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The_One

Latest Posts

Page: 16 of 27
Posted in: Hey
 The_One
04-22-2003, 5:41 AM
#2
Thanks. It seems that since we started working on this project all the Dark Forces fans have come out in huge numbers, having awoken from their slumber :) I hope you enjoy the final release too......  [Read More]
Posted in: Does the Commando NPC have facial support?
 The_One
04-20-2003, 12:46 PM
#5
I'm not sure, I'll ask Corto......  [Read More]
Posted in: Does the Commando NPC have facial support?
 The_One
04-20-2003, 10:57 AM
#2
What do you mean by "facial support" exactly?...  [Read More]
Posted in: Will there be an update today?
 The_One
04-20-2003, 6:35 PM
#6
Check website. Thanks for reminding me Dave! "Happy Birthday to the Dark Forces MOD..." Everyone join in! :p...  [Read More]
Posted in: Will there be an update today?
 The_One
04-20-2003, 7:46 AM
#2
Probably not, at least nothing of any significance. The team are all working hard, but there's not much we can show from that work. I'll update the progress bar, and maybe give a rundown of what everyone's upto, but aside from that there won't be any...  [Read More]
Posted in: uk only.. november 1 ja
 The_One
04-22-2003, 6:07 AM
#8
How many times do we have to say this? This is NOT JKIII/JK3/Jedi Knight III/Jedi Knight 3!!!!!!!! Comprendй? I realise I cannot spell in French...  [Read More]
Posted in: In game music question
 The_One
04-19-2003, 2:20 PM
#4
Originally posted by xcountryman03 ok...i may sound like an idiot when i ask this but i haven't been here in a while so i wanted to make sure i didn't miss anything.......are you guys still going to revamp the old music like lundquist's ST? Yep :)...  [Read More]
Posted in: In game music question
 The_One
04-19-2003, 5:40 AM
#2
Hi, I'm glad you enjoyed the demo! :) We are planning on using the midi music from Dark Forces for the purposes of authenticity. Also, Dark Force's music is unique and very memorable. The alternative would be to get John Williams' original score, bu...  [Read More]
Posted in: GoldGuy Animation For JA
 The_One
04-16-2003, 10:16 AM
#4
That's pretty neat. Totally missed that earlier ;)...  [Read More]
Posted in: ugh it has truly begun
 The_One
04-22-2003, 6:18 AM
#20
Bah. Bat Sabre Wars (Copyright) all the way!...  [Read More]
Posted in: the moldy crow/the enemies
 The_One
04-20-2003, 7:44 AM
#10
It happens in JKII a couple of times - when you look out the window in the Doomgiver, and when you are fighting the ATSTs in mission 3 or 4, there is a fight above you. We can just dig out those scripts from the assetts pk3s and see how they're done...  [Read More]
Posted in: the moldy crow/the enemies
 The_One
04-19-2003, 3:18 PM
#4
I always liked the idea of the Crow having a weapon that you could operate ala Lando's ship in JKII. Would add a nice feature to be able to take down enemies as you're leaving at the end of a level ;)...  [Read More]
Posted in: What about Cdkey?
 The_One
04-22-2003, 6:30 AM
#28
Originally posted by Emon I don't recall any games published by LEC having CD keys or any kind of copy protection. The only one that springs to mind is the fact you need JKII CD 2 to play Mysteries of the Sith. As long as they don't use FADE (cop...  [Read More]
Posted in: changes to the fan soundtrack
 The_One
04-20-2003, 7:49 AM
#7
Yeah, big brass makes Star Wars music good ;) You do have to pay a small fortune to get good vocal sounds. Infact, even from professionals, I've never heard a decent vocal/choir sound......  [Read More]
Posted in: changes to the fan soundtrack
 The_One
04-15-2003, 3:57 PM
#2
Just give me a shout (here) when it's ready, then I'll organise for it to be uploaded to the site and replace the old version. Looking forward to listening to it ;)...  [Read More]
Posted in: LMS gametype
 The_One
04-15-2003, 3:46 PM
#5
Just some simple objective based gameplay would be a bonus - taking points on the map etc.. I'd also like to see a greater emphasis on realistic duels. This is more of a general thing, not so specific to MP, but still they should think about it more...  [Read More]
Posted in: Weaponry
 The_One
04-22-2003, 4:55 PM
#33
Well, I think the current poll on the website will decide the answer to this question....  [Read More]
Posted in: Weaponry
 The_One
04-20-2003, 6:32 PM
#29
When the demo was released I remember Darth_Linux saying specifically that they didn't want the alternate bryer fire, and they were having rouble getting rid of it. They also said that it wasn't doing anymore damage but they couldn't get rid of the a...  [Read More]
Posted in: Weaponry
 The_One
04-18-2003, 7:54 AM
#24
Yeah, it would add a completely new element to the gameplay of Dark Forces. For balancing issues, I think it would be best to keep weapons as they are. Also, Temujin, please note the edit on your most recent post....  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 The_One
04-18-2003, 7:50 AM
#31
I'll probably make a poll on the website about this sometime :)...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 The_One
04-17-2003, 8:04 PM
#29
I can see it in the mission briefing now... "You must stop Moff Rebus from killing himself with a thermal detonator. He also has a big gun that doesn't work. Use your fists. Remember: He is of more danger to himself, than to you" :p...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 The_One
04-15-2003, 7:35 PM
#26
You do have to think about balancing here people. We don't want Kyle getting his hands on a very powerful weapon this early on in the game. It would completely change the way you played it. If we do end up including a fight, I don't think Kyle will...  [Read More]
Posted in: intro movie
 The_One
04-18-2003, 12:43 PM
#20
I kid you not ;)...  [Read More]
Posted in: intro movie
 The_One
04-18-2003, 7:51 AM
#18
Also, if you load the mod from the command line parameter short-cut, you will see the logo :)...  [Read More]
Posted in: Current Open Positions (Need filling to survive!)
 The_One
04-20-2003, 7:25 AM
#25
Hang in there, I'll get Darth_Linux (project leader) to give you an e-mail... :)...  [Read More]
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