Hmm... I never thought of that. Possibly. :)
 Inyri
03-09-2008, 2:03 PM
#111
That would be the Yavin 4 mod unless i'm very much mistaken!

I mean, it's not like there are other Dantooine skins like that around!

Right Q? :xp:

*Ahem* New renders, of Bastilas saber this time:

http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILLAUNTEXTURED.jpg)
http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILLAUNTEXTURED2.jpg)

Opinions?

-DDDGood god, how many sides does that cylinder have?? You really don't need more than 8-10! You're just stressing weaker computers for 'detail' that won't be seen. Let the automatic smoothing do the work for you.
 Marius Fett
03-09-2008, 2:10 PM
#112
It's umm... Not a cylinder. :xp: Tis an NGon with chamfers.

Anyway, weren't you the one saying to use more detail earlier in the thread? :p

Btw, here are some textured renders of that Bastila hilt:

http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILATEXTURED1.jpg)
http://i223.photobucket.com/albums/dd201/ryand-2007/K1%20USM/BASTILATEXTURED2.jpg)

I've tried to put more detail into the texture, hopefully I succeeded.
 Quanon
03-09-2008, 2:15 PM
#113
It's umm... Not a cylinder. :xp: Tis an NGon with chamfers.

Anyway, weren't you the one saying to use more detail earlier in the thread? :p



Euhm, DDD, she's talking about Smoothing groups.

Its kind of an effect that "fakes" many sides on cylinder, to but it blunt, you could make a Cube look like a Ball/Sphere with those.

Just look down at the bottom of the Editable Poly/mesh modifier.
You'll see a part with lots of number buttons.
 Lordjedi
03-09-2008, 2:24 PM
#114
Awesome Job on those Hilts Quanon!
 Marius Fett
03-09-2008, 3:49 PM
#115
 HK-52
03-09-2008, 4:53 PM
#116
you can do a doublesaber for jolee
 Marius Fett
03-09-2008, 4:56 PM
#117
I'm doing double-sabers for Exar Kun and Darth Bandon.

Jolee gets a single bladed one.
 Sithspecter
03-09-2008, 4:57 PM
#118
Hey, DDD! I got your tutorial, so you will be seeing my sabers pretty soon.
 Marius Fett
03-09-2008, 5:00 PM
#119
I look forward to it SS! :D
 Sithspecter
03-09-2008, 5:04 PM
#120
I'll post a pic of whatever I have so far tomorrow.
 Marius Fett
03-09-2008, 5:09 PM
#121
That'd be great SS. :D
 Sithspecter
03-09-2008, 5:12 PM
#122
Hey, have you worked on the Skull saber any? I might try it after the double one, but I tried to model a skull a while back and sadly failed.
 Ferc Kast
03-09-2008, 5:13 PM
#123
Good job on the hilts, DDD; Especially the Cobalt.
 Marius Fett
03-09-2008, 5:13 PM
#124
I can't model skulls either unfortunately...

Autodesk should replace the Teapot primitive with a Skull... :xp:
 Inyri
03-09-2008, 5:24 PM
#125
With a game like KotOR you wouldn't need to model the skull. Texturing it onto a sphere would be sufficient since you would never see it closely enough to notice it wasn't 'properly' modeled.
 Marius Fett
03-09-2008, 5:29 PM
#126
That's true....

I'll see if I can find a skull texture through Google or something.

Thanks Inyri. :)
 Inyri
03-09-2008, 5:32 PM
#127
Why don't you make your own?
 Marius Fett
03-09-2008, 5:34 PM
#128
I'm not that good in PhotoShop yet...

Plus the ones online are pretty good.
 Inyri
03-09-2008, 5:34 PM
#129
And you never will be if you never use it. You need to start producing your own work if you want to improve.
 Taak Farst
03-09-2008, 5:36 PM
#130
I totally agree with inyri.
Niiiiiiice hilt!
 Marius Fett
03-09-2008, 5:49 PM
#131
And you never will be if you never use it. You need to start producing your own work if you want to improve.

I'll give it a go then.
 murdrax
03-09-2008, 7:21 PM
#132
whatever you do ddd im sure will be great gooddluck!!
 Alexander the Great
03-09-2008, 7:44 PM
#133
I could texture something. I'm decent with t3h shop. You and me both, we could be skinning buddies, for lack of a more dignified term!
 Marius Fett
03-09-2008, 8:16 PM
#134
That'd be great!

Would it be ok if I sent you a hilt or two to skin?
 Alexander the Great
03-09-2008, 8:26 PM
#135
Sure. I have no hilt-making experience for KotOR, but I do for Jedi Knight. I just skin the UV maps, right?
 murdrax
03-09-2008, 8:33 PM
#136
hmm i just thought of a design im not a moddoller so cant make it myself but heres idea.

make a one the basically has scales and a snake head with fangs sticking out for eyes evil looking blood red or sith eyes and it could be a sith lord saber double ended!!
 Marius Fett
03-09-2008, 8:39 PM
#137
Sure. I have no hilt-making experience for KotOR, but I do for Jedi Knight. I just skin the UV maps, right?

Yep! You have Max/GMax?

If you do, i'll send you the models too so you can put em in your 3D program and see the skin change real-time.
 Lordjedi
03-09-2008, 8:40 PM
#138
Hmm. I have to get into modelling :xp: Nice Sabers DDD.
 Marius Fett
03-09-2008, 8:50 PM
#139
@Lordjedi

You should seriously consider it. It's a lot of fun. :rolleyes:
 Alexander the Great
03-09-2008, 9:40 PM
#140
Yep! You have Max/GMax?

If you do, i'll send you the models too so you can put em in your 3D program and see the skin change real-time.

Gmax... Take over my computer... Y2K... Is any of this getting to you?

In any matter, I'll download it again.
 Marius Fett
03-10-2008, 1:36 PM
#141
Cheers...

I'll start modelling the next saber soon. :)
 Sithspecter
03-10-2008, 5:02 PM
#142
Here's part of mine. I'm extremely busy, so it's not done yet. Sorry for the incompleteness, I'll work on it more this week. Disregard the crappy texture. I suck at making textures, plus I haven't UV mapped the whole thing yet.

http://i269.photobucket.com/albums/jj73/Sithspecter/lightsaber01.jpg)
 Darth Payne
03-10-2008, 5:05 PM
#143
Whoa.

Now that looks promising.

Very Nice, indeed.
 Sithspecter
03-10-2008, 5:07 PM
#144
Thanks, but like I said, it's not done yet. Expect it at the end of the week. Hey Modest Mouse, will you make a texture for my saber also? I can send you a .3ds file, if you have Max 2008.
 Marius Fett
03-10-2008, 5:15 PM
#145
Awsome saber SS!

Btw, GMax can open .3ds files. You just have to go to File>Import instead of File>Open.

It's just .max files it can't work with. ;)
 Marius Fett
03-10-2008, 8:05 PM
#146
The first post of the thread is about to be updated with a new list of W.I.P hilts, finished hilts and hilts yet to be started.

It will also contain a list of who is currently helping out, as well as those who have helped before. :)
 Rogue Nine
03-10-2008, 8:40 PM
#147
Mod note: A fair amount of spam posts have been removed from this thread. Please stay on topic, this is a modding forum, not a general chatter forum (http://www.lucasforums.com/forumdisplay.php?f=325).
Guys, please listen to stoffe. She asked you nicely the first time, and I am asking you nicely now. The third time, I can assure you, will not be so nice.
 HdVaderII
03-10-2008, 8:41 PM
#148
DDD, the sabers look really awesome, can't wait until it's finished!
 Marius Fett
03-11-2008, 4:07 PM
#149
@Niner,

Sorry, we'll keep it on on-topic from now on. :)

@HdVaderII

Thanks.

@Everyone

I think I may have an estimated release date:

If we keep working at our current speed, the USM should be finished in two to three months.

This is only an estimate however as there are still a lot of models left to make as well as all the scripts, 2da edits and dialogs etc.
 Alexander the Great
03-11-2008, 5:10 PM
#150
Thanks, but like I said, it's not done yet. Expect it at the end of the week. Hey Modest Mouse, will you make a texture for my saber also? I can send you a .3ds file, if you have Max 2008.


I can't get Max since I'm a cheapo, so I can only work with Gmax files. I'll send you both my e-mail address.
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