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bgbennyboy

Latest Posts

Page: 12 of 31
Thats quite enough of that, if theres any more personal bitching by anyone i'll delete the posts and lock the thread. By all means post again if you want to be constuctive, if not shut the hell up. No more whiney posts, no really....  [Read More]
I actually banned you for what you said to Bill Tiller. I'm banning you for ban-evasion now though. Its pathetic Raven, if you are going to flame, at least have the courage to do it under your own name....  [Read More]
People dont post on or visit these forums entirely because of the harbour. Its not a case of people leaving, its of people not joining. Milegend would have merged its forums with these were it not for the harbour. People who posted pre-merge wont any...  [Read More]
"Waste of space" is just an expression meaning no good. Threads like that are part of the reason why the Harbour is quiet, it drives new posters away. During the crackdown there were a good few decent posts/threads and the other forums got...  [Read More]
Complain away. But its true, leaving/returning threads really are a waste of space....  [Read More]
Posted in: "Quick and Easy" ?
 bgbennyboy
09-04-2003, 3:53 PM
#5
In that case sod off....  [Read More]
Posted in: "Quick and Easy" ?
 bgbennyboy
09-04-2003, 8:41 AM
#2
To save a lot of time and back and forth posting, use ScummVM Quick and Easy (http://quick.mixnmojo.com/files/ScummVMQuickAndEasy1.3.2.zip) instead. Am I right in assuming that you've downloaded this game? For the record thats not how it works eith...  [Read More]
Posted in: Scumm Revisited
 bgbennyboy
09-02-2003, 9:14 AM
#2
Temporary mirror (http://quick.mixnmojo.com/files/ScummRev2.zip) ScummRev 3 is alpha and incomplete so i'm not mirroring that....  [Read More]
Posted in: EMI .til backgrounds. Help needed.
 bgbennyboy
09-01-2003, 1:05 PM
#4
Works now, just need to sort out the masking stuff. So that the door image or whatever can be replaced. 1 (http://www.gorman.btinternet.co.uk/Fixored.jpg) 2 (http://www.gorman.btinternet.co.uk/Fixored2.jpg)...  [Read More]
Posted in: EMI .til backgrounds. Help needed.
 bgbennyboy
08-31-2003, 6:31 PM
#3
Update #2, I just noticed more masking data in the tile's. Bah, that should make it work fine. If anyone can fill in any holes in the specs though, please do....  [Read More]
Posted in: EMI .til backgrounds. Help needed.
 bgbennyboy
08-31-2003, 11:12 AM
#2
This (http://gamefileformats.netfirms.com/files/lec/emi-tile-specs.zip) is John's original specs. Its probably easier to read than the specs in my post above....  [Read More]
Posted in: EMI .til backgrounds. Help needed.
 bgbennyboy
08-31-2003, 10:33 AM
#1
I've been making an EMI tile viewer/creator (http://www.gorman.btinternet.co.uk/tile1.jpg) so that (together with my lab creator/dumper) you can change the backgrounds in EMI. This is the .til format as set out by John_Doe in 2000: Header: id: 4 b...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-09-2003, 5:41 PM
#31
Nice one, its so much better when people document stuff :) Great work....  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-09-2003, 2:25 PM
#29
Someone help him, I demand it :¬:...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-03-2003, 7:35 PM
#22
I'll report any bugs I find, I think you know about them already though. Using artall.m4b: fx\screen1.meshb produces the 'texture not found' and 'unsupported texture warnings' ('zu wenig arbeitsspeischer'?) but also every time the mouse moves over t...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-03-2003, 6:56 PM
#21
Excellent, let the testing commence!...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-03-2003, 1:52 PM
#18
Heh you keep going, you're making great progress. I'm still looking at the tiles myself but i'm not really sure about the co-ordinates and stuff, they seem very dodgy (http://www.gorman.btinternet.co.uk/Rectangles.txt) when I try and draw them to sc...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-02-2003, 2:22 PM
#13
Excellent! I cant wait for that. As a totally neutral party, with no vested interests at all I think you should move onto tiles next ;)...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
09-02-2003, 10:28 AM
#10
Wow fantastic stuff! Heh you really do work fast....  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
08-31-2003, 10:50 AM
#4
http://gamefileformats.the-underdogs.org/files/emi-viewer-2.6.zip...  [Read More]
Posted in: Help Moneky Island 4 Models
 bgbennyboy
08-31-2003, 9:51 AM
#2
You cant, we dont understand the format yet. You can rip the textures with EMI viewer....  [Read More]
Posted in: GHOUL or LUA ?
 bgbennyboy
08-24-2003, 11:47 PM
#2
The Grim engine is GRIME, lua is just the scripting language used....  [Read More]
Posted in: New forum
 bgbennyboy
08-23-2003, 10:28 PM
#2
There's already too many forums here I dont see the need for another one. Anyone who wants to contribute content can post in general discussion or email the relevant site....  [Read More]
Posted in: Grim fandango music
 bgbennyboy
08-22-2003, 12:39 PM
#6
Thats related to this (http://www.lucasforums.com/showthread.php?s=&threadid=109111) thread. There is currently no way to view/convert the files, outside the game....  [Read More]
Posted in: Grim fandango music
 bgbennyboy
08-22-2003, 6:29 AM
#4
Scumm Revisited 2 (http://quick.mixnmojo.com/files/ScummRev2.zip)...  [Read More]
Page: 12 of 31