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Thats quite enough of that, if theres any more personal bitching by anyone i'll delete the posts and lock the thread. By all means post again if you want to be constuctive, if not shut the hell up. No more whiney posts, no really.... [Read More]
I actually banned you for what you said to Bill Tiller. I'm banning you for ban-evasion now though. Its pathetic Raven, if you are going to flame, at least have the courage to do it under your own name.... [Read More]
People dont post on or visit these forums entirely because of the harbour. Its not a case of people leaving, its of people not joining. Milegend would have merged its forums with these were it not for the harbour. People who posted pre-merge wont any... [Read More]
"Waste of space" is just an expression meaning no good. Threads like that are part of the reason why the Harbour is quiet, it drives new posters away. During the crackdown there were a good few decent posts/threads and the other forums got... [Read More]
To save a lot of time and back and forth posting, use ScummVM Quick and Easy (http://quick.mixnmojo.com/files/ScummVMQuickAndEasy1.3.2.zip) instead. Am I right in assuming that you've downloaded this game? For the record thats not how it works eith... [Read More]
Works now, just need to sort out the masking stuff. So that the door image or whatever can be replaced. 1 (http://www.gorman.btinternet.co.uk/Fixored.jpg) 2 (http://www.gorman.btinternet.co.uk/Fixored2.jpg)... [Read More]
Update #2, I just noticed more masking data in the tile's. Bah, that should make it work fine. If anyone can fill in any holes in the specs though, please do.... [Read More]
This (http://gamefileformats.netfirms.com/files/lec/emi-tile-specs.zip) is John's original specs. Its probably easier to read than the specs in my post above.... [Read More]
I've been making an EMI tile viewer/creator (http://www.gorman.btinternet.co.uk/tile1.jpg) so that (together with my lab creator/dumper) you can change the backgrounds in EMI. This is the .til format as set out by John_Doe in 2000: Header: id: 4 b... [Read More]
I'll report any bugs I find, I think you know about them already though. Using artall.m4b: fx\screen1.meshb produces the 'texture not found' and 'unsupported texture warnings' ('zu wenig arbeitsspeischer'?) but also every time the mouse moves over t... [Read More]
Heh you keep going, you're making great progress. I'm still looking at the tiles myself but i'm not really sure about the co-ordinates and stuff, they seem very dodgy (http://www.gorman.btinternet.co.uk/Rectangles.txt) when I try and draw them to sc... [Read More]
There's already too many forums here I dont see the need for another one. Anyone who wants to contribute content can post in general discussion or email the relevant site.... [Read More]
Thats related to this (http://www.lucasforums.com/showthread.php?s=&threadid=109111) thread. There is currently no way to view/convert the files, outside the game.... [Read More]