Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Relenzo2

Latest Posts

Page: 14 of 16
Posted in: A very simple question about PS2
 Relenzo2
11-21-2006, 5:32 PM
#3
Machine Cult your feeling grumpy lately arent you? Ive noticed. Hmmm, mabye its that YOU are becoming smarter. And I dont think ill EVER convinve him to get the PC version... hehe.....  [Read More]
Posted in: A very simple question about PS2
 Relenzo2
11-20-2006, 9:36 PM
#1
I have a freind who has the PS2 Battlefront II, and I want him to get mod maps for it. Unfortunately, I really don't know the first thing about the PS2, so could someone divnely (or normally, it doesn't really have to be divine i guess) enlighten me...  [Read More]
Posted in: (BF2)Hunt Mode:Hunters Become Hunted
 Relenzo2
11-14-2006, 3:31 PM
#4
I just played them. Ewoks wasn't that hard at all, just place your auto turrets adn snipe every one you see. It's harder when you attempt close range combat. Same with Jawas. Those Arc casters hurt, so stay far away from your targets. Preferably clim...  [Read More]
Posted in: (BF2)Hunt Mode:Hunters Become Hunted
 Relenzo2
11-14-2006, 12:17 PM
#2
Hmm. Interesting, it was much worse for me on Geinosis hunt mode (hunting geinosian bugs) Mabye you should stay farther away from the battle and shoot from there. I'll play the hunt modes a few times and see what I come up with....  [Read More]
Posted in: A whole new game(BFIII)
 Relenzo2
11-13-2006, 6:41 PM
#4
Whereas Masterchief is correct, what he didnt realise is that this thread isnt about BF3 being released. it was also an incredibly hypocritical statement, as he had made a "BF3?" prior to this. Your idea is good TKT, but i'm afraid no one o...  [Read More]
Posted in: Xbox editing tools? help!
 Relenzo2
11-20-2006, 9:39 PM
#2
Wow, didnt' know Revan had that much fans......  [Read More]
Posted in: star wars battlefront 3
 Relenzo2
11-14-2006, 12:13 PM
#10
Just go to the Star Wars Battlefront 3-Supah Thread at http://www.lucasforums.com/showthread.php?t=167577 This is ALL being covered (three times) And yes there will be a three geese there was another 3 thread just YESTERDAY...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
12-02-2006, 9:02 AM
#24
Yavin: Arroyo Pass http://starwarsbattlefront.filefront.com/file/Yavin_Arroyo_Pass;72406 Really long and detailed review: Man, when I got this I had no idea what I was in for. If I had the time and technical transendance to mod, THIS is the kind of...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
12-01-2006, 12:43 PM
#23
Did you notice the post in bold telling you not to post on this thread.. but then I have to let you by this time, since its a compliment to my song : ). I think I will put off my review until Saturday, to play this mod more, and make some decisions...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
11-29-2006, 3:48 PM
#21
A little ditty I composed in honor of Christmas The twelve things of Christmas, are on my mind you see, twelve space frigates, eleven droidakas, ten snipe awards, nine chaingun rounds, eight bacta packs, seven clone leigons, six imperial battalions...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
11-21-2006, 5:42 PM
#20
The Realm of Chaos http://starwarsbattlefront.filefront.com/file/The_Realm_of_Chaos;72405 Really long and detailed review: I decided to give you this early 'cause I'm leaving early to a faraway state because of Thanksgiving. The Realm of Chaos is a...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
11-17-2006, 7:53 PM
#19
Ancient Research facility http://starwarsbattlefront.filefront.com/file/Ancient_Research_Facility;64356 Really long and detailed review: Very "finished" map, particularly in comparison to that last map. Conquest, CTF-1 and CTF-2 for both...  [Read More]
Posted in: Relenzo2's mod review
 Relenzo2
11-10-2006, 7:53 AM
#18
Acid World of Vjun http://starwarsbattlefront.filefront.com/file/Acid_World_of_Vjun;59072 Really long and detailed review: Overall original map. I would like it if it weren't so... I don't know, sloppy, no offense to the guy who made this thing. Th...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
12-04-2006, 3:35 PM
#490
Just what I mean redTech, it doesnt shoot at you always like it should, and then not always straight. That previous list, most thing in it have been discussed twice already, but most dont read the last 5 pages anyway. They are all in mods, but it wou...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
12-02-2006, 7:35 AM
#482
The AT-RT is only able to stand up to a tank mainly because the AI is too stupid to figure out that you are a threat right away. But I do think that its mortar launcher should be SMALLER. It is a one-man light patrolling vehicle for crying out loud....  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-14-2006, 5:49 PM
#460
Hmm, March next year. I don't know this sort of thing (not a video game freak) so is that a fair amount of time to spend on a video game?? oh and lots of people see this so go visit my mod rating thread updated every friday so it has more hits sorry...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-13-2006, 5:39 PM
#458
Just something I was thinking about while playing this evening, critical systems should be harder to destroy/disable, by either being more complicated or having more health, OR they should be less points for destroying them. So that dogfighting is mo...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-12-2006, 6:21 PM
#453
the looting concept has already been discussed. It was decided that it would lead to Tking, less importance on classes, and overpowering. Some of the crazy guys didn't seem to think that even mattered, though. Not most. Also I'm not sure that cape or...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-10-2006, 11:04 AM
#440
Yep, all great ideas, a bit like (but not much) like the ones I came up with back in the day (page 3). Only problem is we have to make sure that this isn't a whole different game were dreaming of (se page 4. pretty sure its not three.)...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
12-02-2006, 8:35 AM
#232
The AT-RT is only able to stand up to a tank mainly because the AI is too stupid to figure out that you are a threat right away. But I do think that its mortar launcher should be SMALLER. It is a one-man light patrolling vehicle for crying out loud....  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-14-2006, 6:49 PM
#210
Hmm, March next year. I don't know this sort of thing (not a video game freak) so is that a fair amount of time to spend on a video game?? oh and lots of people see this so go visit my mod rating thread updated every friday so it has more hits sorry...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-13-2006, 6:39 PM
#208
Just something I was thinking about while playing this evening, critical systems should be harder to destroy/disable, by either being more complicated or having more health, OR they should be less points for destroying them. So that dogfighting is mo...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-12-2006, 7:21 PM
#203
the looting concept has already been discussed. It was decided that it would lead to Tking, less importance on classes, and overpowering. Some of the crazy guys didn't seem to think that even mattered, though. Not most. Also I'm not sure that cape or...  [Read More]
Posted in: Star Wars Battlefront III - Supah Thread! [Retired]
 Relenzo2
11-10-2006, 12:04 PM
#190
Yep, all great ideas, a bit like (but not much) like the ones I came up with back in the day (page 3). Only problem is we have to make sure that this isn't a whole different game were dreaming of (se page 4. pretty sure its not three.)...  [Read More]
Posted in: Space Glitch
 Relenzo2
11-19-2006, 9:08 PM
#40
Pfft you can walk around on a frigate in capitol down all you like. plus some other maps I think....  [Read More]
Page: 14 of 16