Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

IndianaSolo

Latest Posts

Page: 2 of 8
Posted in: None Fighting Planets
 IndianaSolo
01-02-2006, 1:46 PM
#14
Put me down for a mix. I think a strictly non-fight planet would become boring, especially if certain quests had to be completed before you could leave the planet....  [Read More]
But still, it isn't in the basis. In the basis it is still a general element. I...don't even know what that is supposed to mean....  [Read More]
Well perhaps you can have duels between the main character of Kotor to see who has built there character better. This would be online only though. The problem with this is it's not as easy as just saying "well just add this feature for those wh...  [Read More]
No multiplayer for me. For once we have a good single player game. I prefer to see them develop the history, the characters and the worlds instead of adding multiplayer. I definitely don't want two "half-games"... and the dialogue part woul...  [Read More]
Posted in: What should KotOR3 be called?
 IndianaSolo
12-24-2005, 1:02 PM
#14
If they (whoever develops K3) goes with the "True Sith" storyline, then I think "The Forgotten Empire" would be a catchy title....  [Read More]
Posted in: Limitations.
 IndianaSolo
12-20-2005, 1:59 PM
#28
@IS, Why not include those as well:D Like I said, it should be optional, like setting the difficulty, except that it's not the challenge but the experience details. Because of the logistics of implimenting them. What you're asking is for the develop...  [Read More]
Posted in: Limitations.
 IndianaSolo
12-19-2005, 9:16 PM
#16
No thanks. It would become annoying more than "interesting". Features like these are about as "interesting" as having to eat, sleep and go to the bathroom. Because let's face it, if we want to be realistic our heroes need to ea...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 IndianaSolo
12-13-2005, 8:05 PM
#21
Your whole 'force is ls/ds' thing is wrong, as has been made clear in the new jedi order era, the force IS NOT Ls or DS, the actions you take can be evil or good, but the unifying force is without light or dark side, it's simply that through emotion...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 IndianaSolo
12-13-2005, 2:12 PM
#19
NPC reaction to player’s clothes - NPC’s should react to what the player is wearing, which currently does not happen. For example, an NPC will react exactly the same to you regardless of whether you are wearing Dark Jedi robes with a Red double-b...  [Read More]
Posted in: More hilt options
 IndianaSolo
12-19-2005, 9:20 PM
#35
I voted "I don't care". I know a lot of people seem to want this, but I just don't rank this as anywhere near one of the things I'd be disappointed if they didn't impliment. But I also didn't vote "no" because if they did implim...  [Read More]
Posted in: LUCAS ARTS - TAKE NOTE (IDEAS FOR KOTOR3)
 IndianaSolo
12-13-2005, 8:15 PM
#20
why does everyone associate realtime lightsaber combat with jedi knight? jedi knight's lightsaber combat is TERRRIBLE!!!! it doesnt reflect the movie lightsaber combat (original or prequel) at ALL, its random swinging around frenetically as you scurr...  [Read More]
Posted in: LUCAS ARTS - TAKE NOTE (IDEAS FOR KOTOR3)
 IndianaSolo
12-13-2005, 2:02 PM
#12
I didn't even read his post, but I gather by the responses that he's yet ANOTHER in a long line of people coming on to ask for a more action-FPS type combat game? That, in and of itself, is enough for me to hope Lucasarts doesn't even bother reading...  [Read More]
Posted in: Do you want KOTOR to go next-gen?
 IndianaSolo
12-16-2005, 11:03 PM
#24
With all the respect, the engine was good in 1998, but we live in 2005! I think they should really do something about the rubbish: Collision Detection (standing in walls), the graphics (adapted for X-Box, so they are ugly), the lenght of gameplay. I...  [Read More]
Posted in: Devs Should Go with Canon Endings of the Game
 IndianaSolo
12-19-2005, 8:24 PM
#24
DO IT WITHOUT DESCIPLE!!! God everyone hate that scumball ^**&$#&#*&$#*#*# (Fill in fifty lines of insults please) Just a minor nitpick, but I don't hate him. So you shouldn't say "everyone". Personally, there's not a single...  [Read More]
Posted in: Devs Should Go with Canon Endings of the Game
 IndianaSolo
12-06-2005, 7:12 PM
#13
I think the fact they allowed you to choose Revan's alignment and gender in TSL kind of pidgeonholes the series. It would be silly to switch to a set gender/alignment for K3. In truth, I don't really care whether the devs chose Revan/Exile's alignme...  [Read More]
Posted in: The Final Battle
 IndianaSolo
12-06-2005, 8:17 PM
#12
So this is, what, post #1,001 suggesting a FPS-style button mashing game? :lol: Maybe the mods can create one thread where all people who want JA or JK style games can come up with their ideas, rather than having a new thread pop up every other day...  [Read More]
Posted in: Dantooine and Korriban for K3?
 IndianaSolo
12-10-2005, 12:57 AM
#35
BTW, what about Tatooine? No one complained about it, yet it has been used countless times in books, games, and the movies. If you ask me, that is an over-used planet (although I liked it in K1, don't get me wrong). It is overused, and a lot of fans...  [Read More]
Posted in: Fire, slash... slash, fire!
 IndianaSolo
12-09-2005, 5:53 PM
#63
Vlad made them up out of thin air IndianaSolo so don't worry. ;) I was going to say, if that was the case then most great cRPGs that I can recall all broke his so-called rules, since both Baldurs Gate 2 and Fallout 2 had sequels that had a lot to do...  [Read More]
Posted in: Fire, slash... slash, fire!
 IndianaSolo
12-08-2005, 11:40 PM
#59
Let me explain: In the law of the RPG world there is always the law that states: Never continue the story of the previous one, if it is called 'Neverwinter Nights 2'. And I agree with them since any RPG with any knid of story, any kind of name and a...  [Read More]
I haven't really seen any discussion on what we will be searching for in KIII, so I decided to post this thread. In KI we went through Taris, Dantooine, and then to four planets searching for the star maps. In KII you go to Peragus, Telos, and and so...  [Read More]
Posted in: More Kotor III Rumour News!
 IndianaSolo
01-04-2006, 2:08 AM
#115
Then why did they hire Obsidian to make Neverwinter Nights 2? They didn't hire Obsidian to do NWN2. Atari did. It's directly relevant - read your post, then Vlad's in quick succession ;) It's not relevant at all. Atari hired Obsidian to do the seq...  [Read More]
Posted in: More Kotor III Rumour News!
 IndianaSolo
01-01-2006, 2:28 AM
#100
I disagree, outright. I'll be buying K3 no matter what, because I like the series, and I don't care about the technicalities. If people say it sucks, I'll make that judgment after I play it. Agreed. I had my complaints about KOTOR2 - mainly due...  [Read More]
Posted in: More Kotor III Rumour News!
 IndianaSolo
12-25-2005, 8:31 PM
#85
Guys KOTOR III related. Take a look at this: http://gamepage.gaminghorizon.com/media.php?game_id=469 and this http://news.gaminghorizon.com/media2/1106847240.40.html That second link has "genre: action" listed. Unless that's a typ...  [Read More]
Posted in: More Kotor III Rumour News!
 IndianaSolo
12-25-2005, 3:53 PM
#78
Indianasolo, if you want pure fact, glue yourself to LA official site.... kookaburra found something on another site and posted it.... whats your problem with that.... nobody is trying to shove it in your face as fact..... the word fact wasnt even me...  [Read More]
Posted in: More Kotor III Rumour News!
 IndianaSolo
12-25-2005, 2:05 PM
#76
That link from theforce.net is nothing but that person's wish for what would happen. I don't see how that is even "rumor", let alone concrete fact. If I post on random sites that I believe KOTOR3 is in production, does that mean it's rumo...  [Read More]
Page: 2 of 8