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jinger

Latest Threads

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Posted in: Rebuilding the Jedi Enclave
 jinger
02-25-2009, 7:42 PM
#1
Hello :) Here's what I've been up to lately. http://knightsoftheoldrepublic.filefront.com/file/Rebuilding_the_Jedi_Enclave;98081 It's an improvement on the showdown between Kreia and the Jedi Council in the ruins of the Jedi Enclave. I have restored...  [Read More]
Posted in: The Battle of Telos
 jinger
01-27-2009, 8:43 PM
#1
Here goes part two (http://knightsoftheoldrepublic.filefront.com/file/The_Battle_of_Telos;97420) of what I made of that little scene on the Sojourn with Carth leading the Republic fleet into battle against the Sith. There's also this YouTube video (h...  [Read More]
Posted in: Admiralty Mod
 jinger
01-27-2009, 9:41 AM
#1
I wanted to thank Emperor Devon and SpaceAlex for encouraging me to release the work I did on the Battle of Telos scene, it was fun. What I do doesn't usually end up packed as a mod, it's just for my own enjoyment. Indeed I didn't just open this thre...  [Read More]
Posted in: Skin, bone, and supermodels
 jinger
01-09-2009, 5:17 PM
#1
I've got questions on how to go about modeling to get fine results. I usually use kotor tool to extract model files and mdloops to get the ascii source. I use 3dsmax 5 with NWMax 0.7 to edit the models cos nothing else works. I figure there's loss of...  [Read More]
Posted in: [KotOR]Wookiee Rage and other Special Abilities
 jinger
03-05-2008, 11:01 AM
#1
I'm giving Zaalbar his special ability and I thought I'd ask a little about them special spells. Am I right to assume there's no way to use that Special Ability utc field? If so, I've been thinking to let the whole thing be scripted and used by wooki...  [Read More]
Posted in: [KotOR] Immunity: mines
 jinger
02-29-2008, 1:11 AM
#1
TSL has mine-immune creatures, flying beasts and droids do not trigger mines, can I do that in KotOR? The most efficient way I can think of would be factions who are neutral to traps, but I don't think it's possible to create new factions. Traps are...  [Read More]
Posted in: Kreia needs a hand
 jinger
02-20-2007, 10:26 AM
#1
Has anybody noticed that Kreia lacks her left hand in "Kreia's fall"? That model has different animations so I couldn't just duplicate the one with both hands and replace the textures in it. Do you think it's possible to import the left han...  [Read More]
Posted in: [TSL]quick question about influence boosting feats
 jinger
07-27-2006, 3:23 PM
#1
do they actually boost influence or just the effect influence has on alignment?...  [Read More]
Posted in: [TSL]That G-Wing is too small!
 jinger
07-06-2006, 6:24 AM
#1
you couldn't possibly transport your whole party in that thing, yet on Onderon (after the ambush on Dxun) all of them are available. i'm thinking of a smart way to mod this, i wouldn't wanna lose all those chances for influence but putting a bigger s...  [Read More]
Posted in: [TSL]Sith Assassin spawn script?
 jinger
07-05-2006, 5:49 PM
#1
it may be a bug, Sith Assassins keep their stealth field visual effect after getting hit, i'm pretty sure actually, you get to see the 8001 vfx (cloak removal), so i guess the stealth field vfx was supposed to be removed. does anybody here happen by...  [Read More]
Posted in: [TSL]bonus force power at levelup
 jinger
07-05-2006, 5:41 AM
#1
how do i do that? i mean like how you gain basic lightsaber forms or foce camouflage....  [Read More]
Posted in: [TSL]cut content
 jinger
06-25-2006, 12:17 PM
#1
i've been searching but i couldn't find a thread with a complete list, there's some content i'm not sure about so i wanted to check out. the dialog on the Ebon Hawk btw Disciple and T3, and the one with Atton interrogating Disciple about that republi...  [Read More]
Posted in: [TSL]misterious woman. who's this?
 jinger
06-15-2006, 7:44 PM
#1
take a look at N_jedmast4h.tpc, it's right after N_jedmast2h (Master Vash). an early alternative to Vash? a cut jedi master perhaps? i thought maybe someone who's been restoring the modules for M4-78 could tell me if she was supposed to be Kaah befor...  [Read More]
Posted in: [TSL]locked doors
 jinger
01-16-2006, 12:02 AM
#1
I want a door to be blastable by nothing less than a deadly mine, cuttable/saberable, and unlockable with security>=30 …what field exactly am I supposed to set in the GFF? Between OpenLockDC,Diff,DiffMod &co I'm getting confused here, the au...  [Read More]
Posted in: stealth mode behaviour. a little help please -_-'
 jinger
01-15-2006, 10:11 AM
#1
Spawn in stealth mode, get close, then attack, and here I thought it would be that simple :) please help! i have found that creatures can spawn in stealth mode only if they're not in front of you, say in another room… ActionUseSkill( SKILL_STEALTH,...  [Read More]
Posted in: User defined events
 jinger
01-08-2006, 4:32 PM
#1
I'm doing something wrong, events won't fire, please help! :firehead for every user defined event I put the default script in the creature template so that k_ai_master is executed and the event is fired - should be - then i defined my event handlers...  [Read More]
Posted in: (950COR)what's with that script?
 jinger
01-06-2006, 8:52 PM
#1
There's something wrong on Coruscant, after the ice accademy, you don't get your gear back after the holorecord :( i'm sure everyone knows about this - does anybody know how to fix it? //from a_createpcsaber.nss void sub1(string stringParam1) { ob...  [Read More]
Posted in: (301NAR) fighting the Zhugs
 jinger
01-05-2006, 3:55 PM
#1
I want to have Atton lead a party against the duros bounty hunters on Nar Shaddaa when they come to the Ebon Hawk, I want there to be more of them too (otherwise it'd be a quick battle). Please Help!!...  [Read More]
Posted in: ebon hawk room animations
 jinger
01-05-2006, 3:26 PM
#1
where are they scripted? I mean Bao-Dur repairing the ship, Atton in the cockpit, Kreia meditating… I want to make a new one for Mira...  [Read More]
Posted in: dialog on the Ebon Hawk after Telos
 jinger
01-02-2006, 9:06 AM
#1
i need to edit that one but i can't seem to find it, please help! :firehead...  [Read More]
Posted in: main menu theme
 jinger
12-29-2005, 5:51 AM
#1
can any of you guys think of how to make it so that whenever the boss is replaced (sion, nihi, traya, the exile) the music is replaced as well?...  [Read More]
Posted in: Ebon Hawk Pazaak Den
 jinger
12-19-2005, 12:20 PM
#1
I'd like to restore the pazaak games between Atton and T3 in the cargo hold of the Ebon Hawk (attt3.dlg). Before I waste too much time, did somebody already do this? If no, any hint would be super. There's little I can think of right now, a couple o...  [Read More]
Posted in: fights during live camera feed
 jinger
12-19-2005, 5:30 AM
#1
i have found that enemy creatures won't attack your party members if the PC is in another room watching live camera feed, is that true or i'm just doing something wrong?...  [Read More]
Posted in: local data
 jinger
12-15-2005, 6:43 AM
#1
void SetLocalNumber( object oObject, int nIndex, int nValue ); what's nIndex? i mean how do i get to know an object's local variable index? are there shared (between all objects of the same type or created from the same template) and unshared locals?...  [Read More]
Posted in: question about .rim files
 jinger
12-14-2005, 8:05 AM
#1
i want to add a camera into the .git of an existing module, the .git has of course a common name so i'd have to rebuild the .rim with the modified version, is there any way to do it?...  [Read More]
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