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glovemaster

Latest Posts

Page: 13 of 13
okay ill send them now...  [Read More]
i cant upload my files, my firewall is blocking most of the features of this site. i can post the 2da file rows: 132 FORCE_POWER_FORCE_QUAKE 49142 49153 100 - 1 **** **** 30 18 30 30 9 0x1501 L i_forcequake ilst_forcequake 170 hand **** **** **** *...  [Read More]
I've checked the version and it is v1.0 so the script should work, and so it must be down to the 2da part. I've checked that through aswell and made sure i havent mixed up anything such as the "iconresref" and the "impactscript" a...  [Read More]
I have compiled them, i used the hazard x kotor script compiler. I've checked them over and they are ncs files. I would decompile them to check if they are correct, but i dont have a script decompiler that works and the script syntax should have told...  [Read More]
Im still having problems, I've fixed my problem with the sequence and for some reason when i use the powers, nothing happens! I've checked that the impact scripts are correct and i have no idea what is wrong. Please Help! Thanks, glovemaster...  [Read More]
thnx very much, oh and thanks about email note...  [Read More]
Hi, Im have been making force power mods for kotor and need help. I originally made Force Quake, download here (http://knightsoftheoldrepublic.filefront.com/file/gofetch/ZmlsZWZyb250fHx8NzQzODR8fHxSbTl5WTJVZ1VYVmhhMlU9fH x8fHx8MzM1fHx8L01vZHMvRm9yY2V...  [Read More]
Page: 13 of 13