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Yoda121

Latest Posts

Page: 1 of 2
Posted in: Transparent?
 Yoda121
08-30-2006, 9:48 AM
#7
I have got GIMP, but, I don't know if it is miliar with PhotoShop. Right click on your "tracing" (I don't know how do you tell, it is left of channels) Click on "Add an alpha Channel" Select part wich you want turn in transparenc...  [Read More]
Posted in: Module Editing
 Yoda121
08-17-2006, 7:03 AM
#3
I think which he put his .mod file into "Modules" folder. If not, he can't access into his Module. Did you convert your files in your Module before compress them in a File? Normally, he built his .mod file with an Module Editor (stoffe -mkb...  [Read More]
Posted in: a model extracting program besides kotor tool
 Yoda121
07-28-2006, 8:53 AM
#3
Maybe he has got a Mac OS X. You can download .NET Framework 2.0 here (http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5)...  [Read More]
Posted in: Turning party members into jedi?
 Yoda121
07-05-2006, 10:35 AM
#6
Ok, thank you. But, it is "Handling of the weapons: Lightsaber"?...  [Read More]
Posted in: Turning party members into jedi?
 Yoda121
07-05-2006, 10:21 AM
#4
With KSE, you can turn them into Jedi like this: Open KSE which can you find here (http://www.starwarsknights.com/click.php?id=1) Go to your party Savegame in "SAVEGAMES=>Knights Of The Old Republic=>*your party number*=>NPCs=>*your...  [Read More]
Posted in: Turning party members into jedi?
 Yoda121
07-05-2006, 9:54 AM
#2
You want to do it with an Editor or with the dialogs? You can't turn you NPCs into jedi with only the game and dialogs. You should use an Savegame Editor like KSE for only this Party with this Playable Character. For your ALL partys, you should use...  [Read More]
Posted in: Need Help With First Mod
 Yoda121
07-02-2006, 4:24 AM
#6
Your GO-TO NPCs, did you find here? KOTOR II BIFs Templates.bif Blueprint, Charachter? Or here when you Extract a Module? KOTOR II RIMs Modules KOTOR II ERFs Modules...  [Read More]
Posted in: New head problem
 Yoda121
06-30-2006, 12:24 PM
#4
Sorry, I don't know. I'm a newbie in modeling......  [Read More]
Posted in: New head problem
 Yoda121
06-30-2006, 11:20 AM
#2
You'll find all model files here (.mdl): KOTOR II BIFs model.bif Aurora Model You'll find model extensions here (.mdx): KOTOR II BIFs Models.bif Aurora Model Extension If you want to read them with Gmax or 3DStudio Max, you should have MDLops and C...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-05-2006, 4:33 PM
#32
At the beginning, I make de Radius to 2.0 and Height to 30.0 like your tuto. I select "Create" button. After, in the "Shapes" party, I select Ngon in top view and I make 8 sides and the Radius to 1.6 cm. I select "Create"...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-05-2006, 9:48 AM
#29
Sorry... I have a new problem: Now we have 2 sections that are pretty unimpressive so we'll give it a bit more detail to make it look more saber like. We'll start on the first section we made and select every other poly on the side of the hilt. when...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-04-2006, 1:53 PM
#28
Ok, but, the screen isn't same one... and I don't think it is normal......  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-04-2006, 8:57 AM
#26
Sorry, I've a new problem. When I select "Extrude" and I make Amount to 2.0, it is a very little cylinder than T7nowhere screen's. http://i70.photobucket.com/albums/i84/EnableConsole/nwmax.png http://i70.photobucket.com/albums/i84/EnableC...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-04-2006, 4:18 AM
#25
Yes, but I'm not finish this tutorial. I understood several things with you and I thank you... But, it is a big party which I have to do. I have to modeling the cylinder and complete model. If I need help, I ask you in this topic :) I succeed with...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-03-2006, 5:34 AM
#23
!!!!!!!!!!!! I didn't know we should to hit on create button in Keyboard Entry! But, we should to make the Radius to 1.6 in "Parameters" and Radius to 2 in "Keyboard Entry"? And we hit on create button... Thanks to Oldflash, svцs...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
07-02-2006, 4:17 AM
#21
With me, "Extrude" button is not in the modifier list. There is "Face Extrude" and no "Extrude". I actived Ngon with the button "Ngon". It isn't?...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-30-2006, 12:36 PM
#19
Yes, Ngon is actived......  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-30-2006, 12:08 PM
#17
Ok. Thank you svцsh. I will try which you tell me, and I will read your tutorial. I prefer finish one tutorial and begin another... It is ok for zoom. :) But... With the ngon selected click the modify tab and select Extrude from the Modifier List a...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 12:20 PM
#15
Ok, I prefer start a new model. I tried with a mod, I didn't succeed. I perfer read stage and stage of tutorial, It's better than modify a new model. But I have a question: How do we zoom on a model? Because mine... It is very little. :D...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 11:02 AM
#14
Ok, but, what model do I edit? I must extract a model with KOTOR Tool and convert him to ASCII with MDLops....  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 10:48 AM
#12
I wan't to see the model which we can modify. I can't, I don't know why......  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 9:47 AM
#10
I will all start again. The Command "Zoom Extents All" will not work. When I click on it, nothing changes. I did all instructions until With the ngon selected click the modify tab and select Extrude from the Modifier List and make the amoun...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 8:59 AM
#9
Ok, thank you. I will try....  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 7:54 AM
#7
Eeeeeeeeh! I didn't understand! But I've 2 questions: Why does the hilt model not appear in center of screen, like in tutorial? Where is the command Hit new?...  [Read More]
Posted in: Tutorial of T7nowhere on modeling : Question
 Yoda121
06-29-2006, 7:27 AM
#5
But, I won't read ALL tutorials. I cancel the window of material editor and I not clicked on "Apply" button because he doesn't want to work. I will continue the tutorial. I tell you if I have another problems. :)...  [Read More]
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