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bgbennyboy

Latest Posts

Page: 15 of 31
Posted in: For Those Who Played Mysteries Of The Sith
 bgbennyboy
06-15-2003, 7:21 PM
#8
This isnt the place for this discussion. Closing....  [Read More]
Posted in: revisited
 bgbennyboy
06-27-2003, 9:05 AM
#10
Yes, delphi source is available. When Mojo returns....  [Read More]
Posted in: revisited
 bgbennyboy
06-27-2003, 8:38 AM
#8
It comes from when Serge stopped developing....  [Read More]
Posted in: revisited
 bgbennyboy
06-27-2003, 8:21 AM
#6
There is no case of 'will', ScummRev stopped development a few years ago. Amiga TMFX mods arent supported, play them in deliplayer or winamp with the oldskool plugin. Amiga midi's are imuse too, if you want the midis save them to your hd and rearrang...  [Read More]
Posted in: Still havin probs
 bgbennyboy
06-25-2003, 12:59 PM
#2
Use ScummVM mode instead....  [Read More]
Post stuff here in the meantime then! People will be thinking that this is a poorly disguised attempt by me to get someone to document costumes......  [Read More]
Yeah, its still very incomplete though and abandoned if I remember rightly, I think its now part of the scummvm page....  [Read More]
This is outdated, I have a newer version of the specs than this, I havent finished it yet, if you need it just ask My documentation of Index Files, the lfl stuff may be wrong: IndexFiles ---------- 00.lfl/000.lfl Used in V3/4 .000 Used in V5/6 .LA...  [Read More]
I think it'd be nice to have more documentation for SCUMM (and indeed GRIME) especially at the moment while Lucashacks is down. The ScummVM Source is all well and good but not everyone can read C++ or understand it, plus its always nice to have thing...  [Read More]
Posted in: Thrik is a fraud
 bgbennyboy
07-02-2003, 2:31 PM
#14
Yet they are important enough to have in your sig, strange that....  [Read More]
Posted in: Thrik is a fraud
 bgbennyboy
06-19-2003, 12:08 PM
#6
I am shocked and disgusted. I vote we strip him of his point-master title....  [Read More]
Posted in: Scumm Index Files
 bgbennyboy
06-17-2003, 3:00 PM
#1
Just for the hell of it i've made an Index File Reader (http://quick.mixnmojo.com/files/IndexFileReader1.0.zip) based on Tomas' RNAM viewer, Khalek's index file specs, what I could comprehend at a glance from ScummVM and my own poking around. While...  [Read More]
Posted in: where i can dwnld scumm's editors?
 bgbennyboy
06-17-2003, 2:44 PM
#4
Until Lucashacks is back up, i'll temporarily mirror Scumm Revisited2 (http://quick.mixnmojo.com/files/ScummRev2.zip) AkosView (http://quick.mixnmojo.com/files/AkosView.zip) and Costume Ripper (http://quick.mixnmojo.com/files/costrip15.ZIP)...  [Read More]
Posted in: where i can dwnld scumm's editors?
 bgbennyboy
06-16-2003, 1:33 PM
#2
See the sticky (http://www.lucasforums.com/showthread.php?s=&threadid=95242). Use ScummRev2, erm when mojo and lucashacks is back, or get someone to send it you....  [Read More]
Posted in: Phatt island on-line Library
 bgbennyboy
06-16-2003, 11:25 AM
#4
I'm not Ron Gilbert you know OR HIS HE?...  [Read More]
Posted in: Help on scumm
 bgbennyboy
06-16-2003, 1:42 PM
#2
ScummVM - a new interpreter for the games, ie. it plays the games. ScummRev - view and extract data from the games, ie. view images, hear the sounds Neither can create a new game. SCRAMM is dead and I dont know about Glumol...  [Read More]
Posted in: Antialiasing in Grim Fandango?
 bgbennyboy
06-17-2003, 2:17 PM
#3
Dont BumpĀ¬ If people want to answer they will do so....  [Read More]
Posted in: Cuss us out and stuff here...
 bgbennyboy
06-22-2003, 7:36 PM
#142
Never mind Gabez and Tim its me youve gotta watch out for matey, I know where you go to college. When you're stood at the train station, looking across at that building that looks remarkably Grim Fandango-esq, tremble, for any random person that walk...  [Read More]
Posted in: Cuss us out and stuff here...
 bgbennyboy
06-19-2003, 5:42 PM
#121
Pah, I know better than to tell a scouser where I live. Newton-le-Willows? I hear its that place where all the Harry Potter books got nicked in that wagon, but me? I live in like Devon, yes oo-arr, I live in Devon loike....  [Read More]
Posted in: Cuss us out and stuff here...
 bgbennyboy
06-19-2003, 3:20 PM
#115
You bastard, you know damm well the answer will be 'oh God yes', this is an exercise in ego-boosting. Bring it back already!...  [Read More]
Posted in: Cuss us out and stuff here...
 bgbennyboy
06-16-2003, 8:10 AM
#86
No more pimping of your site, there is already a thread about it in Feedback Centre, use it, this thread isnt the place....  [Read More]
Posted in: Cuss us out and stuff here...
 bgbennyboy
06-12-2003, 7:05 PM
#4
I weep openly, and for real this time, not just to sound cool and fit in....  [Read More]
Posted in: ScummVM Debugger Help
 bgbennyboy
06-12-2003, 8:18 PM
#4
Post a thread in the ScummVM forums is your best bet then....  [Read More]
Posted in: ScummVM Debugger Help
 bgbennyboy
06-12-2003, 6:18 PM
#2
"Object 928 pickup" I think the object might need to be in the current room though, not sure....  [Read More]
Posted in: CMI Variable names
 bgbennyboy
06-14-2003, 8:59 PM
#8
I've just dug up a longer varnames.ini on my hd 1 = room_width? 2 = room_height? 3 = cursor_x? 4 = cursor_y? 5 = cursor_screen_x? 6 = cursor_screen_y? 7 = cursor_state? 8 = userface_state? 9 = camera_x 10 = camera_y 11 = camera_dest_x 12 = camera_de...  [Read More]
Page: 15 of 31