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ed_silvergun

Latest Posts

Page: 3 of 7
Posted in: hey dudes can u help me out?
 ed_silvergun
06-16-2001, 6:40 PM
#10
Looks great, Wardz. It's flashy (pun intended) but remains functional and uncluttered at the same time. It took 10-15 secs to load on my 56k v90 modem, which was connected @ 36k at the time. I'm running Win98SE, IE 5.5, and I have a desktop resoluti...  [Read More]
Posted in: Favorite Star Wars Ships
 ed_silvergun
06-15-2001, 4:09 PM
#10
In no particular order: 1) TIE Interceptor 2) Star Destroyer 3) Millennium Falcom 4) Slave I...  [Read More]
Posted in: New Info On Episode II
 ed_silvergun
06-15-2001, 4:03 PM
#7
The fact of the matter is, however, that Lucas originally created Star Wars as a kids' fairytale in space. He never intended it to become a serious or semi-serious sci-fi, and certainly did not expect it to get the adult following it has. This unfors...  [Read More]
Posted in: Medal of Honor : Allied Assault
 ed_silvergun
06-15-2001, 10:11 AM
#9
Ah, I hadn't realised it was part of a franchise. It certainly looks set to give Return to Castle Wolfenstein a run for its money, although the latter title is obviously somewhat less serious....  [Read More]
Posted in: Medal of Honor : Allied Assault
 ed_silvergun
06-14-2001, 3:34 PM
#4
A long time have I watched this one. ;) Yeah, MOH is looking like it will shape up very well. You know it was originally intended for the Playstation, until the devs came to their senses!...  [Read More]
Posted in: WHy im on sooo much!!
 ed_silvergun
06-14-2001, 8:47 PM
#14
I don't have a problem with people who post a lot. Hell, that's what these boards are here for! :) What does annoy me is people who post needlessly. Scroll up to just above digl's last post. There are two posts by you, a couple of hours apart. Nothi...  [Read More]
Posted in: Hold On Just A Second Now
 ed_silvergun
06-14-2001, 10:34 PM
#31
Sniff... sniff... oh, it bring a tear to my eye, it really does!...  [Read More]
Posted in: Q3:A Editing Problem Already
 ed_silvergun
06-14-2001, 9:48 AM
#30
Thanks, guys. Archie's suggestion sounds like the one for me, as I tried most of the others already. I'll double-check the project preferences like Wilhuf suggested too, but I did compile the map with fullvis and I did check the ambient light with th...  [Read More]
Posted in: Q3:A Editing Problem Already
 ed_silvergun
06-13-2001, 1:07 PM
#26
Okay, here's another one. My map is very bright. I'm not sure why. In <A HREF="http://quake3.qeradiant.com/q3afiles/creatroom.htm">Ricebug's Creating a Room Tutorial</A> it says: If you want, go ahead and compile the map to ma...  [Read More]
Posted in: Q3:A Editing Problem Already
 ed_silvergun
06-12-2001, 5:24 PM
#24
Cheers, Wilhuf. Come to think of it I knew that. Why I didn't think of trying that, I don't know. Oh well, back to my newbieness-ness. :)...  [Read More]
Posted in: Visual effects...
 ed_silvergun
06-13-2001, 10:44 AM
#26
Originally posted by Jedi Howell: Now, I want to make the specific topic very clear: Visual candy only. Well, on the subject of visual candy, I would like to see greater interactivity with the environments. The saber trials on the walls are a step i...  [Read More]
Posted in: Stormhammer
 ed_silvergun
06-13-2001, 1:57 PM
#1
Just wanted to say well done for two "spiffing" (as we say in Blighty ;)) pieces of concept art. Nice one, mate. :)...  [Read More]
Posted in: Site poll
 ed_silvergun
06-13-2001, 1:55 PM
#3
Exactly. Which means you have to vote again if you want to view the results a second time, to see how the poll has progressed... which might explain the huge number of people who voted in the last poll. :)...  [Read More]
Posted in: Site poll
 ed_silvergun
06-13-2001, 1:49 PM
#1
This is a little request from moi. ;) Would it be possible to have a button which let you view the progress of the poll on the main page? A "see results" button? It's just nice to be able to take a look every now and again to see how the p...  [Read More]
Posted in: Problem with the new video
 ed_silvergun
06-14-2001, 11:22 AM
#20
Yeah, you Yanks :) have to realise that over here in the UK we have this sh**ty little company called BT who control our entire telephony service. Apparently it is beyond them to get ADSL or cable services sorted out properly. I can't get ADSL becaus...  [Read More]
Posted in: The Moldy Crow
 ed_silvergun
06-15-2001, 10:32 AM
#57
I do remember seeing some episodes of it, but I can't remember many details - it's quite a while ago!...  [Read More]
Posted in: The Moldy Crow
 ed_silvergun
06-14-2001, 10:44 PM
#55
Originally posted by Wilhuf: <STRONG>Old Man Jenkins, I knew it had to be him! I'm getting BA Baracus over here to handle da foo. Or is it Old Man Jenkin's evil Galactic Twin? [ June 14, 2001: Message edited by: Wilhuf ]</STRONG> Either...  [Read More]
Posted in: The Moldy Crow
 ed_silvergun
06-14-2001, 4:09 PM
#47
Originally posted by Wilhuf: <STRONG>Or perhaps the van from The A-Team.</STRONG> All together now, *sings* "da-da-dum-dum da-da-dum-da..." etc. :) Anyway... some excellent ideas. I think it would be possible to have a bit of...  [Read More]
Posted in: Kyle Katarn
 ed_silvergun
06-15-2001, 3:35 PM
#18
Originally posted by Tre Lightshadow: <STRONG>Kyle would be a cute fairy forest boy! ;)</STRONG> Wilhuf's sense of humour has a strong influence on the weak-minded. ;) :p...  [Read More]
Posted in: Multiplayer Maps
 ed_silvergun
06-15-2001, 3:19 PM
#51
A couple of revisits to old JK and MotS levels would be cool, but not at the expense of new levels. I would like to see Spaceport, The Valley Tower, Gantry and The Throne Room converted. Oasis would be quite cool for a quick blast, too....  [Read More]
Posted in: Multiplayer Maps
 ed_silvergun
06-14-2001, 4:13 PM
#38
I won't argue with you over that one....  [Read More]
Posted in: Multiplayer Maps
 ed_silvergun
06-14-2001, 11:08 AM
#36
Originally posted by Vagabond: <STRONG>Actually, ed_silvergun, there is good precedent for your suggestion. If you ever played MotS, the very first mission involved Rebel Fleet Troopers battling Imperial Storm Troopers. It's one of my favorite...  [Read More]
Posted in: Multiplayer Maps
 ed_silvergun
06-13-2001, 3:04 PM
#24
I want an assault-style level where one team are stormtroopers boarding a Rebel corvette, and the other team are the soldiers defending it. ;) Well, I can dream......  [Read More]
Posted in: Moderators
 ed_silvergun
06-15-2001, 2:56 PM
#23
Er... yes... :rolleyes:...  [Read More]
Posted in: Moderators
 ed_silvergun
06-13-2001, 11:11 AM
#19
O-WK.net had about this many back at the beginning - it had an initial rush at the start, but then got quieter, especially after the game got cancelled....  [Read More]
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