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Soltaris

Latest Posts

Page: 1 of 1
Posted in:  Force Align v1.0
 Soltaris
01-13-2006, 12:17 AM
#5
Only force powers cast by the Exile can generate DS/LS points with this mod. I didn't touch the way recruited characters gain or lose alignment. They are still influenced by any dark/light shifts the Exile makes regardless of what was done to trigge...  [Read More]
Posted in:  Force Align v1.0
 Soltaris
01-09-2006, 4:43 PM
#3
Thanks for your input :) I suppose it may be possible to keep track of decimal amounts but it would have to be stored in some sort of global variable that was always active throughout the entire game. My method of using a % chance was easier to impl...  [Read More]
Posted in:  Force Align v1.0
 Soltaris
01-08-2006, 10:26 PM
#1
I just posted my first KOTOR TSL mod. Please check it out I'm very interested in hearing what people think of it. http://pcgamemods.com/mod/18221.html This modification enhances role-playing by discouraging the use of opposite-aligned force powers,...  [Read More]
Posted in:  PVC Dancers Outfit
 Soltaris
01-08-2006, 3:07 AM
#2
That's very impressive indeed! I think I like the red outfit best but the silver is looking pretty hot as well....  [Read More]
Posted in: Problem with Handmaiden model
 Soltaris
01-07-2006, 5:44 PM
#1
I was trying to set up Handmaiden as a selectable PC and encountered a big problem. When she turns darkside, and wearing her common clothing (the black robe with hood) her head has some serious clipping issues. How can I fix this while retaining the...  [Read More]
Posted in:  Selectable Carth plus Carth Items
 Soltaris
01-07-2006, 5:00 PM
#4
I used models that were already in there. Obsidian left his flight jacket model lying around even though they chose not to have him wear it. Yup, I started a new game using Carth a couple days ago. Here's all I had to do to add him: appearance.2da...  [Read More]
Posted in: Question for Stoffe -mkb-
 Soltaris
01-06-2006, 6:54 PM
#1
Hi Stoffe, I've just completed my first mod :) It's based on your forcealign mod though and I'd like to be able to distribute it with your permission. I tried to send you a PM but unfortunately your inbox is full. Also, I'm not a very experienced p...  [Read More]
Posted in:  Tighty Whiteys (Male Underwear)
 Soltaris
01-06-2006, 3:09 AM
#3
My first reaction was "Yikes!" But I'm guessing this will be one of the most popular mods downloaded by women. The screenshot is pretty amazing and demonstrates impressive modding skills. I think the collars look a little off though....  [Read More]
Posted in: Using Mods
 Soltaris
01-02-2006, 12:38 AM
#5
No, browse to your KotOR folder where you have the game installed, find the folder in there named Override, and extract the files into there. Fixed! :D As KotOR I has an Override folder already. -RH...  [Read More]
Posted in: How do I compare dlg files?
 Soltaris
01-02-2006, 12:50 PM
#8
Thank you :) That worked fantastically and you even explained it in such a way that I can understand the concept of what needed to be done. Doing this manually was helpful and the knowledge I gained will surely aid me on other projects too....  [Read More]
Posted in: How do I compare dlg files?
 Soltaris
01-02-2006, 12:05 AM
#6
Thanks Achilles that was perfect :) I had no idea that would work on dlg's but it worked like a charm. On another note I have a different problem maybe you can help me with. I noticed a thread of yours a while back which had a fix for a problem with...  [Read More]
Posted in: How do I compare dlg files?
 Soltaris
01-01-2006, 8:21 PM
#3
Yikes, so getting Achilles' Unofficial Dialog Patch (http://www.freewebs.com/achilles01/miscellaneous.htm) to work with XL's NPC Jedi Training Robes (http://www.pcgamemods.com/mod/12151.html) is going to be really hard? There can't be that many line...  [Read More]
Posted in: How do I compare dlg files?
 Soltaris
01-01-2006, 7:42 PM
#1
I've been checking out a few new mods and ran accross a problem. When 2 mods have the same dlg file how can I compare the differences between them or combine them? The conversation editor doesn't seem to load any of my dlg files, and I don't see an...  [Read More]
Thanks for answering this for me RedHawke! It lifts a great burden of not knowing. For now I think I'll be removing most texb changes as I hardly see that in game anyway (you start out in underclothes and then move on to armor without finding normal...  [Read More]
Posted in: TSL texture corruption on character creation screen
 Soltaris
01-01-2006, 12:44 AM
#1
Hi, I'm pretty new here (posting that is, although I do some lurking from time to time) so I'll start by saying hello and give a big thanks to everyone for all the great information on this site and all the amazing mods :) I wish all was well though...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 Soltaris
01-06-2006, 12:47 PM
#16
I'm not very far into the game yet, but I noticed there's an unused door on the Harbinger with an impassible door. It might be good to allow people to go in there even if it's just eye candy and nothing to grab in there....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 Soltaris
01-01-2006, 6:33 PM
#6
I want to express a big thank you up front. So many mods work on tweaking existing gameplay through stat adjustments, new powers, new items, new pcs, new npcs, and improving existing game features. Yet so few open up new quests, new dialogs, new plot...  [Read More]
Posted in: Yoda made Luke's X-Wing come down
 Soltaris
01-04-2006, 9:03 PM
#7
There was no way Yoda was strong enough in the force to pull off something like that by the time EP V came along. He was quite agile with a lightsaber in Ep III but for someone over 900 years old the last 25 years of his life sure did him in. After d...  [Read More]
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