hey, i was wondering how to do that effect in the star destroyer map. the effect when u go as a rebel and ur ship just jumps through a worm hole by itself. i want to do something similar to that like the ship takes of the ground and lunches into space how can i do it?
It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at.
Make a func_group with a key/value pair of hyperspace/1 I believe.
Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace.
Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com
Originally posted by WadeV1589
It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at.
Make a func_group with a key/value pair of hyperspace/1 I believe.
Basically the func_group becomes invisible in game but is displayed when you enter a trigger_hyperspace.
Like I said though, there should be a tutorial out there for it, either in the accompanying release or at Map-Center.com
Yep, that's exactly what it does. A bit hacky, but, hey, it works! :)