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Darth Khasei

Latest Activity

Posted in: Consortium 5 hero raid
 Darth Khasei
11-07-2006, 8:22 PM
#16
Yes but what about the never not cheatin ai it doesnt matter if it costs 500 if the ai can cheat for credits. That's rich :). I would not doubt that there is some AI assist, most likely in the form of lua files in GC. Although I would be interested...  [Read More]
Posted in: Consortium 5 hero raid
 Darth Khasei
11-07-2006, 5:49 PM
#14
Rude? Maybe a little thin skinned me thinks. They have already said the viper would be toned down a bit. It comes without the BM items in GC which cost a few thousand. The X-Wing is unlocked so maybe that is where they felt things evened out, they...  [Read More]
Posted in: Consortium 5 hero raid
 Darth Khasei
11-07-2006, 11:30 AM
#11
Thanks for clearing up the difference in the raids. Maybe you didn't read and understand my post. In "singleplayer" GC a TB4 is 600 credits to the Canderous at 2400, 1800 if you own Mandalore, it is like that across the the board includin...  [Read More]
Posted in: Consortium 5 hero raid
 Darth Khasei
11-07-2006, 12:50 AM
#8
This will never be as balanced as Starcraft or any other game that does not offer a singleplayer GC campaign that includes land and space, SP GC story campaigns land and space, land skirmish and space skirmish for single and multiplay, period. These...  [Read More]
Posted in: Consortium 5 hero raid
 Darth Khasei
11-06-2006, 5:39 PM
#6
Maybe I am confused? We know the rebels have raid where they can bring any force into your planet, no warning. What is to prevent a person from camping rebel heroes over a planet and bringing them in once the raid starts? My general view on the bala...  [Read More]
Posted in: Consortium 5 hero raid
 Darth Khasei
11-05-2006, 6:41 PM
#2
First off, this idea is not based on experience, I'm mostly speculating. The consortium has 5 cloaked heroes. This gives them the ability to attack any planet straight on the ground with 5 heroes (and an unlimited number of defilers...). If we use co...  [Read More]
Posted in: So Few Online Players???
 Darth Khasei
11-05-2006, 12:19 AM
#9
I reckon it is too. What I was saying though, is it isn't viewed as one by the larger gaming community IMO. I'm saying that the hugely popular flagships of the RTS genre have more depth and replay value in a skirmish area. I honestly don't think ski...  [Read More]
Posted in: So Few Online Players???
 Darth Khasei
11-03-2006, 11:57 PM
#4
I neveer play this game multiplayer, but I am sure I am in the minority....  [Read More]
Posted in: The Space Consortium
 Darth Khasei
11-04-2006, 4:52 PM
#4
Hmm, I don't see where I wrote that anything was incorrect? I think the validity of the ZC space units in skirmish having to purchase the black market abilities instead of starting off with them(ie. buzz droids) is clear. However, the other issues...  [Read More]
Posted in: The Space Consortium
 Darth Khasei
11-03-2006, 8:08 PM
#2
Well I am more than sure that lots of Imps and scums will agree with your thoughts. Not, that they are not without some merit,as I think a "couple" could be further discussed. The balance they have struck in terms of the GC and land skirm...  [Read More]
Posted in: Coruscant (campaign)
 Darth Khasei
11-08-2006, 11:36 PM
#10
Here is what I did. I put the witch and tyber in the jug. As I went down the road I rolled over as many troppers as I could hugging the right side of the wall. Once it was destroyed I left the witch on the wall where she was not taking fire , cloaked...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-07-2006, 11:39 AM
#61
Hard to take a person seriously about something they don't have any personal experience with and only read about, but they know all about it, yeah right ok. When you get the game make sure to report all the little bugs you read about here :compcry:...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-07-2006, 5:14 AM
#59
Ok, found a bug :) Not, just an omission. :freakout: I was adding Mandalorian Bio-Commandos :clap2: to the ZC and I remembered that when I corrupted Mon Calamari and took the slavery option no slaves became avaliable like on other planets like the...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-07-2006, 12:15 AM
#57
Truthfully, you sound like you don't have the game dude, so I understand some of the uninformed things you are saying. No worries. In terms of looking at the campaign(of course you would need to have the game to notice these things), the "overa...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-06-2006, 10:28 PM
#55
Yeah there are some bugs in the story campaign like the rebel tech 5 issue. That and other little nicks and nacks are going to be patched as stated in the Petro forums. However, some of the things listed here and by other players like the corruptio...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-06-2006, 5:02 PM
#50
more GC scenarios... We can make our own really easily by modding one of the ones already there. I happen to play the game with my modded GC's most of the time so I could help you if you want. What additional kinds of GC would you like?...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-05-2006, 4:16 AM
#37
If they do it is only because the us chooses to do so. I saw how he came to power, even then the imperail fleet would have been at large, the fact that he could destroy a ssder is bogus, i hateo say it but petro disapointed me with the story it shou...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-05-2006, 4:10 AM
#36
LOL@ "oil barons run this country" We haven't sunk that far mind you. I've nothing against cyncism until it because so extreme/radical that it skews your view like it has done to yours. I started to write you a pm but I think every shoul...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-05-2006, 1:10 AM
#33
Let me think darth khasei is thier any crimelord that could stand up to the U.S. no, has their every been probbaly not maybe during the colonail days, i agree zans faction should be balanced but shouldnt be better then the empire, now if u want to ta...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-04-2006, 11:47 PM
#30
Darth khasei think about this the empire uses the illegal weapons that they say civilians cant not use so does the rebelion. It doesnt make sence that the corupt side can get different tech from stealing from the empire/rebelion. The other 2 sides ar...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-04-2006, 4:42 PM
#27
The black market weapons for the ZC are better. It is not a bug it was meant to be. Play balance is exactly how it should be IMHO. The "only" change that "might" be valid is in space skirmish only. They "might" want to...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Darth Khasei
11-02-2006, 8:16 PM
#19
Kyle and Mara are still in the game, just killed both in a skirmish last nite LOL1...  [Read More]
Posted in: Some balance issues...
 Darth Khasei
11-08-2006, 6:55 PM
#50
No I'm not suggesting remove all abilites just from the ZC. I think a few abilities do need axeing in skirmish though. Buzz droids for instance. So what about lure for A-Wings and S-foils for X-Wings and power to weapons for Tie defenders and no clo...  [Read More]
Posted in: Some balance issues...
 Darth Khasei
11-06-2006, 5:51 PM
#48
How about removing BM items from skirmish? What you really mean is how about removing "ALL" special abilities from "ALL" sides right? Because all BM items are is the same kind of special abilities each side has (ie.empire power t...  [Read More]
Posted in: Some balance issues...
 Darth Khasei
11-05-2006, 12:00 AM
#45
Space skirmish fighter spamming could be addressed somewhat by making the black market items upgrades for purchase instead of free. Having said that, one to one the Viper is better than other fighters, but that one element can't win a GC, which is w...  [Read More]