Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Star Wars Battlefront III - Supah Thread! [Retired]

Page: 4 of 23
 generalvaklu321
08-26-2006, 2:06 PM
#151
But the problem with that is it would ruin the class system, and Tking would run rampant.

ugh, good point. But still, you'd still have the bonus' for people like Officers and there rally powers, or for a Pilot in space, you'd still have the unique ability to repair ships while flying, etc.
 Darth Andrew
08-27-2006, 12:24 AM
#152
But what about TKing? Heck, I would do it if I could be a sniper rifle and rocket launcher-wielding jet trooper.
 Pho3nix
08-27-2006, 9:56 AM
#153
But what about TKing? Heck, I would do it if I could be a sniper rifle and rocket launcher-wielding jet trooper.

Yeah well, you could always hope that more servers have friendlyfire turned off.

btw. nice avvy Darth Andrew, C&C rocks.
 Darth Andrew
08-27-2006, 2:36 PM
#154
True, but there are those (like me) that prefer friendly fire on for a more realistic experience.

BTW, thanks. :D I was too young to get into the orignal C&C, but I eagerly await for Tiberium Wars.
 jawathehutt
08-27-2006, 5:11 PM
#155
ya the TW looks cool but nothing can beat Red alert 1 and C&C 1, those were the coolest graphics ever

I think if they do a take weapons off dead people, they should do it like BF1942 where you lose your current guns and powers and gain theyres
 MachineCult
08-27-2006, 5:42 PM
#156
I think if they do a take weapons off dead people, they should do it like BF1942 where you lose your current guns and powers and gain theyres
Nah that way was stupid, you get all their guns, all their gear and all their f**king clothes. You shouldn't be able to pick up weapons at all, you'd get Jet Snipers flying around everywhere.
 generalvaklu321
08-27-2006, 8:49 PM
#157
Nah that way was stupid, you get all their guns, all their gear and all their f**king clothes. You shouldn't be able to pick up weapons at all, you'd get Jet Snipers flying around everywhere.

Just the weapons should be okay. Yeah there'd be Jet Snipers, but people would see the douchebag flying around, thus exposing him to fire. At least the snipers aren't as immaculate as they are in Halo.
 Darth Andrew
08-27-2006, 9:39 PM
#158
How would you know how to use an enemy's rocket launcher (thinking realisticly)? ;) I'd say that you could only pick up the weapon of an ally that is of your class.
 MachineCult
08-28-2006, 6:24 AM
#159
Just the weapons should be okay. Yeah there'd be Jet Snipers, but people would see the douchebag flying around, thus exposing him to fire. At least the snipers aren't as immaculate as they are in Halo.
They would fly up to a really high place and snipe everyone from where no-one could get them, they wouldn't just be flying around.
 jawathehutt
08-28-2006, 12:42 PM
#160
I like the idea of only taking from your allies but make it so that TKs dont drop packs so theres no reward for TKing
 TSR
08-28-2006, 1:21 PM
#161
I think that transports should carry at least like 4 passengers and you should be able to open up the door and jump out anywhere.

i find it amazingly ironic how the ATAT could only carry one person...
 Davinq
08-28-2006, 2:40 PM
#162
^^^
Lol me too. It's a very unrealistic touch IMO that should be modded for this version of the game at the very least.
 jawathehutt
08-28-2006, 11:14 PM
#163
I would like to see the ATAT and ATTE more like a combo of what they are and an actual troop transport kind of like the APC thing in BF1942 which heals and restocks the passengers. I would also like to see on some vehicles a passenger spot if it made sense
An example would be a speeder bike, you could have one person hanging on in back but not be able to fire.
 lordzack
08-29-2006, 3:25 PM
#164
They need more A.I. units. The way they have it now you could fit all you're units into one AT-AT.
 jawathehutt
08-29-2006, 8:01 PM
#165
I agree with that except make it an option because one of the computers I play BF2 on can barely play with 5 AI before it lags up
 lordzack
08-30-2006, 9:56 AM
#166
Yes, it should be an option, like it is now.
 botelho
09-13-2006, 8:59 PM
#167
i hope they make battlefront 3 and improve on the whole aspect on the game...when i played battlefront 2 it was really fun but when i look at the star wars movies i realize that the game isnt really war at all...its just a bunch of idiots running in different directions.

what i think they should improve.

1. different movments for each characer
2. organized warfare ( 50 troops lined up in rows like the in the movies instead of spread out like morons )
3. more troops ( at least 1000 or 500 troops in the game at once )
4.make it so that every second something is exploding and somehting exciting is going on )
5.when troops die there bodies should stay in that one spot instead of dissapearing ( this would add to the enviorment )
6.better lighting and better graphics.
7.sounds of explosions and yelling and deing troops in the backround


this is how i would like the troops to be lined up in the game ( one dot stands for one troop )

....... ....... ....... .......... ........
....... ....... ....... .......... ........
....... ....... ....... .......... ........
....... ....... ....... .......... ........
....... ....... .......... tell me what you think
 TSR
09-14-2006, 6:35 AM
#168
yeah, but LA cant be arsed with this. it would take up too much of their precious $10 and 20 mins development time...
 sith1001
09-14-2006, 8:13 PM
#169
I'd love it if you were able to have battles on land and in the air/space above the planet at the same time, and could travel between the two. Probably way too large to be able to pull off for multiplayer though.
 jawathehutt
09-14-2006, 9:15 PM
#170
well we can take space/land battles, a modder has figured out how and even though the map is pretty basic, its a a turning point and the maps can only get better
 TSR
09-15-2006, 3:59 AM
#171
woah, any links to this mod? i want!
 jawathehutt
09-15-2006, 11:22 PM
#172
 MachineCult
09-16-2006, 4:01 AM
#173
^^^ That looks pretty awesome.
 squall900200
09-17-2006, 8:27 PM
#174
I got a few wishes, dunno how good they sound, but oh well-

1. More troops on a battlefield- atleast 100 ai units on one team. ATLEAST. I would want more like 1-2k troops at once though.

2. If you are in a galactic conquest, and fighting a space battle over a planet that is not yours, then after defeating the enemy space fleet, You can get in a troop transport and fly into the planet to invade it.

3. Either integrated planet and space battles or ships on a planet (kinda like in Hoth or Geonosis)

4.If you have the rank of general you should be able to control the whole army.

5.Qui-Gon available as a hero on mos-eisly and Naboo.

6. More than one hero available in a battle and the AI should be able to play as a hero if you choose not to.

7. 50 tanks or more in a battle, 70-80 Bikes, like 10 At-Te's and AT-AT's

8. Also in space there should be more than one Large Ship, there should be like 6 or 7 on both teams, all of which are acessible to fly into and spawn into.

9. More Custom things available-

Custom hero- create your own custom hero, choose the looks, the name, weapons, clothing, acessories, ect.

Custom fighter- Create a custom fighter. Choose looks, weapons, size, ect.

Custom Soldier- Pretty much same as a custom hero.

Custom Faction- I know it sounds kinda stupid and would take a long time, but maybe you could even create your own soldier, create the basic six classes, all custom created, and a special class that is unique from the other factions, and create your own custom space fleet. I know it may sound stupid but im just trying to come up with some ideas.

10. Anakin should be available for the republic on certain levels, and for the empire/CIS on others (example- during the battle with geonosis anakin had not yet turned to the dark side, he had already turned to the dark side in coruscant and mustafar though.

11. Also, Smarter AI units, so for example, if an ai unit is piloting a troop transport, the transport will head a for a ship instead of fighting in space

12. A medical class for each faction. the medical class will either have no weapons and lots of health or a weapon with very little health and obviously will be able to heal soldiers. I know there are medical droids but these medic troops can actually run around healing people

13. Another idea i came up with after looking at other peoples posts, is a kotor faction for battlefront with the following heroes for the faction-

The exile(just like in kotor, you can customize looks and weapons on battlefront 3)

HK47

t3m4 has a scout seems he cant really do much else...well he can but it would be strange seein him fight lol

Bao-Dur

Atton

ect

Soldiers- Mandalorians, Republic soldiers and the allies of the exile.



Ill edit this post if i come up with any other ideas
 MITCHENATOR
09-23-2006, 11:11 PM
#175
i would have it like this:
with the clone diary thingy (you are one person) SO CUSTOMIZE YOUR ARMOR AND ALL THAT
CHOOSE SHIPS, AND AMOUNT OF SHIPS :vsd:
better weapons
more maps (expanded universe)
landed star destroyers on land maps (base)
ummm...sea battles (probably wont work)
SKY TROOPERS (they look like butterflies)
new faction (light side, dark side and shadey side, smugglers and all that)
better command options (like republic commando)
more heros
more ships
unit formations
more units
more AI
:blast5:
oppertunity objectives

and all that
 gamacrab
10-02-2006, 6:38 PM
#176
http://www.mygen.com.au/article.php?page_id=37413715110181074&se_id=29&format=2)
FOR ALL OF YOU PEOPLE I HAVE FOUND A SITE IN WITCH BF3 IS CONFERMED :vsd:
 Davinq
10-02-2006, 7:12 PM
#177
i would have it like this:
SKY TROOPERS (they look like butterflies)
I like that idea. An entire battle in the sky w/ jetpacks? Pretty sweet concept, and maybe a longer fuel lasting time, so longer flight?

@gamacrab: Dammit mate, beat me to it! :p
 jawathehutt
10-02-2006, 9:02 PM
#178
I think maybe along those lines, some like "space marine" sort of guy who could jump out of a ship above a cap ship and either repair or sabotage to get inside. He would have like a minutes worth of air before he had to get in either a room in the cap ship taht doesnt have a gaping hole in it or get in another ship. Then his air tank would refill like a jet troopers jet pack. As a customizable thing, the trooper could opt to take out grenades or something like that for 2 air tanks
 TSR
10-04-2006, 4:08 AM
#179
What would be cool is if you could customize the colours/appearence of your side. Not exactly going to conform with canon, but that would be a nice touch.
 Davinq
10-04-2006, 11:54 AM
#180
A lot of these ideas, such as this:
If you have the rank of general you should be able to control the whole army.
And this: What would be cool is if you could customize the colours/appearence of your side. would work better with an RTS game. We have EaW for that.
 TSR
10-04-2006, 2:35 PM
#181
Alright, calm down ;)
 MachineCult
10-04-2006, 6:55 PM
#182
What would be cool is if you could customize the colours/appearence of your side. Not exactly going to conform with canon, but that would be a nice touch.
That would be a really great touch, and we know they weren't bothered about canon when they made SWBF2.
 Davinq
10-04-2006, 6:57 PM
#183
Alright, calm down ;)
Never. ;)
 Relenzo2
10-05-2006, 5:08 PM
#184
I do agree to those earlier suggestions that it should be like WAR.... you know, with actual ARMY TACTICS... instead of each AI just running around on its own.
 TSR
10-05-2006, 6:16 PM
#185
I do agree to those earlier suggestions that it should be like WAR.... you know, with actual ARMY TACTICS... instead of each AI just running around on its own.

Screw that, i still go rambo style whenever i play AA or RS3 ;)
 Windu Chi
10-05-2006, 11:18 PM
#186
i would have it like this:
with the clone diary thingy (you are one person) SO CUSTOMIZE YOUR ARMOR AND ALL THAT
CHOOSE SHIPS, AND AMOUNT OF SHIPS :vsd:
better weapons
more maps (expanded universe)
landed star destroyers on land maps (base)
ummm...sea battles (probably wont work)
SKY TROOPERS (they look like butterflies)
new faction (light side, dark side and shadey side, smugglers and all that)
better command options (like republic commando)
more heros
more ships
unit formations
more units
more AI
:blast5:
oppertunity objectives

and all that
Very good ideas MITCHENATOR.

I would like to see bigger maps like the maps in Operation Flash Point, that game had huge maps that was 100km^2 scale maps.
The new sequel to that game will have 400km^2 scale maps or larger.

I would like to fly in huge space maps that have like 10 or 30 ships in battle a once.
I want to be able fly trough the atmosphere of planets to attack ground targets from space as a option.

That's it for now!

I will like the flying to be more like the Rogue Squadron series.
 TSR
10-06-2006, 4:14 AM
#187
I would like to see bigger maps like the maps in Operation Flash Point
thats such a great game, i play it all the time on x'live nowadays. i think it takes 40 minutes of continous running/hobbling from one end of one of the maps to the other.
 jawathehutt
10-06-2006, 10:53 PM
#188
I would like to see a "MMO" server taht rotates planets every week. The planets maps would be HUGE(ie, it would take a fighter 20 mins to get from 1 end to the other at full speed. The battle would last until one team won or the end of the week and then the map would be put at the end of the planet list. Some battles would be WW1 style trench warfare with groups charging out and slowly advanceing, others would have one side be a hit and run ambush sort of team and the other team would have to advance a huge convoy through a long and winding narrow forrest road. Another mode would be a siege where one team defends a huge fortress on land with maybe 1 frigate and a hanger on land while the other team starts with 6 cap ships, 2 normal frigates and 5 siege frigates that fire down. The last mode would have the sides fighting in space over an abbandoned space station, first a hole would have to be cut into a room with airlockable doors, then the rooms would be taken one by one, some missing gravity until you reach the control center. Stray missles and lasters could blast holes in the space station and the room(s) hit would loose oxygen(but droids would still die to make it fair) The fight would end once the space station was totaly taken and its main gun had loaded up for say 5 minutes(if and CP lost in station, the timer would restart), the gun would blow up the enemy cap ship
 slornie
11-10-2006, 6:50 AM
#189
i would like to see more units, space, land and hero...
Space: More capital ships, frigates/corvettes, fighters
Land: More iinfantry units, more vehicles (like the Juggernaut)
Hero: Qui-Gon, Lando, Mara Jade, Baron Fel, hero ships (space obviously)
Larger battles, size, number of units, freedom, etc
More planets(it is a big galaxy), campaign (for each faction), galactic conquest (pick planets, more customisation, etc)
 Relenzo2
11-10-2006, 12:04 PM
#190
Yep, all great ideas, a bit like (but not much) like the ones I came up with back in the day (page 3). Only problem is we have to make sure that this isn't a whole different game were dreaming of (se page 4. pretty sure its not three.)
 spector2
11-10-2006, 2:18 PM
#191
i think the controlls in SWBFII were too lose (hard to manuver). i also think they could improve on hoth and endor (especially). i feel like on hoth you have to travel aroundto much to get the action and i just dont care much for endor. its too much like hoth (lots of space/not alot of action) and ive always had a hard time actually seeing the enemy untill theyre on top me in while playing on endor.
i belive there would alos be soome lightsaber battles in 3.
 TSR
11-10-2006, 2:22 PM
#192
Thats just how the maps were designed. I'd rather they just made the active AI XL on them rather than desize the map.
 jawathehutt
11-10-2006, 9:43 PM
#193
I know I can manually change this but it would be nice if you could set different control schemes for different maps because its really annoying to switch back to the old school BF1 flying for snowspeeeders and the back to the other way for space.
 Halberd101
11-11-2006, 4:34 PM
#194
Here is what I think that should be added in SWB3 1). More AI units on the field at once
2). More ground vehicles like the Clone Turbo Tank,the IFT-T,the AT-AP,ect.
3). More starfighters and capital ships out at once
4). Larger interior in capital ships
5). Actually be able to destroy capital ships.
6). More ground and space maps
7). Smarter AI units(military-like trained)
8). Better lightsaber combat
9). One thing I found disturbing in SWB2 is that the Clone Commanders carried bullet guns,and certain vehicles and turrents shot out bullets. I thought that ruined part of the Star Wars feeling. I think that all infantry,vehicles and turrents should have laser weapons in SWB3.
10). More command options for commanding troops
11). Fully destructable 3-D enviornments
12). Available space vehicles in ground maps
13). One more thing I think should be included in the game is that actually being able to attack the Death Star I and II.
14). More new starfighters like the B-Wing,the Naboo Starfighter,and the heroes vehicles like Darth Maul's Sith Infiltrator,Han Solo's Millenium Falcon,
Darth Vader's Tie Advanced,Jango Fett's Slave 1,and Anakin's and Obi-Wan's Jedi Starfighter
15). More heroes like Plo-Koon,Adi Galia,Qui-Gon Jinn,ect.
16). All the maps that were in SWB1,that was not included in SWB2 should be included in SWB3.
17). And finally for a bonus there should be maps,infantry,vehicles,and heroes from the K.O.T.O.R. series.
 TSR
11-11-2006, 4:50 PM
#195
Oh christ dude, do newbies ever look before posting? You might want to put this in the already made SWBF3 SUPAH THREAD (http://www.lucasforums.com/showthread.php?t=167577&page=5) moyt. And look beofree making a new thread next time ;)
 Alegis
11-11-2006, 4:55 PM
#196
Cool I didn't screw up while merging! Yay to me!

What is this place?
 TSR
11-11-2006, 5:08 PM
#197
Huh? You mean what the forum you moderate on is about? You never cease to amaze me...
*steals moderator powers*
haha!

you didn't actually mean that question, did you?
 Alegis
11-11-2006, 10:55 PM
#198
Who are you?
Who am I? It's all so confusing!
It has merely been a while

Well to remain on-topic, for Battlefront III I'd like err, Star Wars Cantina band faction!
 TSR
11-12-2006, 3:40 PM
#199
Above idea= AWESOME

not;)

More heroes are need IMO, and they don't have to be factioned. You could have IG-88 or Greedo for example (no mod neccessary, smartarses ;) )
 Guyz_1989
11-12-2006, 4:16 PM
#200
KK this is my second go at saying what i would like to see in the new game....

some sort of player advancment such as create a players and alter their attributes such as speed, accuraccy etc... which can all be improved as the player gains experince and gets higher ranks.

Also possibly picking up items of people you have killed like looting them..to find better gun add ons liek scopes or amoo canisters which hold more ammo. then you can carry these throughout the campaign.

last idea...when biggining gsme you start with basic weaponry and cloths but as you loot in the levels and increse your rank you can upgrade or find new clothing and weaponry such as caped, boots, hats etc..
Page: 4 of 23