Yoda121
T7's tut is very precise you will find it hard to get anything better with pictures included for
modeling in kotor
To zoom in max or Gmax
The easy way click the view port label in the top left of any view you want,
front / right / left / perspective ect.. whatever view port you are working
in or want to work in, now you see it has a highlighted boarder meaning
it's now active. Next you simply roll the wheel on your mouse one way is in the other is out,
it makes it very easy.
Holding down the wheel button gives you the pan tool so if you zoomed too far in or out and your
mesh is off center you hold it down and move your mouse around.
Now click the cylinder guide mesh so it's active then you hit M on your keyboard
it's the materials shortcut then >>> change the opacity to 50
I would go down to 20 - 30 % here and hit apply and close the Material editor."
For another option this is the way I use the old hilt for scale.
I'm old skool and prefer to scale my new model to the approximate size of the default,
I also like to see all the mesh while building mine. So I begin by importing one of the
game models and since it's needed later on anyways why not start with it in there ;)
Before I even begin changing setting on the old model I right click the the view port label
in the top left of the perspective view port, then I left click Edged Faces now I can
see the wire frame over the smooth model.
Once it's in there I select the hilt and change the mesh colour to red as in “BAD”
On the right of my Command panel under Name and Color I click the object colour box
and choose the one I want ;) then rename it to old for my rigging process later,
I also unlink it at this point. Then by right clicking the selected model I choose
Properties.... on the left side under Display Properties there is an option for
See-Through and I check it on.
The short cut for See-Through is Alt + X and again to toggle it off,
but for this it's good to explore the softwear.
Now the model looks like glass and easy to work around , I can still use it for scale. But I can
still select it by accident making modeling my hilt a pain.
So to stop selecting it while modeling.
With the old hilt selected I Just right click the old mesh and I choose
Freeze Selection. The wire frame turns light grey and can't be selected until I turn off
freezing by selecting Unfreeze All, by again right clicking to bring up the Quad menu.
Then i have the default model set as a guide, and completely trouble free when building my own model
over it.
As both T7's tut, Oldflash, and one of my own found here
http://www.lucasforums.com/showthread.php?t=134510)
have suggested it is worth your while to do some beginner tuts in Gmax. The only way to make anything is
to learn the tools, with a few easy tuts you will have much more knowledge of the power of the tool
at your finger tips. I'm sure you will see that you can really have some fun in 3d when you are
more comfortable with it.
Good luck
svцsh