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Alkonium

Latest Threads

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Posted in: Unit suggestion
 Alkonium
03-04-2006, 8:45 PM
#1
This isn't really as much a request as it is a suggestion to anyone making a map with the Republic Clones wearing Phase I armour. I recommend, that if you want your map accurate, change the appearance of the Clone Commander to that of a clone wearing...  [Read More]
Posted in: Casting Call: The Sith Resurrection
 Alkonium
03-04-2006, 5:49 PM
#1
Yes, I know, The Sith Resurrection roleplay has already started, but I feel that the actual topic will be less cluttered if people who want to join post their character data here, as opposed to in the actual thread. As for any premade roles, we still...  [Read More]
Posted in: Problem with the mod tools
 Alkonium
03-02-2006, 8:48 AM
#1
I just installed the mod tools, tried running them, and it said that the program failed to load because binkw32.dll is missing. Any idea on how to fix this other than reinstalling?...  [Read More]
Posted in: Space Star Forge
 Alkonium
02-28-2006, 7:40 PM
#1
Yes, I know, the Star Forge was destroyed 4000 years before the clone wars, but is it possible for someone to create a clone war-era space battle map around the Star Forge, with the Republic Pilot reskinned to have the Republic insignia on his should...  [Read More]
Posted in: The mod tools are out!
 Alkonium
02-21-2006, 7:08 PM
#1
Click here (http://forums.lucasarts.com/thread.jspa?threadID=104078&tstart=0). Yes, the mod tools are out. I'm not much for words, so... just download them....  [Read More]
Posted in: The Sith Resurrection
 Alkonium
02-09-2006, 10:19 PM
#1
As you know, in my story trilogy, the Republic is faced by a new Sith threat, in the year 67 ABY, 63 years after their destruction at the hands of Anakin Skywalker. Although the final part is titled "Fall of the Sith", by no means does the...  [Read More]
Posted in: Tales of the Third Republic
 Alkonium
01-15-2006, 9:32 PM
#1
As you know, my story trilogy is set within the Star Wars universe, but a very different interpretation of it. Some of the most shocking parts of it are that the Republic and the Yuuzhan Vong are allies, Coruscant is a bizzare mix of city and jungle,...  [Read More]
Posted in: [FIC] Fall of the Sith
 Alkonium
01-13-2006, 5:12 PM
#1
http://img.photobucket.com/albums/v400/Phil40k/Alkoniumlast.jpg note: This is Part III of my story trilogy. Rescue From Mustafar was Part I, and Triumph of the Republic was Part II. A long time ago in a galaxy far, far away.... STAR WARS FALL OF T...  [Read More]
Posted in: Clone design alteration
 Alkonium
12-18-2005, 8:33 PM
#1
Is it possible to make it so that on Geonosis, the Clone Commander uses the standard Phase I Clonetrooper Model, and uses Yellow standard markings, as that's what Clone Commanders looked like in Episode II....  [Read More]
Posted in: The Technical Side of Kotor III
 Alkonium
11-30-2005, 4:43 PM
#1
Everyone's thinking about the story and gameplay of Kotor III, but I'm wondering about the technical side. There are things I'd like to see in that aspect: 1: Mod tools in included on the DVD for the PC version 2: The PC version be exclusively on DVD...  [Read More]
Posted in: NPC to PC is now up at PCgamemods.com
 Alkonium
11-30-2005, 4:37 PM
#1
For Kotor I: http://www.pcgamemods.com/mod/17423.html For Kotor II: http://www.pcgamemods.com/mod/17424.html Like it says, it simply makes party NPCs into PC heads, I'm not sure what else there is to say. Edit: both of them still need a little work...  [Read More]
Posted in: [FIC] Triumph of the Republic
 Alkonium
11-28-2005, 5:23 PM
#1
http://img.photobucket.com/albums/v400/Phil40k/8f79580a.jpg Note: This is Part II of the HK-47 trilogy. Rescue from Mustafar was Part I. A long time ago in a galaxy far, far away.... STAR WARS TRIUMPH OF THE REPUBLIC A terrible war has engulfed t...  [Read More]
Posted in: Things I'd like to see in Future EU
 Alkonium
11-11-2005, 8:42 AM
#1
The EU is open to many possibilities right now, and this is my opinion on what should happen in the future: 1. Jacen Solo and Tenel Ka's daughter should be named Padmй 2. Ben Skywalker should get Qui-Gon Jinn's lightsaber 3. The Galactic Alliance sh...  [Read More]
Posted in: Planets in Kotor III
 Alkonium
11-10-2005, 7:14 AM
#1
I'm just curious as to what planets people would want to visit in Kotor III. I for one would want to see Coruscant, Rhen Var, Alderaan and Mustafar....  [Read More]
Posted in: Rescue from Mustafar
 Alkonium
11-07-2005, 10:00 PM
#1
http://img.photobucket.com/albums/v400/Phil40k/Alkonium2.jpg Note: This story is based off a dream I had last thursday. So if you want to blame anyone, blame my subconcious. Date:65 ABY A long time ago in a galaxy far, far away.... STAR WARS Rescu...  [Read More]
Posted in: My Kotor III Idea
 Alkonium
11-06-2005, 9:08 PM
#1
Here's my theory on Kotor III and I've come up with combined with things I've found out plus some of my own ideas. It would be called Star Wars: Knights of the Old Republic III: The Return of Revan. The plot centres around Revan's return to Known Spa...  [Read More]
Posted in: If you could play as an alien...
 Alkonium
11-03-2005, 10:44 PM
#1
After looking at what people think about playing as aliens in Kotor III, I'm wondering what species you would want to play as. And for the record, I voted for Twi-Lek, specifically a blue male....  [Read More]
Posted in: My Mod ideas
 Alkonium
11-03-2005, 6:08 PM
#1
K1: Nothing really K2: Killing the Disciple(I tried to do this myself and it wouldn't work) Giving Mira the Mandalorian insignia Tattooed when she has the dancer's outfit on Making Mira a Kiffar(like Quinlan Vos) Both: Making the female lightside sta...  [Read More]
Posted in: Hilt Request
 Alkonium
10-30-2005, 8:18 PM
#1
Can someone make it so the yellow double bladed lightsaber has the Champion hilt from JA?...  [Read More]
Posted in: Mira
 Alkonium
10-25-2005, 6:02 PM
#1
I wonder if it's possible to mod the game so that when you equip the Dancer's Outfit on Mira, there's a big Mandalorian Insignia tatooed on her back. Here's a link for the insignia: http://starwars.wikicities.com/wiki/Image:Mandalorian_logo.jpg...  [Read More]
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