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Cygnus Q'ol

Latest Posts

Page: 9 of 11
Posted in: LS Double-bladed and DS dual penalties?
 Cygnus Q'ol
12-15-2005, 10:46 AM
#7
THat's not true anyway. Bastilla has a souble-bladed saber, and Ventress uses dual sabers... I think he meant movies. Darth Maul in 'Menace', and Anakin in II and III....  [Read More]
Posted in: LS Double-bladed and DS dual penalties?
 Cygnus Q'ol
12-15-2005, 10:29 AM
#4
I'm having trouble understanding the point of this. So then, all DS jedi will carry staffs and all LS Jedi will carry duals. ...and this makes it fun how?...  [Read More]
Posted in: LUCAS ARTS - TAKE NOTE (IDEAS FOR KOTOR3)
 Cygnus Q'ol
12-13-2005, 11:25 AM
#11
There's a time and place for such graphics and violent content. That time and place is not here....  [Read More]
Posted in: Half Bounty Hunter, Half Jedi
 Cygnus Q'ol
12-12-2005, 10:08 AM
#9
Perhaps there could be side missions one could embark on if one chose to. Of course these would naturally align you with the dark side. Not unlike kotor and the Genoharadan and such. I just really don't see Jedi hunting creatures and delivering or...  [Read More]
Posted in: Potential sith
 Cygnus Q'ol
12-12-2005, 10:40 AM
#12
i think its a great idea from a storytelling standpoint. think about it: if your character starts out as a former Sith Lord thats looking to either renounce and ammend his/her past or seek to become the greatest of the Sith (while possibly dealing wi...  [Read More]
Posted in: Jedi gone bounty hunter
 Cygnus Q'ol
12-15-2005, 9:44 AM
#14
Piett comment comes from a high ranking military officers who sees his job taken by a low rate bounty hunter. His opinions are greatly biased, but I think you're right about them being considered as scum. A sidequest or party member would be fun, bu...  [Read More]
Posted in: Jedi gone bounty hunter
 Cygnus Q'ol
12-14-2005, 12:25 PM
#12
Because of Admiral Piett's remarks on the bridge of the 'Executor' in EMPIRE, most people still regard bounty hunters as 'scum'. Maybe not the most noble profession in the galaxy, but, nonetheless a very important one. Whether it's a ruthless quest...  [Read More]
Posted in: Random items
 Cygnus Q'ol
12-08-2005, 11:54 AM
#9
The randomization should be controlled enough so as not to give you the same unique items, but random enough to keep you guessing on basic items. I hated getting certain items that I had been craving near the end of the game. "Like, yeah, thank...  [Read More]
Posted in: KOTOR III The Great War
 Cygnus Q'ol
12-08-2005, 11:47 AM
#12
Absolutely not....  [Read More]
Posted in: Lightsaber forms for KotOR III
 Cygnus Q'ol
12-08-2005, 2:49 PM
#25
That would be a nice touch. As I've stated many times, I like options in all gaming. (IMO)The more control the better....  [Read More]
Posted in: Lightsaber forms for KotOR III
 Cygnus Q'ol
12-08-2005, 11:56 AM
#23
Well, I think your form has certaibn slots, and you can fill them by 'buying' / learning one from a master... I don't know how they can do it visualy, but it could be done if they added some raggdolls... OK, and what would this do?...  [Read More]
Posted in: Lightsaber forms for KotOR III
 Cygnus Q'ol
12-08-2005, 9:46 AM
#21
How would these be manifested visually? Would there be the need for additional animations? How much of of the writen story would this take up to explain to the MC? How would the forms be aquired? ...through a session with the master or automatically...  [Read More]
Posted in: Lightsaber forms for KotOR III
 Cygnus Q'ol
12-07-2005, 1:44 PM
#12
Don't worry, it won't....  [Read More]
Posted in: Returning Characters
 Cygnus Q'ol
12-14-2005, 11:52 AM
#48
I'd like to see the return of the droids. But, as far as sentients, I'd actually like to meet some new ones. What better way to assure some originality and freshness. However, cameos are cool if they pertain to the story and aren't too long....  [Read More]
Posted in: The Final Battle
 Cygnus Q'ol
12-07-2005, 1:20 PM
#16
Hardpressed is not the word. How about, 'IMPOSSIBLE'?...  [Read More]
Posted in: Dantooine and Korriban for K3?
 Cygnus Q'ol
12-08-2005, 2:42 PM
#31
That's your opinion and you are entitled to it. So am I. ...and I'm sick of Dantooine and Korriban. There has to be some imagination out there that can take us to other places and experience new things. That's what drew me to Kotor in the first p...  [Read More]
Posted in: Dantooine and Korriban for K3?
 Cygnus Q'ol
12-08-2005, 11:55 AM
#29
I'd like to see both again. ...and the purpose of this would be...?...  [Read More]
Posted in: Dantooine and Korriban for K3?
 Cygnus Q'ol
12-08-2005, 10:45 AM
#27
In order for this game to return to the impact excitement that we all shared in K1, I believe we must venture forth and explore new surroundings, new planets, and aquire all new aquaintances. Our path should be filled with choices, new experiences an...  [Read More]
Posted in: Fire, slash... slash, fire!
 Cygnus Q'ol
12-14-2005, 1:43 PM
#112
That's called a bug ;) I've done it 18 times and I have no idea what you're talking about. It doesn't matter. It is so irrelevant to the original post. The idea was to see if people thought it was feasible to wield a saber in the off hand to defle...  [Read More]
Posted in: Fire, slash... slash, fire!
 Cygnus Q'ol
12-09-2005, 11:20 AM
#62
Vlad made them up out of thin air IndianaSolo so don't worry. ;) @ Vlad your so-called RPG story rules make no sense, and it would benefit you to venture back to the older venerable RPG's and giving them a shot before stating things steadfastly like...  [Read More]
Posted in: Fire, slash... slash, fire!
 Cygnus Q'ol
12-07-2005, 1:42 PM
#52
I think that that is mainly because those many people are hardcore RPG players. And they think that by seeing something that wasn't inserted earlier, be it great or not, is going into FPS. But what they don't want to admit is that Obisidan and Biowar...  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 Cygnus Q'ol
12-08-2005, 2:32 PM
#59
My point is that there shouldn't be a problem with the devs implementing the ideas that were disscussed and writing a great story. I would like the story to be better than TSL, but, improvements in modifications with usable and wearable items are ne...  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 Cygnus Q'ol
12-08-2005, 2:27 PM
#57
^If anything is possible, then so is making robes like this. Man, what exactly do you actually want to spend time on, besides "the storyline"? :rolleyes: Cygnus, dude, why have you all of a sudden started thinking that any idea that doesn't...  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 Cygnus Q'ol
12-08-2005, 2:20 PM
#56
Honestly I don't really care about the robes and items, they could stay as-is and I would have no problems... They need to focus on making a complete storyline, many play options, including say differing LS and DS storylines, fully fleshed out NPC's...  [Read More]
Posted in: Jedi Robe Option for KOTOR III
 Cygnus Q'ol
12-08-2005, 11:41 AM
#54
Where does it say that you have to take away from the story to have upgraded clothing? I'd love to be able to have choices and upgradeable/changeable robes, hoods, armour and other wearable items. Why should the storyline suffer? A good written st...  [Read More]
Page: 9 of 11